@FPRobber I feel sorry to tell you currently it only runs on NV's hardwares. some of the post processing routines are broken on AMD's GPU. I'm contacting their driver team for those issues..
Thats pretty amazing, the graphics itself isn't really anything we haven't seen before (although the graphics are still amazing), just the fact that its so efficient on your rig is what amazes me. and considering the graphics card your using, this isn't even DX11 right? Dear God this could be a monstrosity in DX11. (a good monstrosity)
@CandGPxexpert yes. Just to mention that to achieve scattering quality like that is very costy (bound by batch count and sampling rate). in real games, for example, you may want to tune down the quality for speed.
This looks like it would put plenty of games out of business if implimented in the right game. You should look for someone willing to buy the rights to use it.
Incredible. Is this purely a graphics engine or is there anything else programmed in (eg physics - like when that column fell and crumbled)? I think you should create a scene that showcases all the aspects of your engine, then increase the polygon count to stress it down to about 30 fps. Youtube can't do 80fps.
taking in consideration that making an entirely new engine is very time consuming and very hard to optimize... how long did it take for you to do this?
Can't tell what I'm seeing at the 2:16 mark, but it sure looks cool.
I'm assuming this is for game use, but I would love to see an animation program with an engine this nice. Just something that would let me import scenes from other programs and render them at this quality. I still can't believe that in 2010 only a handful of the higher end 3D programs (and none of the entry level ones - RIP trueSpace) have GPU enabled viewports.
though it does beg the question... what're you going to do with it once complete? is it just an experiment in creating an engine, or do you have even grander ambitions?
either way, as a mere polygon-pushing chimp, its impressive work to me.
is this gonna be released to the public for free or for paid only? If paid can you do what the UDK did, I would love this engine, it has beautiful rendering pipelines.
I don't care about pretty graphics. I care about the AI and the physics. THAT is the important part of making a game. Good graphics should just be a bonus.
You sir, have made something amazing. But now we have to wait and see how well this will do with other typical game mechanisms, such as physics or AI.
Just great!!! But I can't see comparison with CE3 on the bottom, although it says on the beginning... I would love to see this implemented with some engine with physics
This is visually impressive, but what are you development tools like? People don't just buy engines for render features. If you want to actually sell the engine make sure your dev tools are top notch.
@FlyingD It's similar with CryEngine2 Sandbox. However, i have to say it's simpler and contains less features. As a personal project, coding that fully fledged GUI would take me lots of time, beyond my technologies' "shelf life".
It can be better if i can find some investment or partners.
HOLY *******
granyte 1 month ago
Wow, it's been a while since a graphics engine impressed me. I'll be keeping my eye on this.
tiggxtreme 5 months ago
Nice job
GhostXoP 6 months ago
何时才能有一部游戏使用你的引擎来开发?
gengyu89 7 months ago
Congrats on the new job ;)
PhilMorton 9 months ago
do you now the song?
HDrelive 10 months ago
Is this project dead? If not, when can we expect an update, even if it's just a couple of images :p
ELS01X 11 months ago
@ELS01X No. only because Im now busy with travelling to Frankfurt, it has to be delayed.
DeXtmL 11 months ago
Are the lens flares done purely as a screen-space post process?
johnChapman 1 year ago
0.10 - end - song name plz?
littleindean 1 year ago
What song is played from 0:00 - 0:10, which isn't heart of courage?
chatthekiller 1 year ago
@chatthekiller "Calamity". See the ending credit scroll.
DeXtmL 1 year ago
Is there a demo for this? Seems pretty unlikely that you can do global illumination on a dual core 9600GT.
adamncasey 1 year ago
I would love to try this on my 5870. Are there any plans for a public techdemo?
FPRobber 1 year ago
@FPRobber I feel sorry to tell you currently it only runs on NV's hardwares. some of the post processing routines are broken on AMD's GPU. I'm contacting their driver team for those issues..
DeXtmL 1 year ago
i can make tracks for a game ;D
zawette 1 year ago
Does this include an integrated physics engine, or can one be paired with it?
Also, is it open or closed source?
Lulzertank 1 year ago
best made in China product ever, 100% original, congratz Dex
bugeric 1 year ago
Very cool HDR and DOF
punkofthedeath 1 year ago
The phrase here is "That just about blew my socks off".
tmsdonline 1 year ago
Is this a graphics based engine or a full blown physics/game engine?
DiscoBiscuit06 1 year ago
I want to be a game designer in the future and this engine looks pretty amazing, who knows we will use it :P
brandsmanators 1 year ago
cool ME2 music)
smittGast 1 year ago
cool ME2 music)
smittGast 1 year ago
music from Mass Effect2)
smittGast 1 year ago
Thats pretty amazing, the graphics itself isn't really anything we haven't seen before (although the graphics are still amazing), just the fact that its so efficient on your rig is what amazes me. and considering the graphics card your using, this isn't even DX11 right? Dear God this could be a monstrosity in DX11. (a good monstrosity)
BTW 1:55 thats realtime subsurface scattering right?
CandGPxexpert 1 year ago
@CandGPxexpert yes. Just to mention that to achieve scattering quality like that is very costy (bound by batch count and sampling rate). in real games, for example, you may want to tune down the quality for speed.
DeXtmL 1 year ago
This looks like it would put plenty of games out of business if implimented in the right game. You should look for someone willing to buy the rights to use it.
SgtSprayin 1 year ago
what is the name of the song.
I know it is from: 2 steps from hell.
yohoho170 1 year ago
@yohoho170 heart of courage
dfpcmaia 1 year ago
@dfpcmaia
thanks.
yohoho170 1 year ago
freaking amazing you should be getting hired sometime soon
larlar752000 1 year ago
do you have a testable demo?
and do you include normal Gameengine support,
like bone animation editor etc.
your engine looks great?
will you release a demo? (maybe these scene without an editor???)
it would silence all critics, and be a great testcase.
Regards Freek Hoekstra
ps your bloom looks great
I suppose you have some sort of lens shader that shapes your bloom??
also there seems to be some inconsistancy in your GI, seems not to be present at 1:25 as you do have it in the scene before
freaqie 1 year ago
Incredible. Is this purely a graphics engine or is there anything else programmed in (eg physics - like when that column fell and crumbled)? I think you should create a scene that showcases all the aspects of your engine, then increase the polygon count to stress it down to about 30 fps. Youtube can't do 80fps.
jammyo40 1 year ago
impressive
cmichael85 1 year ago
really impressive
jhstjh 1 year ago
You made a efficient engine!
it ko a number of engines already
qwerty804 1 year ago
taking in consideration that making an entirely new engine is very time consuming and very hard to optimize... how long did it take for you to do this?
dfpcmaia 1 year ago
OOH SHINY!
SpyGuysX 1 year ago
Can't tell what I'm seeing at the 2:16 mark, but it sure looks cool.
I'm assuming this is for game use, but I would love to see an animation program with an engine this nice. Just something that would let me import scenes from other programs and render them at this quality. I still can't believe that in 2010 only a handful of the higher end 3D programs (and none of the entry level ones - RIP trueSpace) have GPU enabled viewports.
artemusprine 1 year ago
Would it be possible to see some run time demos? As in interacting with input in real time.
All we have to go on that it is not pre-rendered is your word.
MrOcclusion 1 year ago
meh
EddieLolz3r 1 year ago
Looks amazing, great work
zamliman 1 year ago
found via Polycount - Remarkable work.
though it does beg the question... what're you going to do with it once complete? is it just an experiment in creating an engine, or do you have even grander ambitions?
either way, as a mere polygon-pushing chimp, its impressive work to me.
suzerain01 1 year ago
How did you compare this to the CryEngine 3 if it's not released?
Horidikanas 1 year ago
is this gonna be released to the public for free or for paid only? If paid can you do what the UDK did, I would love this engine, it has beautiful rendering pipelines.
Groudon185p 1 year ago
Guys Listen Up! Guys Listen Up! Guys Listen Up! Guys Listen Up! Guys Listen Up!
THIS IS PRE-RENDERED!
HomersimpsoninPortal 1 year ago
Blocky models
SpySappinMyNick 1 year ago
Can't wait to see this placed into a game with real storyline, an awesome engine to use this graphics engine and hopefully it runs well with a 9400M
editedbyfailure 1 year ago
I need the name of the music.
Lulzertank 1 year ago
Comment removed
xiohexia 1 year ago
@Lulzertank It's the music from the Mass Effect 2 Launch Trailer.
xiohexia 1 year ago
Simply fantastic. Some great work here.
Would be it be possible to have a little insight to how some of your effects were achieved? If not it's totally cool.
- Xzero (MA)
MoonlightArtist 1 year ago
Looks really bad, m8.
IlyaKhleboyko 1 year ago
Oh god, this is beautiful.
KarasuTakama 1 year ago
I don't care about pretty graphics. I care about the AI and the physics. THAT is the important part of making a game. Good graphics should just be a bonus.
christbl58 1 year ago
Looks great. On the other hand, 1:53 what the hell did you do with the song man?
watehfreak 1 year ago
this is realtime? holy shit.
Phycosymo 1 year ago
Song name?
GunskiMod 1 year ago
HOLY. FUCK.
dfpcmaia 1 year ago
Anyone who thinks this is real, even for a moment, has a mental deficiency.
This is just an ugly, pre-rendered video. It's not real, and you're all being played for chumps.
OneQuarterLife 1 year ago
@OneQuarterLife
you're the idiot here. you clearly have no clue what you are talking about.
It obviously realtime. The thing is it isnt reallt 'THAT' impressive.
Show me how it handles scenes where multiple effects are used at the same time.
Show me a scene with aa+ GI + SSS + Softshadows + physics + a lot of gameplay elements going on (rigged animation, ai).
Capeau 1 year ago
You sir, have made something amazing. But now we have to wait and see how well this will do with other typical game mechanisms, such as physics or AI.
hunterwolf53 1 year ago
what is the song called?
FreshDumbledoreNr1 1 year ago
This was all done in 3dsmax rendered in Vray or some other high quality render. Shits not real time. This is a fake video, sorry.
razzums 1 year ago
@razzums if you look closely... u can see small artifacts on the SSAO.... that proves its realtime
StatusQuo209 1 year ago
@razzums hahaha lol you people never stops amazing me
Bollefise1 1 year ago
Beautiful engine, I subscribe to you. Is it done by you?
krasav4ik82 1 year ago
Will this cost money when its done?
GMODCREATOR 1 year ago
I'm impressed, your engine looks really good!
shletten 1 year ago
What specs did you run this on?
htfkid 1 year ago
@htfkid E6320 + 9600GT . at least 80fps
DeXtmL 1 year ago
@DeXtmL Holy shit
htfkid 1 year ago
Just great!!! But I can't see comparison with CE3 on the bottom, although it says on the beginning... I would love to see this implemented with some engine with physics
nothke 1 year ago
@nothke since majority parts of CE3 is identical to CE2, i only do comparison with CE3 on the global illumination chart 1:23
DeXtmL 1 year ago
@DeXtmL
You can't say that until crysis 2 is out, CE3 is still a wip AFAIK.
RazgrisFloob 1 year ago
@RazgrisFloob CE3 is already done and has available licenses. Crysis 2 however, is not.
dfpcmaia 1 year ago
Woah, just woah.
I've seen quite a few impressive videos, but nothing compared to your work. Proper good job mate !
NeophyteHooliganer 1 year ago
Just awesome...
But, seems to be an modified CE2...isnt it?
soXXeth 1 year ago
@soXXeth no. It's independent of CE2. i built it from ground zero.
DeXtmL 1 year ago
@DeXtmL
Wow, well done!
How to get this engine?
soXXeth 1 year ago
Could you please release more videos, i love it!
johnnieares93 1 year ago
Beautiful job, are you planning on releasing it in future?
hobomanmods 1 year ago
looks good
ralusek 1 year ago
充满期待
wishuyu 1 year ago
Who do we get in contact with if we wish to use this engine?
pixel3studios 1 year ago
@pixel3studios It's not released yet. And im not quite looking for commercialize for now.
DeXtmL 1 year ago
Where would be possible to have a look at the AVI codec mentioned in the credits roll? TIA.
minddll 1 year ago
looks cool
dgreen002 1 year ago
cb观光团
nidilzhang 1 year ago
anyway,this engine is awesome.
mtctonyhkhk2010 1 year ago
DeXtmL,you're mass effect fan right?
mtctonyhkhk2010 1 year ago
@mtctonyhkhk2010 lol, absolutely right
DeXtmL 1 year ago
我也是從cnbeta過來的
加油
mingsioye 1 year ago
为兄弟叫好!
tblcwsw 1 year ago
同从cnbeta追随至此。。。。
csswwy 1 year ago
从cnBeta一路追随至此,希望LZ能够找到几个志同道合的高手把这个程序完善,之后移民或者卖给国外公司,千万别卖给国内公司,浪费。
clylzy 1 year ago
可惜在国内无用武之地~maybe?
iwtctw 1 year ago
This is visually impressive, but what are you development tools like? People don't just buy engines for render features. If you want to actually sell the engine make sure your dev tools are top notch.
FlyingD 1 year ago
@FlyingD It's similar with CryEngine2 Sandbox. However, i have to say it's simpler and contains less features. As a personal project, coding that fully fledged GUI would take me lots of time, beyond my technologies' "shelf life".
It can be better if i can find some investment or partners.
DeXtmL 1 year ago 2