What build are you using first off? Another question would be, are you trying to transfer pakcages from a previous build? I've had problems in the past with transfering old files, and I found it much easier to just manually import your assets. If however you are not doing this and it's just not saving, make sure you are saving it in the proper folder. The way I have mine set up is: Computer -> Compy 505 (C:) -> UDK -> UDK-2011-03 -> UDKGame -> Content
@dariunas & @Cr1ptlord Sorry for the late response, what build are you using? I was beginning to notice this after I started using the February build. Yes, make sure you save the package and put it in the proper place. I found that if you import a mesh for in a certain map, such as the one I have in the video, the items that where used with the map appear. A way to get around this is go to thecontent browser, and if the packages appera to have nothing, right-click and hit "Fully Load"
@dariunas & @Cr1ptlord After that it should load up ALL files, but depending on how many you have in the folder you had right-clicked, it could take some time to fuly load. A way I found was wait for it to say something about checking the game's assets. That should be a fix as well..
I am having a problem with importing the Sound in the Content Browser i keep getting a error saying Import Failed.
micahman212 1 month ago
If u do not want a sound at all, can you just delete the whole line?
AngelThearZ 4 months ago
Need sounds for your games? - Im giving away free themes, ambient, incidental sounds and FX (ie lazers explosions etc).
Contact me via my youtube channel.
Peace,
*Bump the thread if you think its useful)
PureSynthesisAudio 4 months ago
Thanks for uploading. Though I don't have Visual Studio. Before I download it, do you know ifthe freeware, Visual Studio Express do the trick...?
dariunas 11 months ago
I apologize, for the typo, packages*
AviontWorks 11 months ago
What build are you using first off? Another question would be, are you trying to transfer pakcages from a previous build? I've had problems in the past with transfering old files, and I found it much easier to just manually import your assets. If however you are not doing this and it's just not saving, make sure you are saving it in the proper folder. The way I have mine set up is: Computer -> Compy 505 (C:) -> UDK -> UDK-2011-03 -> UDKGame -> Content
AviontWorks 11 months ago
My cue always deletes upon exiting UDK :( how to fix it ?
Cr1ptlord 11 months ago
@Cr1ptlord Me too ;(
dariunas 11 months ago
@dariunas Yo, i somehow made it stay :O I dont know what i did maybe by saving package.
Cr1ptlord 11 months ago
@Cr1ptlord I I tried that too, but I think got a pop up saying that it couldn't be done... Will have another go and comment back once I've checked.
dariunas 11 months ago
@dariunas & @Cr1ptlord Sorry for the late response, what build are you using? I was beginning to notice this after I started using the February build. Yes, make sure you save the package and put it in the proper place. I found that if you import a mesh for in a certain map, such as the one I have in the video, the items that where used with the map appear. A way to get around this is go to thecontent browser, and if the packages appera to have nothing, right-click and hit "Fully Load"
AviontWorks 11 months ago
@dariunas & @Cr1ptlord After that it should load up ALL files, but depending on how many you have in the folder you had right-clicked, it could take some time to fuly load. A way I found was wait for it to say something about checking the game's assets. That should be a fix as well..
-Night
AviontWorks 11 months ago
haza! lol
EBorgesProductions 1 year ago