@Tenell95 I tried JSRS with Blastcore sound fx and it works but when i tried it with vop it didn't
MrSzczuras 6 months ago
wow dude so you actually used 2 samples , one for close, one for distant sounds?
please tell me how you did that! i am trying to make this work for so long but i just cant... fuckin 1 sample technology!
please please snare, give me a link or anything!
M3G4G0TH 1 year ago
The distant sounds are not actually distant, and would still remain very loud. These can barely be heard.
XiaoPow 1 year ago 2
What part did you not understand when i said "Still needs work" and its still WIP..
OpticalSnare 1 year ago 4
I understand all of that and meant nothing hostile, you do not need to be defensive.
XiaoPow 1 year ago
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mikeralph1234 1 year ago
@XiaoPow That's inccorect, Depends on how far they are fired.
coolchris222 1 year ago
A good start fella. Its just a shame that after playing Bad company 2 all other war game sound effects sound so weak!!
JandHfilms 1 year ago
@JandHfilms look up jsrs 1.4........sounds a million times better than bad company 2
calumknight1984 1 month ago
Damn, if you can get this going for everything it'd be a massive step forward! Sounds good to me, I'd like to see/hear more tests.
SaBrE1UK 1 year ago
the "distant" sounds were bit too faded I think.
Other than that, a very NICE mod ;)
Kristian1944 1 year ago 3
@Tenell95 I tried JSRS with Blastcore sound fx and it works but when i tried it with vop it didn't
MrSzczuras 6 months ago
wow dude so you actually used 2 samples , one for close, one for distant sounds?
please tell me how you did that! i am trying to make this work for so long but i just cant... fuckin 1 sample technology!
please please snare, give me a link or anything!
M3G4G0TH 1 year ago
The distant sounds are not actually distant, and would still remain very loud. These can barely be heard.
XiaoPow 1 year ago 2
What part did you not understand when i said "Still needs work" and its still WIP..
OpticalSnare 1 year ago 4
I understand all of that and meant nothing hostile, you do not need to be defensive.
XiaoPow 1 year ago
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mikeralph1234 1 year ago
Comment removed
mikeralph1234 1 year ago
Comment removed
mikeralph1234 1 year ago
@XiaoPow That's inccorect, Depends on how far they are fired.
coolchris222 1 year ago
A good start fella. Its just a shame that after playing Bad company 2 all other war game sound effects sound so weak!!
JandHfilms 1 year ago
@JandHfilms look up jsrs 1.4........sounds a million times better than bad company 2
calumknight1984 1 month ago
Damn, if you can get this going for everything it'd be a massive step forward! Sounds good to me, I'd like to see/hear more tests.
SaBrE1UK 1 year ago
the "distant" sounds were bit too faded I think.
Other than that, a very NICE mod ;)
Kristian1944 1 year ago 3