Very nicely done. I'm 19 and have been using Max for about 2 years now, so I know what you have been going through. I must say though, you are traveling through it alot quicker than I ever did. This is good, keep it up.
hey a little tip: for your lighting, to eliminate those really deep blacks in the shadows and make it a bit more realistic, I recommend playing around with "Dens." in the "Shadow Parameters" rollout. Also, instead of ray-traced shadows or mental-ray shadow mapping, (not sure which you are using), try "shadow map" - found under "general parameters" in your light's rollout. I'm currently working on a tough project, a roller coaster, and my teacher wants realistic physics and stuff. GAH.
@imalinuxfreak That's what I did too dude, great work for your age, I was about the same age when I started too with 3ds Max 3... Good memories! Keep up the good work and don't take the lazy and idiotic "tutorial" route, although documentation never hurts!
Either way, very impressive, especially for a begginer. :) What I'm most interested in is the liquid effects you pulled off. I dont give much time as I'd like to, so little stuff like that is stuff that still illudes me.
Yeah, the rendering was done on a 2.00 GHz Core 2 Duo, and I used Maya for about 1/3 of the liquids, and Reactor for the other 1/3, and glu3d for the rest. I used to render on a Celeron, so I know what slow is, but I am working with realistic light simulations now, and I use mental ray for rendering, it is very fast :)
You know, I started with max when I was 13, back at max 3.. and I didnt know how to do much more than basic vertex play by 14. This is very impressive. You must also have one hellova machine to render all this hair/fur animation in one lifetime. That or mine just sucks.
Interesting...wanna see another interesting project..have a look in my video it's about a Cultural Centre for a university
Peraussie 1 year ago
Good work Danny. Keep it up (Prashant - India)
mellamarthy 1 year ago
Not bad junior *****
heermarcel 2 years ago
nice job danny
i really like it !
but i wanna ask u about the effect u use it for the physical effects
thuglife477 2 years ago
Comment removed
thuglife477 2 years ago
Ha, cool! How did you get the water effect???
1211fred 2 years ago
Very nicely done. I'm 19 and have been using Max for about 2 years now, so I know what you have been going through. I must say though, you are traveling through it alot quicker than I ever did. This is good, keep it up.
NymphDream 3 years ago
hey a little tip: for your lighting, to eliminate those really deep blacks in the shadows and make it a bit more realistic, I recommend playing around with "Dens." in the "Shadow Parameters" rollout. Also, instead of ray-traced shadows or mental-ray shadow mapping, (not sure which you are using), try "shadow map" - found under "general parameters" in your light's rollout. I'm currently working on a tough project, a roller coaster, and my teacher wants realistic physics and stuff. GAH.
scottlabelle 4 years ago
hey thanks
patrickk919 4 years ago
where did you get your tutorials from?
patrickk919 4 years ago
i didnt, I just picked it up, its pretty easy. good luck :)
imalinuxfreak 4 years ago
@imalinuxfreak That's what I did too dude, great work for your age, I was about the same age when I started too with 3ds Max 3... Good memories! Keep up the good work and don't take the lazy and idiotic "tutorial" route, although documentation never hurts!
gevelegian 8 months ago
Either way, very impressive, especially for a begginer. :) What I'm most interested in is the liquid effects you pulled off. I dont give much time as I'd like to, so little stuff like that is stuff that still illudes me.
TaichouInkei 4 years ago
Yeah, the rendering was done on a 2.00 GHz Core 2 Duo, and I used Maya for about 1/3 of the liquids, and Reactor for the other 1/3, and glu3d for the rest. I used to render on a Celeron, so I know what slow is, but I am working with realistic light simulations now, and I use mental ray for rendering, it is very fast :)
imalinuxfreak 4 years ago
You know, I started with max when I was 13, back at max 3.. and I didnt know how to do much more than basic vertex play by 14. This is very impressive. You must also have one hellova machine to render all this hair/fur animation in one lifetime. That or mine just sucks.
TaichouInkei 4 years ago
Very kewl
joanneleon 4 years ago
How did you do that fur? It hangs, etc..?
Minotour 4 years ago
i set a cache folder, and i set it to a precomputed fur, and ran the simulation.
imalinuxfreak 4 years ago
I have no idea how to do that...Explain please?
Minotour 4 years ago
that when you pour water/milk out of a glass is really cool
darthguy3 4 years ago
Awesome!!!
were those fuzzy thingys wookies? lolz
spilled milk!!
KittenAries 4 years ago
they were furpeople, im not sure what they really are, but all they are is fur, im going to do a lot more with them soon.
imalinuxfreak 4 years ago
wow really nice. i had 3ds max but i uninstalled it because i didn't manage to do anything with it....
darthguy3 4 years ago
yeah i had it a few years ago, u just have to sit down and play around with it, its really easy when u get the hang of it
imalinuxfreak 4 years ago
maybe i'll give it a try again
darthguy3 4 years ago
nice really odd i commented before u put that on o and wat song
SnakeKong 4 years ago
summer in the city by joe crocker
imalinuxfreak 4 years ago
actually jo cocker's version is slower. this one is made by lovin' spoonful. Man i wanna get skills like you >.<
darthguy3 4 years ago
i remember about a year ago when i was saying that about others videos, 3ds max is great when u get the hang of it, just keep trying, its real fun.
imalinuxfreak 4 years ago