Added: 5 years ago
From: bfaulk04
Views: 18,146
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  • the law of gravity and inertia is angry at you

    

  • nice...

    you should try using newton

    so you can cut down on the

    animations

  • lol got 1 thing to say, defiying the laws of gravity much

    (i dont think i spelt this ^^^^ word right

  • 0:18 is way too unrealistic, you could've done better

  • roflmao i like the knife bit :D

    that must be a REALLY sharp knife to be able to cut sideways :D

  • the small marble at :16, that is impossible for that to happen, but 4/5 is what ya get.

  • too slow

  • Parts of it go in slow-mo lol very good job

  • extremely good and it must have taken a while but one thing i found kinda funny was that it denied the laws and gravity and didn't follow proper physics... still a very good job for just an intro in the class

  • He used a program called 3ds Max. (it's not software for amateurs. and it costs about $3500.00.) BTW, really nice job on this one. Did you use path follow for the ball throughout the entire scene?

  • thanks!

    i only used the path deformation modifier on the ropes. i tried using it on the ball, but it kept warping the ball, so i just had to do it all a couple frames at a time.

  • Wow prity good!

  • what program did u use?

  • good job, especially on the models. how long did it take for you to create this?

  • thanks! i'm really more of a modeller than an animator so this took quite a while to get all the animation finished. i'd say, in total, probably 20 hours over the course of about 3 days from start to finish.

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