Nice! I take it you used Visual Basic to do it...
I made a computer game where you can design/build your own space ship and fly it around and shoot at stuff... it's still in the process of being finished but so far it's working pretty well!
No, actually. Visualize you're looking at a grid overlaid over a 3d object. I used geometry to translate 3D into 2D. Then you can spin it in 3D. Does that make sense? Check out Zarbod's 3D cubes spinning. He did the same thing.
Uh, just to clarify since I'm a bit fuzzy on this, but when you say translating 3D to 2D would it be like projecting points on a 3D object onto a 2D plane (like how a shadow of an object is a 2D representation of a 3D object). Or in other words a linear transformation from R3 to R2?
This is reeeeaaaallly cool. Why can't I find you on Excelville? You should be using skills like that to get paid.
GreatAmericanMoneyTV 11 months ago
@GreatAmericanMoneyTV thanks. Not sure I'm up for all that though.
cybercab 10 months ago
someone was bored lol damn cool
ghostmarine1000 1 year ago
i dont get the point
ballproductions 3 years ago
The point is that I found a way to rotate objects in 3D space in Excel. This is not what Excel was designed to do. I thought it was pretty neat.
cybercab 3 years ago
please share our technologies together if possible.
JustBeConfident 3 years ago
Nice! I take it you used Visual Basic to do it...
I made a computer game where you can design/build your own space ship and fly it around and shoot at stuff... it's still in the process of being finished but so far it's working pretty well!
tcheightyeight 4 years ago
No, actually. Visualize you're looking at a grid overlaid over a 3d object. I used geometry to translate 3D into 2D. Then you can spin it in 3D. Does that make sense? Check out Zarbod's 3D cubes spinning. He did the same thing.
cybercab 4 years ago
Uh, just to clarify since I'm a bit fuzzy on this, but when you say translating 3D to 2D would it be like projecting points on a 3D object onto a 2D plane (like how a shadow of an object is a 2D representation of a 3D object). Or in other words a linear transformation from R3 to R2?
WSUUUUUU 3 years ago