The Title Card looks awesome! I'm wondering, will the Title Card also have different colors and logos depending on which character you're playing as? e.g. Playing as Sonic with a blue Sonic styled Title Card (as demonstrated in this vid).
I don't know why so many people became enraged about the graphics and got all hoity-toity. Who gives a damn? This looks like it will be fun to play, and I'm glad it's still around. ♥
@Pulfpuller I agree. Those people just think the graphics look like crud because they're watching a blurry video on YouTube! The real version is not going to look exactly like this in terms of blurriness. When you play this it's gonna look clear and awesome! That's what I think!
Loving every bit of this video, looks like City Outskirts Zone had major improvements on everything. It really sounds like the game in most areas had a huge amount of progress. Looking forward to seeing more of this game. You all never fail to impress.
@12cool725 Oh, shut the f*ck up. This is a hack of that game. Can't you appreciate all the new stuff rather than complaining that it uses some of the old stuff? Would you rather that they replace EVERYTHING, just for its own sake, or just to please you (since you have so much authority in this context), even though that'd be unnecessary?
@12cool725 So? My point remains. OK: What would /you/ do about it? And why bother?
I could say 'I can tell Sonic 2 is a hack [practically is] of Sonic 1'. So what? Megamix isn't meant to be TOTALLY different, & it's (now) MORE different than a lot of the stuff in the official games anyway.
Again, why change things 'just because'? You should be glad COZ isn't just a recolour of SYZ anymore. They're making an effort, & their new artist is great. STFU & appreciate what you get. Or do it yourself.
@FuelledByHamish Not to sound redundant, but I hardly consider a sequel as a hack to the original. I get your point, though. The current released version only has Sunny Shores as a completely different stage from GHZ. To me, that is a BIG difference from the first release of Megamix I have played. I have to say that this is the best hack of any Sonic game I have ever played, but one slight reason is because it is a full game.
@passing2010 Anyway, for whatever little it's worth, my vote goes to Sonic 2 Retro Remix for the Hack of All Hacks. Seriously! It kicks your ass to begin with, but then you get into it, and then it's totally worth it. :D Get on the case, everyone!
The level layout looks good, but this game seems to be developing an ugly habit of having really busy backgrounds. A little bit of "spice" is fine, but when you overdo it and it starts blending in with the foreground, it just begins to look ugly. Truth be told I think I prefer it as a simple recolor, those buildings on the closest plane look absolutely garish. I wish you guys would release more footage so feedback like this can be taken into account, but apparently you're to good for it.
@BaconStein Or they're busy people with they're own lives. They have a job to do in the real world, or schoolwork to attend to. They'll develop as fast or slow as they can. It's not like they're getting paid, and it's not like you paid them any money. So they don't owe you any footage or future gameplay videos.
It's awesome but one question. Do you guys plan on redoing all background art like SSZ and DFZ? but i know that MBZ needs to be changed based off of the last release.
@GustavoMsTrashCan Play as Mighty, he handles kinda like S3&K's sonic. Or Knux, who is also rather similar to his older incarnation. Tons of stuff out there.
@GustavoMsTrashCan As one of the main level designers, I'd like to assure you that you won't be running at breakneck speeds all the time. There are still plenty of platforming sections (even in Starry Night, the fastest zone) and careless abuse of the homing attack is not always rewarded.
Personally I don't enjoy levels that just speed-trips as they devalue speed, and as such I try to design balanced levels where quick, flowing movement is a reward for playing well.
@Robjoe1107 That's really nice to hear. With all of those new Sonic fans popping out of nowhere and claiming "speed" one of the main factors In Sonic, and not a "feature" (Something entirely optional, or a consequence, so to say) gives me a nice relief to hear that from you. I really hope this fangame keeps on progressing and can't wait to get my hands on a demo, trial or whatever when It Is available.
Hey Stealth, is this even a hack anymore, because that video was THAT convincing to me!!!!! I've always enjoyed your work and that of Team Megamix, keep up the good work.
I asked Geckoyamori this question and did not get any answer: how is the music being stored on the CD? If it's Red Book audio, I imagine all the tracks won't fit comfortably on a 650 or 700MB CD along with the game itself, and it also won't repeat. On the other hand, it definitely doesn't sound like PCM audio, and the Sega CD can't play compressed formats.
@tkwtube01 You imagine? Imagine /what/? Your assumption seems to be based on some idea that Megamix will have about a million tracks. Sonic CD fit the game and a large bunch of tracks on one CD, so why can't this? Kinda dumb comment, really.
Wait... I just realized something: ignoring the problem of repeating, Megamix isn't going to have any FMV at the beginning or end, is it? If that's true, maybe the music would fit better seeing as how it is twice as long as an average Sonic CD track.
This looks absolutely superb so far, if I can add a bit of criticism though, in motion is very hard to read the background text at the start of the level.
The heavy blue/purple gradient with no animation, and very heavy font makes them too hard to take in visually.
I'm loving seeing some original badnik designs inspired by Sonic CD, it's great.
I love how this is looking so far. The only thing that would be nice though is if you could remove the B-B-Boss time elements and the announcer. But if you desire to keep the B-B-Boss time and announcer in the next release, could you at least make it so that when you turn it off in the options, it doesn't slow down after you defeat the boss and say KO? That's what's wrong with the current 4.0b build. Other than that, looking awesome so far. Can't wait to play this on my PSP!
Looks outstanding. Only thing I'd change at all in this would be Sonic's facial expression when he's holding onto that balloon. Looks a tad... weird..
@SirDonington I can assure you that I personally taste-tested this level while designing it to ensure an excellent flavor. You will not be disappointed.
What Sonic 4 should be.
ExplosiveMatter 1 day ago
I love this video! I really like all the scenery and the background. Also loving the new Title Card! And you sent this the day before my birthday!
Mikeystar45 2 days ago
The Title Card looks awesome! I'm wondering, will the Title Card also have different colors and logos depending on which character you're playing as? e.g. Playing as Sonic with a blue Sonic styled Title Card (as demonstrated in this vid).
spongehog5000 1 week ago
The music sounds like Hydrocity mixed with Stardust Speedway.
JukeDenton 1 week ago
Cool! Now they can put on the new version.
durece100 1 week ago
I think I like the old version better. Plus the music works better for starry night.
CJH3D 2 weeks ago
Have you thought about using redbook audio for the Sonic 1 Music?
spongehog5000 2 weeks ago
To be honest, the background is messy. But it's still great!
nuniruro1515 2 weeks ago
My jaws dropped and so did my balls.
TheFurryFoxSSRG 3 weeks ago
I don't know why so many people became enraged about the graphics and got all hoity-toity. Who gives a damn? This looks like it will be fun to play, and I'm glad it's still around. ♥
Pulfpuller 3 weeks ago
@Pulfpuller I agree. Those people just think the graphics look like crud because they're watching a blurry video on YouTube! The real version is not going to look exactly like this in terms of blurriness. When you play this it's gonna look clear and awesome! That's what I think!
spongehog5000 3 weeks ago
2D Sonic + 90s music = great combination!
DobieMeltfire 3 weeks ago
Comment removed
FuelledByHamish 3 weeks ago
Loving every bit of this video, looks like City Outskirts Zone had major improvements on everything. It really sounds like the game in most areas had a huge amount of progress. Looking forward to seeing more of this game. You all never fail to impress.
Hinoki511 3 weeks ago
Comment removed
12cool725 4 weeks ago
@12cool725 Oh, shut the f*ck up. This is a hack of that game. Can't you appreciate all the new stuff rather than complaining that it uses some of the old stuff? Would you rather that they replace EVERYTHING, just for its own sake, or just to please you (since you have so much authority in this context), even though that'd be unnecessary?
FuelledByHamish 3 weeks ago
Comment removed
12cool725 3 weeks ago
@12cool725 So? My point remains. OK: What would /you/ do about it? And why bother?
I could say 'I can tell Sonic 2 is a hack [practically is] of Sonic 1'. So what? Megamix isn't meant to be TOTALLY different, & it's (now) MORE different than a lot of the stuff in the official games anyway.
Again, why change things 'just because'? You should be glad COZ isn't just a recolour of SYZ anymore. They're making an effort, & their new artist is great. STFU & appreciate what you get. Or do it yourself.
FuelledByHamish 3 weeks ago
@FuelledByHamish Not to sound redundant, but I hardly consider a sequel as a hack to the original. I get your point, though. The current released version only has Sunny Shores as a completely different stage from GHZ. To me, that is a BIG difference from the first release of Megamix I have played. I have to say that this is the best hack of any Sonic game I have ever played, but one slight reason is because it is a full game.
passing2010 3 weeks ago
Comment removed
FuelledByHamish 3 weeks ago
This has been flagged as spam show
@passing2010 Anyway, for whatever little it's worth, my vote goes to Sonic 2 Retro Remix for the Hack of All Hacks. Seriously! It kicks your ass to begin with, but then you get into it, and then it's totally worth it. :D Get on the case, everyone!
FuelledByHamish 3 weeks ago
I'm happy to see the team Megamix giving utility to Mighty The Armadillo!
Mighty is a good character who managed to win more fans with the help of Sonic 1 Megamix. I hope Ray someday.
SuperHercus 1 month ago 3
Wow, amazing artwork
danieldude0898 1 month ago
This has been flagged as spam show
Now I understand why this particular tune sounded fitting for a Sonic level. Kudos to GeckoYamori for the awesome music.
Also, damn development has indeed made major leaps. Hope to see the eventual completion of the project!
Marisueksu 1 month ago
You won't see Shadow or Knuckles smiling while looking at balloons.
atlwarya 1 month ago
i think it look abit too easy for the third zone act 3, needs to be longer and have some pits but the music is awesome.
Orochifinikusu 1 month ago
The music of the game is very good
1a1Manzana 1 month ago
Comment removed
1a1Manzana 1 month ago
I like how alive everything looks.
The Genesis Sonic games were sharp and unnatural. But this is an exact contrast.
InsanimationStudios 1 month ago
having Sonic look _at_ the balloons looks pretty silly. Very nice apart from that.
Alianger 1 month ago
DAMMIT!! It won't go any further than 1:03. D:
icon499 1 month ago
The level layout looks good, but this game seems to be developing an ugly habit of having really busy backgrounds. A little bit of "spice" is fine, but when you overdo it and it starts blending in with the foreground, it just begins to look ugly. Truth be told I think I prefer it as a simple recolor, those buildings on the closest plane look absolutely garish. I wish you guys would release more footage so feedback like this can be taken into account, but apparently you're to good for it.
BaconStein 1 month ago
@BaconStein Sounds more like a personal preference. Personally I love the busier and more detailed backgrounds.
SestrenNK 1 month ago 2
@BaconStein True, functional graphics are key in such a fast game.
Alianger 1 month ago
@BaconStein That last part was entirely uncalled-for, especially since you're responding to fresh video footage of a new level. gg, dude.
OCStealth 1 month ago in playlist Uploaded videos 14
@BaconStein Or they're busy people with they're own lives. They have a job to do in the real world, or schoolwork to attend to. They'll develop as fast or slow as they can. It's not like they're getting paid, and it's not like you paid them any money. So they don't owe you any footage or future gameplay videos.
meltingzombies 2 weeks ago
I hear Hydrocity Zone and Stardust Speedway JP in that song.
Kickass.
Iceeman234 1 month ago
Because I can't play any more new versions since they went from having them as Bin to ISO :|
DarkHedgie 1 month ago
@DarkHedgie Use Gens Plus
S0larisPrime 1 month ago
Now if only I knew how to use ISO files on Gens :|
DarkHedgie 1 month ago
It's awesome but one question. Do you guys plan on redoing all background art like SSZ and DFZ? but i know that MBZ needs to be changed based off of the last release.
supersonicdude91 1 month ago
THE MUSIC.
I WANT.
TheKrabDoctor 1 month ago 2
Just jizzed my pants...
annouymess 1 month ago
Comment removed
annouymess 1 month ago
Mighty the Armadillo in Sonic Megamix, please! I hope Ray the fly Squirrel appear also. :D
SuperHercus 1 month ago 4
@SuperHercus mighty in the game and plays like old sonic
nate567987 1 month ago
Dammit cant wait till its out the true sonic 4
bardhi09 1 month ago
Sonic Rush with Sonic Megadrive's engine.
Julianvallehermoso 1 month ago
@Julianvallehermoso Dont you even compare this to that Trash
bardhi09 1 month ago
@Julianvallehermoso lolno
raveakidd 1 month ago
more like city speedway!
1999Sonicboy 1 month ago
This feels... eh... too much Modern'y for my standards.
GustavoMsTrashCan 1 month ago
@GustavoMsTrashCan Play as Mighty, he handles kinda like S3&K's sonic. Or Knux, who is also rather similar to his older incarnation. Tons of stuff out there.
Aitamen 1 month ago
@Aitamen It's not about the characters; but the homing attack, promoting speed instead of platforming, etc.
GustavoMsTrashCan 1 month ago
@GustavoMsTrashCan That's why I said Mighty... he doesn't *have* the homing attack.
Aitamen 1 month ago
@GustavoMsTrashCan As one of the main level designers, I'd like to assure you that you won't be running at breakneck speeds all the time. There are still plenty of platforming sections (even in Starry Night, the fastest zone) and careless abuse of the homing attack is not always rewarded.
Personally I don't enjoy levels that just speed-trips as they devalue speed, and as such I try to design balanced levels where quick, flowing movement is a reward for playing well.
Robjoe1107 1 month ago
This has been flagged as spam show
@Robjoe1107 That's really nice to hear. With all of those new Sonic fans popping out of nowhere and claiming "speed" one of the main factors In Sonic, and not a "feature" (Something entirely optional, or a consequence, so to say) gives me a nice relief to hear that from you. I really hope this fangame keeps on progressing and can't wait to get my hands on a demo, trial or whatever when It Is available.
GustavoMsTrashCan 1 month ago
Holly hell that is awesome! Is there an ETA?
GeekJoeMD 1 month ago
Is this the real Sonic 4 or what
bardhi09 1 month ago
I'm distrac-BRNNNNG-ted by the-BRNNNNG- stunning visuals.
glitchmethod 1 month ago
Take my money! All of it! I can't wait for this.
Seiguna12 1 month ago
I forgot to mention this in my last post but is "Run Bitch" still in the zone? XD
MikeArcade07 1 month ago
You guys really loves what you do.! Sonic LOVE!
AbelxHaroldxDermont 1 month ago 5
Hey Stealth, is this even a hack anymore, because that video was THAT convincing to me!!!!! I've always enjoyed your work and that of Team Megamix, keep up the good work.
MikeArcade07 1 month ago
Homing attack & lightdash with classic Sonic? ALL OF MY YES
Ketch1730 1 month ago
I asked Geckoyamori this question and did not get any answer: how is the music being stored on the CD? If it's Red Book audio, I imagine all the tracks won't fit comfortably on a 650 or 700MB CD along with the game itself, and it also won't repeat. On the other hand, it definitely doesn't sound like PCM audio, and the Sega CD can't play compressed formats.
tkwtube01 1 month ago
@tkwtube01 You imagine? Imagine /what/? Your assumption seems to be based on some idea that Megamix will have about a million tracks. Sonic CD fit the game and a large bunch of tracks on one CD, so why can't this? Kinda dumb comment, really.
FuelledByHamish 1 month ago
Wait... I just realized something: ignoring the problem of repeating, Megamix isn't going to have any FMV at the beginning or end, is it? If that's true, maybe the music would fit better seeing as how it is twice as long as an average Sonic CD track.
tkwtube01 1 month ago
I really like the art for the zone, but the background buildings look odd or some reason....
MacWii 1 month ago
This looks absolutely superb so far, if I can add a bit of criticism though, in motion is very hard to read the background text at the start of the level.
The heavy blue/purple gradient with no animation, and very heavy font makes them too hard to take in visually.
I'm loving seeing some original badnik designs inspired by Sonic CD, it's great.
RupeeClock 1 month ago
Looks pretty good. Honestly though the newer graphics really dun look good while in motion though :S. Other than that, it's pretty good.
Oh and to the people that don't know, you can disable the announcer by going to Preferences and turning "Boss Time Text" off.
Naganerd1 1 month ago
@Naganerd1 Yes, but even when you turn it off, it still slows down when you defeat a boss and the announcer still says KO.
spongehog5000 1 month ago
@Naganerd1 don't forget that part of that might be that YT doesn't allow full-frame videos. don't fault the game for the compression ^__^
Aitamen 1 month ago
I love how this is looking so far. The only thing that would be nice though is if you could remove the B-B-Boss time elements and the announcer. But if you desire to keep the B-B-Boss time and announcer in the next release, could you at least make it so that when you turn it off in the options, it doesn't slow down after you defeat the boss and say KO? That's what's wrong with the current 4.0b build. Other than that, looking awesome so far. Can't wait to play this on my PSP!
spongehog5000 1 month ago
swagtastic music
menergy125 1 month ago
Foreground: some Collision Chaos Past
Background (at least in part): Streets of Rage 2 (bottom row of buildings)
Very interesting combination and original badniks too. Can't wait for playing this on my Sega CD ^_^
RomuloTheBrazilian 1 month ago
I definitely hear musical nods to Hydrocity and the Japanese version of Stardust Speedway. It's pretty awesome, not gonna lie.
ShadowSpeedRider 1 month ago
Best part about megamix is the street fighter alpha 3 boss announcer. genius.
flame6753 1 month ago 17
@flame6753 Personally I don't like the announcer, makes Megamix feel like a cheap mashup Mugen game.
slightlytwistedagain 1 month ago
Here's to hoping we'll get a soundtrack with the release.
MistahBJD 1 month ago
This is clearly one of the best ROM hacks on the planet. Keep the amazing work up, guys!
DalekSam 1 month ago
Looks absolutely amazing. Makes me wish there was a Mega CD emulator for the Wii so that I could play this on my big TV.
BigHairyMarty314 1 month ago
Yamori really took inspiration from Hydrocity and Stardust Speedway for this theme.
Vulcan422 1 month ago
Geckoyamori has definately mastered the Sonic CD style of music here. Tis awesome.
InfernoGuy87 1 month ago 2
This has been flagged as spam show
HOLY FUCK THAT LOOKS AMAZING
Naganerd1 1 month ago 3
well dang
Junkenfugo 1 month ago
Now that footage was delicious.
DuskShark 1 month ago
Looks outstanding. Only thing I'd change at all in this would be Sonic's facial expression when he's holding onto that balloon. Looks a tad... weird..
Jamez00Sonic 1 month ago 2
Boss theme?
shalpp 1 month ago
"Yummy", "tasty", "delicious"... apparently we really need to pursue culinary arts after Megamix is done., if your comments are any indication! :3
Robjoe1107 1 month ago
This level looks so delicious, now I'm even more excited.
GsukiMKFan 1 month ago
YYYYEEEEEESSSSSSSS!!!!
RGamer2009 1 month ago
Looks tasty, I wonder whenever we ll get full release
Gamelun8300 1 month ago
Looking good! Can't wait.
IIIIIIIIIIIITS SHOWTIME
aconnor96 1 month ago
Comment removed
Robjoe1107 1 month ago
Looks yummy.
SirDonington 1 month ago
@SirDonington I can assure you that I personally taste-tested this level while designing it to ensure an excellent flavor. You will not be disappointed.
Robjoe1107 1 month ago