I think there's a missing step you forgot to tell us....I only tried it on a jpeg file...and did everything you say...but I got this weird images, every channel has a solid color on it, same spot color but just plain solid not even a hint of the main picture...what's went wrong?
@saltfan2 when it asks for how many colors just put a smaller number. It really depends on the design, you may not be able to make it look good with too few colors. Index doesn't lend itself to every design. Simulated process works better when you've got a lot of colors or flesh tones.
Great tutorial but there's something I'm not doing right. I have a textile floral design and when I go through all the steps I end up with a gray image. Would you know what I'm doing wrong?
@phatsam88 I'd recommend a 230 to 305 mesh screen. Also to keep the colors consistent I'd use the same mesh for all the colors. You can go to 125 dpi and probably get away with maybe a 200 mesh screen. It also depends on what type of emulsion and light source you're using. We used 'Kiwo Polysol one coat' on a 255 mesh screen with a 5k light with good results.
I don't no what went wrong...cuz it did't work with my cs3...i already step by step like u show in this tutorial but it still dint work like you are show....Can u tell me why?What i did wrong....
Yep, convert the channels to spot colors and save as a DCS 2.0 file. Open AI and place (not open) the file into a new doc. Then you can add text etc.... check out the other video I did it goes into this in more detail.
Yeah, anytime you have a photo real design that you need to get secondary and complimentary colors you'll have to use either simulated process, true process or index. The first two blend colors on press to get secondary colors. Index is more of an optical illusion. The colors don't blend, it's just the dither dot pattern that makes it look like there are more colors that there are. The basketball design is just a straight forward spot print. no gradients or dot patterns.
I think there's a missing step you forgot to tell us....I only tried it on a jpeg file...and did everything you say...but I got this weird images, every channel has a solid color on it, same spot color but just plain solid not even a hint of the main picture...what's went wrong?
koblags 3 weeks ago
Good Video. Taught me well. :)
TheRastareefa 4 months ago
wew.....nice tutorial......tnx for sharing,,,,
zedecyrax 8 months ago
Uh... was I supposed to invert those selections? It does come out right...
PCHavoc 1 year ago
Isnt that alot of colours how do you reduse them to get less frames?
saltfan2 1 year ago
@saltfan2 when it asks for how many colors just put a smaller number. It really depends on the design, you may not be able to make it look good with too few colors. Index doesn't lend itself to every design. Simulated process works better when you've got a lot of colors or flesh tones.
filmdirectonline 1 year ago
Great tutorial but there's something I'm not doing right. I have a textile floral design and when I go through all the steps I end up with a gray image. Would you know what I'm doing wrong?
10ConArtist26 1 year ago
Cool thanks for sharing
edelart 1 year ago
same question as phatsam88
THENISTIK760 2 years ago
I get that reducing the resolution to 150 increases the color block size...However, what mesh count does the 150 DPI work best on?
phatsam88 2 years ago
@phatsam88 I'd recommend a 230 to 305 mesh screen. Also to keep the colors consistent I'd use the same mesh for all the colors. You can go to 125 dpi and probably get away with maybe a 200 mesh screen. It also depends on what type of emulsion and light source you're using. We used 'Kiwo Polysol one coat' on a 255 mesh screen with a 5k light with good results.
filmdirectonline 2 years ago
great...thanks!
phatsam88 2 years ago
Really good tutorial, thanks man.
batflies 2 years ago
I don't no what went wrong...cuz it did't work with my cs3...i already step by step like u show in this tutorial but it still dint work like you are show....Can u tell me why?What i did wrong....
belutpuaka 2 years ago
no idea....need more info.
filmdirectonline 2 years ago
Great tut!
Is there a way to export it to illustrator?, I mean, once you've done that, can u take it to illustrator?
warlockmx 2 years ago
Yep, convert the channels to spot colors and save as a DCS 2.0 file. Open AI and place (not open) the file into a new doc. Then you can add text etc.... check out the other video I did it goes into this in more detail.
filmdirectonline 2 years ago
what if I select the color in the palete but in selective color does not show a selection, Should I move the fuzzines?
CarlosGTR 2 years ago
no, I'd leave the fuzziness to zero.
filmdirectonline 2 years ago
Looks like CS3.
LMB9888 2 years ago
Yep, It's CS3
filmdirectonline 2 years ago
WHAT VERSION OF PHOTOSHOP USED?
sk8karim 2 years ago
thanks! i've been watching tutorials about color separation and yours is the best so far.
davidrenoz 2 years ago
Wow!!! Thanks for this Tut! really like it :)
edelart 2 years ago
great tutorial.just a quick question:
so you would use this for more of a picture or a design that isnt like the BASKETBALL tutorial, right?
galacticchampion 2 years ago
Yeah, anytime you have a photo real design that you need to get secondary and complimentary colors you'll have to use either simulated process, true process or index. The first two blend colors on press to get secondary colors. Index is more of an optical illusion. The colors don't blend, it's just the dither dot pattern that makes it look like there are more colors that there are. The basketball design is just a straight forward spot print. no gradients or dot patterns.
filmdirectonline 2 years ago
@filmdirectonline how would i make an underbase for this? Or is index spes not good on designs that required an underbase?
mherring27 4 months ago