Added: 2 years ago
From: MattTheLoneWolf
Views: 4,055
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  • Man spread is random. Now I know why I meatshot heavies and do only 70 dam D:.

  • what's the fucking command?

  • WoW this video is a better example, cause with the bullet spread on you can see some 10 - 15 damage difference for some of the shots and that 10 - 15 damage can cost you a kill in many situations. Conclusion, for me I prefer no spread cause of the 10 - 15 damage dip in some of the shots.

  • Just saying you are comparing 2 different things the spread off you took the value of 1 shot and the spread on you took an average of 6 shots I think. Statistically that would skew your results if you are trying to make a direct comparison. Just sayin'.

  • @joemama114 Spread off never changes as long as you aim in the same spot. Kind of the point of spread off.

  • nice , but the no spread is a hack ... anyway thanks for the range damage :D

  • @XeBiSe777 ...?

    It's a server-side option used in competitive play and occasionally in public servers.

  • @MattTheLoneWolf wasn't a hack? Damn im confused...

  • @XeBiSe777 The thing being tested is the server-side option of the pellet spread of the shotguns being uniform. (in a 3x3 grid)

    This video shows tests on whether this option changes the average damage output of the Scout at different ranges. :)

  • @XeBiSe777 It's not a hack and it's not no spread, it organizes the spread.

  • Hey what/how u make ur gun show more?? Please amswer I am looking for it everywhere !

  • @vipranor In the console, type in viewmodel_fov **. Where ** is equal to some number. 54 is the default, I have it set to 70.

  • how do you activate that thing that shows how much damage you deal?

  • @alvariux1123 In the menu, Options->Multiplayer->Advanced

    Scroll down until you find the "Display damage text over your target" option and then just tick the box.

    Or just type "hud_combattext 1" in the console. :)

  • @MattTheLoneWolf tenk u :)

  • Awesome. So spread doesn't really matter?

  • Not really no. It's more consistent, but the output averages out to the same.

  • @MattTheLoneWolf Yes but this allows players to get lucky shots. Shots that wouldn't normally hit, and for comp players that is a real downer.

  • @SnarfTheHoovySlayer Quite so. I wish this was used on pub servers more often.

  • what song is this

  • @lolroofies 40 Mx by Musicshake.

  • Nice work.

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