Added: 1 year ago
From: 1ard
Views: 9,256
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  • and i still dont know how to use this software lol... good model... must have taken u a while

  • DOWNLOAD???PLEASE

  • @BlainBoysShow sorry <=) i orginally planed to ma awnoal modle bt it isnt up to my standered yt XD ll but i havwefinshed it

  • Nice dude. I never knew this was a video responce to my Buzz Lightyea model. Yours is definately bettrer than mine, keep it up mate.

  • @usmanater ty XD lol this is actually only my first model made with this program :) i finished the model a while ago XD and now iam working on a animation with him =3

  • @1ard First Blender model, pretty cool dude. Look faward to seeing some of your Buzz lightyear animation. Just out of sheer tenacity, I would recommend looking at 'Toy Story 2' for reference. In my opinion its the best animation reference to use for Buzz. Good luck pal

  • @usmanater actually =] iam gonna be remakeing a scene form toystory 1 XD i think u know which one

  • @1ard "TO INFINITY AND BEYOND"

  • @usmanater XD lol actuslly the scene when he realises he is a toy and trys to jump out of a window XD iam working on tht area now XD

  • @1ard The first thing I thought of was, it may have something to do with flying. I suppose you could say "to infinity & beyond" is the more popular out of all the Buzz Lightyear flying scenes, or rather "Faling with style" LOL. Just for the sake of showing, I'll go ahead and finish with "Clearly, I will go sailing no more"

  • @usmanater yup XD klol

  • @1ard Dude I love this Toy Story fanboy thing going on here. AWESOME!!!

  • @usmanater Xd yup iam a fan boy of the toystory variety XD

  • @1ard Awesome buddy

  • This might get annoying here, since the head is the most difficult to get right but, the only thing I could say is that the temples on the actual Buzz's head are a bit more subtle and sharper edged from where it connects. Like a corner crease, you might want to add a subtle crease effect at the connection point, to define those temples a bit more, otherwise the model is looking pretty accurate, can't wait to see it textured.

  • @openEYEstudios yeah i noticed tht after i put this vid up XD and i tryed to fix it but am not exactly sure if it worked XD my anatomy of buzz isnt exactly perfect XD lol but sofar iam on the hands right now XD oh gee.. lol the worst part is the wrist i cant get it right XD

  • Hey that looks nice! You should Spread the legs out a little for when you skin the model. It looks like your learning blender well! Im still with anim8or but I could still help you out with models.

    5 weeks! Thats a long time. Im sure that once you get used to the interface of the program that you can speed up your workflow. Keep up the good work!

  • @Kamagoi4521 actually for the skining u dodnt need to spread his legs as evrysaingle part of his body is a diffrent npart thigh leg foot XD so hust sellect the object and then the bone and paint away XD lol so its fine as is :P do u see anything i might need to tweak?

  • @1ard

    To be honest, your right on the money! It seems like it is professional. I dont see anything that needs tweaking. It is very accurate. How many polys are you up to? It looks like your at about 15,000-20,000?

  • @Kamagoi4521 i dunno XD i lost count

  • Niiiice! :D

    But are you gonna help me?

  • @Thewemoth with the rabbit? :P yeah i will burt sinc iam useing a new program io wanted to get use to it by makeing a new model XD

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