Added: 4 years ago
From: gamezombieutube
Views: 4,650
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  • NONSENCE!!!!!! IM THE DOOM MASTER

  • id Software, John Carmack and John Romero, leave a fantastic legacy. But his story belongs to the 90s, the golden years.

  • Comment removed

  • the interviewer is fucked up

  • Nerds make money Cool guys bitch about not having enough money.

  • Thats an awesome video! I loved those old school fps's!

  • the real genious is john carmack not romero

  • @tyler1leboss Carmack created the engine, but it is Romero who created some of the most memorable Doom levels and moments of all time.  Knee Deep in the Dead, the head on the stick at the end of the second game, and so forth. Without Romero, there would be no Doom. He was one of the major contributors, and some of his level designs and ideas in the first two Doom games can be thought of as ingenious.

  • @Chubzdoomer actually, Romero didn't put his own head in doom 2. It was a prank by someone else, but he found it and put the backwards voice in.

  • @cacodemon357 Yep

  • Doom was his MASTERPIECE. Daikatana was his FAIIIIIL

  • that interviewer sucks at interviewing, yet he got the honor of shaking Romero's hand!

    I bet Ive played more wolf, doom and quake than he has =[ not to mantion shooting romero hundreds of times in doom2!

  • John romero have a fat face he is fat now in the time he was not fat...im not sure he talk about he gonna creat a new game i think...daikatan 2 lol

  • Still looks like the icon of sin! :)

  • how do youtubers get off by making fun of nerds? romero made doom. think about that. respect here.

  • @matthewdoucette Romero did not do as much for Doom as people credited him for. All he really did was create levels, and despite being the lead level designer, he wasn't the best level designer on the team, and made only a small fraction of Doom's levels.

  • @ShellM591 Wasn't expecting to have the top comment on here! I know what Romero did in Doom, but I don't agree that what he did wasn't great and significant. His levels, IMHO, were better than the others. The 2nd and 3rd episodes were not as good as the 1st, and Romero's absense in the 2nd and 3rd are apparent. I think he took Carmack's magical tech genius and best showcased it. I give great respect to his design abilities!

  • @ShellM591 This is totally not true, Doom's actual feel, style and design was John Romero's creation, Carmack created the new technology for Doom. Also, Romero created the tools for creating Doom (DoomEd) levels.

  • @ShellM591 I think Romero's levels, in regards to texture usage, lighting, and atmosphere, are far better than most of Sandy Peterson's efforts. I think both are great, and Peterson himself is a legend especially with Containment Area as far as I'm concerned, but I always thought his maps never had the quality or polish of Romero's works. What is your opinion? I always find the classic levels very interesting to study and compare to one another. Happy Dooming from a fellow Doomer!

  • DOOM: WROTE IT!!! Greatest t-shirt ever.

    War Romero's manboobs!

  • be cool if romero came back to id for doom 4

    the story would be incredible

  • @inferno237 We can only dream.

  • I see Romero's still flipping his bit.

  • really bad interviewer.

  • No way. Left 4 dead is going to be amazing. Half Life 2 engine ftw!!! It's going to be fucking great. Just think- CSS with zombies.

    And it's nothing like that shitty zombie mod. That's shit's homosexual.

  • must.....

    play....

    Dead Rising!!

  • Those are two sexy men.

  • Agreed, has anybody noticed the rocking tits on Romero? He he, I'm just kidding. Unlike 90% of youtube, I still believe in John Romero as a game designer, and overall cool dude, and it would be awesome to death match that guy.

    I disagree with Romero on not having zombies in a game to be kickass...if a video game doesn't have lo pan, then it's bound to fail...also, just kidding.

  • GTA should totally have zombies! XD

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