Finally A Fast Paced Quake Like yet Colourful, creative, fun looking game amongst a slue of graphic enphasising 'realistic' wargames. And A juicy Metal Sound track to back it. Great job!!!!
@DemonSoul89 Yeah, it will. We're putting together a 1 level demo for QuakeCon, and then this fall we'll have a 3 level pre-alpha for sale/donations to help finance the whole game. But new stuff is coming soon!
@Btushinsky83 Probably not, I'm afraid :( This is our first game, so we're trying to keep the scope somewhat limited since we don't have a lot of resources. Eventually, we'll expand into that sort of thing, though!
@vinhex It's true :) He's been working on sounds so far, and has been giving me suggestions for how to improve the sound system. Needless to say I'm very pleased with how the game sounds so far :)
1. Yeah, there's going to be futuristic weapons. The pistol and shotgun are the game's more standard and clear-cut weapons, so we did them first.
2. There's going to be plenty of different environments. The game is split into 3 episodes, and each episode takes place in a very different environment.
3. Unfortunately, not in this game.
4. Thanks! :) Glad you like it! We're definitely keeping it! It looks even better now that it does in this video! :)
Total Chaos and Project Vega, who ll be the best?
ibm5155 8 months ago
some of project vega resources can be in skulltag? (like shaders...)
ibm5155 9 months ago
Scourge of Armagon... Hell yeah.
D3Archi 9 months ago
Finally A Fast Paced Quake Like yet Colourful, creative, fun looking game amongst a slue of graphic enphasising 'realistic' wargames. And A juicy Metal Sound track to back it. Great job!!!!
OCTI876 11 months ago
3d models or sprites?
NicolaScorpion7000 1 year ago
There's a new screenshot at the link in the description!
Carnevil66 1 year ago
Just to let you know man if its good you better put a patent on it if you decide to sell the first 3 levels or someone will steal it and claim credit
DemonSoul89 1 year ago
will this ever get released? its been over a year now
DemonSoul89 1 year ago
@DemonSoul89 Yeah, it will. We're putting together a 1 level demo for QuakeCon, and then this fall we'll have a 3 level pre-alpha for sale/donations to help finance the whole game. But new stuff is coming soon!
Carnevil66 1 year ago
@Carnevil66 HORAY!!!!!!! :)
TylerFrench99 1 year ago
hmmm...not doom engine ?
vikocho123 1 year ago
cartoon shading like.....darn i forget it
vikocho123 1 year ago
@vikocho123 Cel-shading may be the term you're looking for!
Carnevil66 1 year ago
@Carnevil66
yeah,any forum alive for this project ?
vikocho123 1 year ago
@vikocho123 The forums for this are located at skulltag . com/forum
Catman847 1 year ago
@Catman847
wait isnt skulltag moved to .net
vikocho123 1 year ago
Will this Support Multiplayer like DM, TDM, CTF, etc.
Btushinsky83 1 year ago
@Btushinsky83 Probably not, I'm afraid :( This is our first game, so we're trying to keep the scope somewhat limited since we don't have a lot of resources. Eventually, we'll expand into that sort of thing, though!
Carnevil66 1 year ago
looks great, and of course i love the doom feel. oh and wikipedia tells me that bobby prince is workin on it, is this true??
vinhex 1 year ago
@vinhex It's true :) He's been working on sounds so far, and has been giving me suggestions for how to improve the sound system. Needless to say I'm very pleased with how the game sounds so far :)
Carnevil66 1 year ago
I heard you changed the pistol's design... Again.
Mloenkaugm 1 year ago
@Alieneks It's actually totally from scratch made by me. If using it interests you, hit me up at bmc431@gmail.com.
Carnevil66 1 year ago
This looks sick, add some exploration elements and it will be awesome.
One thing though, I believe "Last Bastion" is already taken.
10samm10 1 year ago
I love unrealistic shooters :) PLEASE keep the final product cell shaded...
KrazyKain 1 year ago
Sexy.
How much of the engine did you make yourself?
correip 1 year ago
@correip Thank you! It's all from scratch.
Carnevil66 1 year ago
This looks fucking amazing. Excellent.
Seiat 1 year ago
Hey! Some questions about the game:
1. What other kinds of weapons can we expect? Like scifi-ish futuristic weapons or just stuff like pistols, shotguns, rocket launchers etc.
2. Is the theme just going to be robotic/technology or are there going to be other themes for different levels?
3. Any sort of multiplayer?
4. Not really a question, but I love the cell-shaded style :P I hope you're keeping that!
TheBrokeGamer 1 year ago
@TheBrokeGamer Hey! To answer your questions:
1. Yeah, there's going to be futuristic weapons. The pistol and shotgun are the game's more standard and clear-cut weapons, so we did them first.
2. There's going to be plenty of different environments. The game is split into 3 episodes, and each episode takes place in a very different environment.
3. Unfortunately, not in this game.
4. Thanks! :) Glad you like it! We're definitely keeping it! It looks even better now that it does in this video! :)
Carnevil66 1 year ago
Please make it so there is a flag to turn off reloading.
DoomThroughDoom 2 years ago
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CyborgTournament 2 years ago
.....
Keoisgreat 2 years ago
@CyborgTournament XD I found later that's a project worked from scratch (Not skulltag)
I found the "Project Vega" page into a Skulltag Link and for this reason i was confused.
CyborgTournament 2 years ago
Why don't you try to make the game open source?
SonikkuZaHedgehog127 2 years ago 6
Looks a bit like doom
Lithumist 2 years ago
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AaronPr19 2 years ago
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DoomThroughDoom 2 years ago
:(
wtf noooooooooo
bioshipcoccinellidae 2 years ago
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0MakoBlaster0 2 years ago
ZOMG HARDEST BOSS MONSTER EVER!
reddude631 2 years ago
@reddude631 We've really put a lot of work into it since the QuakeCon demo. ... unless we didn't :P
Carnevil66 2 years ago
Well, it moves now! And disappears when you kill it! That's something...
You still killed it in one shot.
reddude631 2 years ago
omfg u stule teh doomphear frun skulltag lol the dev gunna bemad.
Quick question: Does the movement code preserve your momentum when you leave a moving object?
Firewolf269 2 years ago
@Firewolf269 I know, I'm such a bastard for ripping myself off! And no, it doesn't preserve your momentum. That might be interesting, though.
Carnevil66 2 years ago
Absolutely stunning!
GrandDracolich 2 years ago 2