@suketodara I know. Megid is definitely a penetrating attack and is in no way solid. I just added the effect because I thought it looked cool. I looked back at the game and you were right about it not having an arc trajectory. Don't worry, before the final cut of the film is released to the public, I'll make sure that all the special effects stay true to the source material.
Megid should not have an arc trajectory neither impact, a contact effect at the most, but it penetrates.
suketodara 2 years ago
@suketodara I know. Megid is definitely a penetrating attack and is in no way solid. I just added the effect because I thought it looked cool. I looked back at the game and you were right about it not having an arc trajectory. Don't worry, before the final cut of the film is released to the public, I'll make sure that all the special effects stay true to the source material.
crush40rocks 1 year ago
I was apparently thinking of Diga when I used the arc trajectory. :/ My bad.
crush40rocks 1 year ago