@marneebox@marneebox The purpose of this video was to decimate the polys so its easier to build for making it a papercraft model. This method I show is kinda old now and I should do a new one. I would change a lot of things in the video. Baking textures pretty much burns the texture onto the model. Here is a better tutorial that came out after I made this.He explains it very well.
Nice tutorial! But you could snap the low-poly mesh precisely, if you pressed Strg+D, then "X", then e.g. "1" when copying it and then, to snap, "G", "X", "minus", "1"(negative of same value as before)
@AnKlMa Ya its from Fallout. Glad u like it. I do a few things different now from when I recorded this video. For one I make sure in the materials tab that I check Shadeless. Doing your own UV unwrapping is probably better as well. Make sure you save the texture image file after it bakes so you dont lose it it.
@richardhawkes The music was is from Fallout. I just added it cus that gnome is ripped from the game so thought I would add something fallout related. Do I think its better to decimate a high poly or create a low poly. Well this was mainly done so that I can rip a model from a video game and make it have lower polys for papercrafting. Im not a pro when it comes to Blender so there might be even better ways. The texture most the time need a lot of fixing I noticed after doing this method.
Rendering would be for a whole different tutorial. Come on man and is that is how u ask for help? kids. Anyway Blender Cookie has some good vids. They got how to use LuxRender and others. The internal render that Blender has is easier to deal with the other ones but doesnt give a realistic look.
Wow! Thanks you!
Sluggaboy1000 1 month ago
why do you bother modelling if you already have te gnome on there in 3D and what does baking textures mean?
marneebox 2 months ago
@marneebox @marneebox The purpose of this video was to decimate the polys so its easier to build for making it a papercraft model. This method I show is kinda old now and I should do a new one. I would change a lot of things in the video. Baking textures pretty much burns the texture onto the model. Here is a better tutorial that came out after I made this.He explains it very well.
TheDude3585 2 months ago
@TheDude3585 At blendtuts . com he has a video on normal and texture baking.
TheDude3585 2 months ago
@TheDude3585 where's this tutroial link?
marneebox 2 months ago
@marneebox Tutorial on baking and normal mapping? Its here blendtuts . com
TheDude3585 2 months ago
@TheDude3585 anyway, how did you get that gnome model onto blender did you make it yourself or did you import onto the program?
marneebox 2 months ago
Nice tutorial! But you could snap the low-poly mesh precisely, if you pressed Strg+D, then "X", then e.g. "1" when copying it and then, to snap, "G", "X", "minus", "1"(negative of same value as before)
EiriKatana 3 months ago
@EiriKatana Yea, that's what I do >.>
BlenderInGame 1 month ago
isn't it the music from Fallout 3?
AnKlMa 6 months ago
@AnKlMa Ya its from Fallout. Glad u like it. I do a few things different now from when I recorded this video. For one I make sure in the materials tab that I check Shadeless. Doing your own UV unwrapping is probably better as well. Make sure you save the texture image file after it bakes so you dont lose it it.
TheDude3585 6 months ago
nice one!
AnKlMa 6 months ago
Nice work Dude ;-) Not sure about the music! Makes that gnome seem quite sinister!
Question: Do you think it's "better" to decimate a high-poly model, or create a low-poly model to start with?
richardhawkes 8 months ago
@richardhawkes The music was is from Fallout. I just added it cus that gnome is ripped from the game so thought I would add something fallout related. Do I think its better to decimate a high poly or create a low poly. Well this was mainly done so that I can rip a model from a video game and make it have lower polys for papercrafting. Im not a pro when it comes to Blender so there might be even better ways. The texture most the time need a lot of fixing I noticed after doing this method.
TheDude3585 8 months ago
Rendering would be for a whole different tutorial. Come on man and is that is how u ask for help? kids. Anyway Blender Cookie has some good vids. They got how to use LuxRender and others. The internal render that Blender has is easier to deal with the other ones but doesnt give a realistic look.
TheDude3585 8 months ago
F12 to render image.
TheDude3585 8 months ago
how do we render this shit?????
mrthu1000 8 months ago