Torley - I love you. You just saved me hours of chasing around my inventory looking for the latest version numbers. It'd be really cool to have a keyboard shortcut for this one tho - that'd make it a lot easier to do - and make an old hippy very happy.
Ace. Funnily enough I was pondering on this last night. I have got a copiable texture organiser and have renamed copies as wood, glass, brick etc. When I top them up with more textures it seems good to do that in my studio and then save back to inventory, so that I still have the same organiser with same contents at sandbox, and be able to have both copies be the same. That's a really useful tutorial.
I have an organizer like that, too, and what I do after adding/deleting things from it is to always add the date to the end of it. This way, I can rez the most recent one and delete oldies when I find them. Still, this tip eliminates the need for me to do that.
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shenwotson12 1 year ago
Too bad this feature was disabled. Maybe this tutorial should be ..uh.. erased?
jacklindahl 2 years ago
man......i wish i knew this
theAsianman3000 2 years ago
Ohh thx men!
7ommy77 2 years ago
????? kool???????xD?????????????????????????
skullsrock4ever95 3 years ago
whooo! I didn't know this either! nice!
thaumata 3 years ago
Nice!!!!!! the comunity spanish in SL is very large!! pls u make tutorials in spanish??? thanks :D
animexioncom 3 years ago
wow great tutorial Torley! this should help keep my inventory below 20k :)
and it was nice a surprise to see the chair I made being used in the demo :D
DarioDarrow 3 years ago
Another Great Tutorial! THANK YOU!!!!
Now if you can just get SL to revert to work with the previous Quicktime version for Windows 2k Users. I don't want to use a bloated XP just for SL!
Love your tutorials tho!
Thanks Torley!
ynotbegoodtoall 3 years ago
If you think XP is bloated, just look at Vista. (By the way you won't be able to buy XP at retail after June 2008...)
kakurady 3 years ago
Torley - I love you. You just saved me hours of chasing around my inventory looking for the latest version numbers. It'd be really cool to have a keyboard shortcut for this one tho - that'd make it a lot easier to do - and make an old hippy very happy.
jimathippycentral 3 years ago
Ace. Funnily enough I was pondering on this last night. I have got a copiable texture organiser and have renamed copies as wood, glass, brick etc. When I top them up with more textures it seems good to do that in my studio and then save back to inventory, so that I still have the same organiser with same contents at sandbox, and be able to have both copies be the same. That's a really useful tutorial.
AndrogyneMichinaga 3 years ago
I have an organizer like that, too, and what I do after adding/deleting things from it is to always add the date to the end of it. This way, I can rez the most recent one and delete oldies when I find them. Still, this tip eliminates the need for me to do that.
thaumata 3 years ago
Cool -- although automatic version numbers would be an alternate way of keeping track of this sort of clutter, too.
Nice nonhuman av, Torley!
cvirtue 3 years ago
Sexy feature! I wonder if that works with adding or removing prims to the object too.
Sokonomi 3 years ago
HOLY. CRAP. thankyousomuch.
chacharu 3 years ago