Added: 3 years ago
From: zsOverman
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  • wth the character is woman, wheres bitterman?

  • Q II the best game i have ever seen i remember the old long winter nights when i play at my psx in this shit ;D!

  • Nice part was with slowmo that where some monster railed with headshot other monster. :)

  • Mrs. Bitterman uses mods. I'm not impressed.

  • very nice slow-motion moments!

  • fake btw moded jumps.

  • Woah. Whatta run

  • Please tell me, how you get access to the Big Gun w/o going to Coolant Facility?

    Or does the reactor core "crashed" after you RJ'ed over it?

    13:00.

    This video is nice. Watched it many times.

  • @anziferrum Exactly. When they did the RJ at the end of the reactor level (power2), up in that shaft is a hidden trigger that lets them skip the coolant facility. They assume it's a leftover shortcut used during level design. (I say "they" because I didn't do any of the runs, I just recammed / edited the footage for them.)

    For more info, check out the FAQ linked in the description of this vid. (Link had broken but I fixed it just now.) Cheers and thanks for watching!

  • 12:48

    xD, That monster = FAIL!

  • @AngelOfAnEnd The Berserkers take about three rail gun shots to die. The bastard aint dead yet.

  • @AngelOfAnEnd YEHHH AHAHAH XD owned :)

  • I never noticed the Q2 protagonist was a female. That's kinda awesome. I don't see why Lara Croft got all the credit back then.

  • @Naroon201 ....you could pick your own model. you could play the game as a man in a sheep custome, a music box or a bagpipe with a bad disposition if you felt like it - you just had to get the model you wanted off the internet. =]

  • Lol I'm stuck at the comm. satellites -.-

  • @GlitchMaster99999999  OOhhh, that makes sense now why the player didnt just go right over the bridge to begin with

  • 21.46 got to love this :)

  • Wasn't quake a fps ? Why is isn't the view in 1st person ?

  • Read the description, it says "recam" which means that in the demo everything is seen from the world's point of view rather than the player's point of view, so you can see how the player looked like when he was performing the speedrun in the game.

  • LMFAO 12:50

  • Quake 2 and Quake 1 don't have much in common, do they? Was Quake 2 even developed by id?

  • yes

  • rewhing,

    Yes, develloped by id. It's indeed fair to say that Q1 & 2 didn't have much in common which is why most players who fell in love with Q1 never got to like Q2. Most players who did like Q2 were probably new to Quake games. Still a good game though, just totally different atmosphere and sounds. And I guess most Q2 players didn't like Q3 etc.

  • @rewhing Of course it was.

  • this isnt the same person each level going through it.. soo its not a speed run its a compilation of best times or something

  • rofl, at stage-2 double jump off of barrels... that was dope

  • Imagine this: Someone shows you the game and they think you never played it before and you pull it off playing like in this video. Haha, imagine their faces.

  • lol at 21:48 she flips the door off, but anyway out of all te games ive ever played this is definetley my favorite its old school and original making it amazing, but you do it amazingly to quick to make it seem as epic as it is :P but great job, i could never do that

  • Research Lab makes my jaw drop every single time. The amount of enemies near the end, it's unbelievable that he doesn't get killed!

  • Yeah, that's my favorite section too.

  • Excuse me but how can I view a demo I recorded?

    What must I do?

    I know how to record a demo I just don't know how to view the demos I recorded.

    Thanks.

  • Respect to the cameramen. Exceptionally fast-paced vid, forcing you to strain your attention and not let go until the very last seconds. Simply good stuff.

  • Epic win.

    Double-jumping is something very hard to master. And when dropping out ammo to prevent door from closing... it is cool. Just as running under a mob after pushing him up with rocket launcher... respect.

  • these guys put together a damn gud run it was epic cuz i could not have the patience to do this.. or the percision

  • did you know he has a rocket launcher and is rocket jumping???

  • idTill is right. At least run speed and gravity have been changed. I've played and replayed this game enough to know.

  • Wrong. Rocket/grenade jumping and careful use of strafing can account for all of that.

  • Yup, 12:50 is deffinetly Wicked Sick man

  • 12:50

    PWNed by a bro man.

    Now that is harsh.

    xD

  • Ok is the speed run from 1999? Label it better. You make it sound as iff Quake 2 was from 1999... Quake 2 is from late 1997

  • Unbelievable. The third person and the speed reminded me of a gorier Contra.

  • awesome

  • Rank - A+

  • About this was up, brings back happy memories of playing LM CTF on the original maps.

    Great recam btw, watched it so many times.

  • Thanks, ezoray. Man, I miss LM CTF.

  • 5:32 was suspect.

    5:38 was questionable.

    16:42 no comment.

  • I'm really (sincerely) curious, you guys who are convinced parts of this are fake... on what basis do you think so? All the demos that make up this video were available for intense scrutiny by a huge group of speed jumpers (you know, 10 years ago when they were recorded!), they were recorded using a special mod that detected use of cheats. So on what basis (other than "I've never seen anyone pull that off" or "I can't do that") are you calling these fake?

  • Since I saw the other Q2 speed run where the runner was floating up a wall by standing on a grenade, its hard 2 trust another Q2 speed run. 5:32 the lasers in the door were put there so U cant get through it unless you hit a certain switch somewhere. Dont tell me U can just jump over it. Since when can U jump that high on ur own in Q2? 5:38 He made 3 jumps, what did he use on that 3rd jump? Nothing was there above the switch! 16:42 maybe cuz of quad damage but still seems too high to be true.

  • 5:32 - There's some kind of bug in the game where the lasers don't do their job if things are done in a certain order. Can't remember the specifics, but it's a bug they exploited.

    5:38 - First 2 were a double jump on the switch, third was off the upper rim of the doorway (right of the button). Hard to see in the YouTube render b/c it's dark.

    16:42 - was quad rocket jump off a tiny "lip" edge (imperfection of the level design); player damage absorbed (mostly) by the power armor.

  • Bingo, I found their FAQ, it explains all the tricks (including the three you ask about). I am adding a link to it in the info / description for this video. I remembered wrong about 16:42, it was just a plain quad-rocket jump; they did it off the wall in the water to actually reduce the height of the jump to shave time. Anyway, check the info for a link which describes every unusual / noteworthy thing they did to complete this. Thanks!

  • well those are humans =)

  • i love the cock!

  • 16:42 confirmed fake

  • I know, that quad rj looks too high to be true, but it really did happen that way in the demo. (I'm not the player, just the director of the recam)

  • Thought you'd want to know, I found the FAQ put together by the speedrunners from back when these demos were recorded. Check the info/description for this video for a link. Cheers.

  • wow didnt expect you to tell me this thanks ALOT

    srsly tho how many peapole did it take to reacord this

  • I seem to remember there were about 12-15 players involved in the "winning" demos that made the cut for this film; probably quite a few more participants than that who were keeping things competitive.

  • 12:45 MEGA LOOOL! XDXD

  • To me the 3rd person view kinda ruined it for me :(.

  • wait wait wait how the fuck did he get to play a camera in 3rd persion

  • The demos were played in first person, but recammed to third person using a tool called Keygrip2.

  • Still brilliant. Have got this one on my pc for ages and it's still great.

  • I've got a better version of this recam, the one with original quake2 soundtrack.

  • LULZ AT 12:49! He did a backflip!

  • groobo is almost done with Quake 2 redone quick

  • awesome vid, brings back memories :)

  • The great thing about speedrunning isn't beating Quake2 in under 21 minutes and 6 seconds, it's showing everyone online that I did.

  • is this the same team that did the quake1 but also had that scandinavian guy do those one liners? that was funny as hell. did they do a q2 as well w/ one liners?

  • thanks for reminding me of that one - watching it right now :)

  • AWESOME...

  • Man I miss this game. I used to play a mod called "Weapons" Very small community that played it compared to the whole game, But the mod was amazingly fun. This game with a hook is 30 times better. Although q2jump was another favriot mod of mine. This was how me and my father bonded :-) Now he's in COD4 and I play counter Strike. But my roots stick with quake. Agressive off the wall Gameplay =D

    <3 the vid btw Took time to make and it shows

    gl w/ more

  • love this game

  • Honestly I'd much rather see the first person view footage.

  • Man i grew up with Quake and Q2 is the best one. Me and my friends played it about 6 months ago. Stayed up all strafe jumping, rocket jumping, rail gunning and you still know how to do it. Oh great video btw!

  • cool

  • YES! I love QDQ!

  • and 16:42 is the highest rocket jump I've ever seen O.o

  • Then you haven't played the mod Defrag.

  • I LOVE THIS GAME!!! i grew up on this stuff......to bad it took me years to beat it XD

  • Haha, wow that's insane! Great video and thanks for the links. :)

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