Very interesting approach to liquid simulation! I myself have been thinking about how I might go about simulating liquid without going the cliche and CPU-eating route of particle or wire-frame representation.
@Griffin24689 wire-frame? not sure what you mean by that but it sounds very much like what I am doing here. Google "Fluid Animation with Explicit Surface Meshes" for a paper that gave me some ideas.
Very interesting approach to liquid simulation! I myself have been thinking about how I might go about simulating liquid without going the cliche and CPU-eating route of particle or wire-frame representation.
Griffin24689 3 months ago
@Griffin24689 wire-frame? not sure what you mean by that but it sounds very much like what I am doing here. Google "Fluid Animation with Explicit Surface Meshes" for a paper that gave me some ideas.
iforce2d 3 months ago