Added: 4 years ago
From: imalinuxfreak
Views: 4,299
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  • Interesting...wanna see another interesting project..have a look in my video it's about a Cultural Centre for a university

  • Good work Danny. Keep it up (Prashant - India)

  • Not bad junior *****

  • nice job danny

    i really like it !

    but i wanna ask u about the effect u use it for the physical effects

  • Comment removed

  • Ha, cool! How did you get the water effect???

  • Very nicely done. I'm 19 and have been using Max for about 2 years now, so I know what you have been going through. I must say though, you are traveling through it alot quicker than I ever did. This is good, keep it up.

  • hey a little tip: for your lighting, to eliminate those really deep blacks in the shadows and make it a bit more realistic, I recommend playing around with "Dens." in the "Shadow Parameters" rollout. Also, instead of ray-traced shadows or mental-ray shadow mapping, (not sure which you are using), try "shadow map" - found under "general parameters" in your light's rollout. I'm currently working on a tough project, a roller coaster, and my teacher wants realistic physics and stuff. GAH.

  • hey thanks

  • where did you get your tutorials from?

  • i didnt, I just picked it up, its pretty easy. good luck :)

  • @imalinuxfreak That's what I did too dude, great work for your age, I was about the same age when I started too with 3ds Max 3... Good memories! Keep up the good work and don't take the lazy and idiotic "tutorial" route, although documentation never hurts!

  • Either way, very impressive, especially for a begginer. :) What I'm most interested in is the liquid effects you pulled off. I dont give much time as I'd like to, so little stuff like that is stuff that still illudes me.

  • Yeah, the rendering was done on a 2.00 GHz Core 2 Duo, and I used Maya for about 1/3 of the liquids, and Reactor for the other 1/3, and glu3d for the rest. I used to render on a Celeron, so I know what slow is, but I am working with realistic light simulations now, and I use mental ray for rendering, it is very fast :)

  • You know, I started with max when I was 13, back at max 3.. and I didnt know how to do much more than basic vertex play by 14. This is very impressive. You must also have one hellova machine to render all this hair/fur animation in one lifetime. That or mine just sucks.

  • Very kewl

  • How did you do that fur? It hangs, etc..?

  • i set a cache folder, and i set it to a precomputed fur, and ran the simulation.

  • I have no idea how to do that...Explain please?

  • that when you pour water/milk out of a glass is really cool

  • Awesome!!!

    were those fuzzy thingys wookies? lolz

    spilled milk!!

  • they were furpeople, im not sure what they really are, but all they are is fur, im going to do a lot more with them soon.

  • wow really nice. i had 3ds max but i uninstalled it because i didn't manage to do anything with it....

  • yeah i had it a few years ago, u just have to sit down and play around with it, its really easy when u get the hang of it

  • maybe i'll give it a try again

  • nice really odd i commented before u put that on o and wat song

  • summer in the city by joe crocker

  • actually jo cocker's version is slower. this one is made by lovin' spoonful. Man i wanna get skills like you >.<

  • i remember about a year ago when i was saying that about others videos, 3ds max is great when u get the hang of it, just keep trying, its real fun.

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