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  • @inEarthCEO Honestly id like to know what you've done, and compare it to what ive done. One of them is sitting on youtube sucking the dicks of people who've made things truely better then what you will ever make. Im guessing you've gotten a hold of a C compiler and made text games. Do you even know what the hell CUDA is?Let alone a GPU? Do you know what registers are? Surely you've never even touched an assembler or know what the difference is between 32 and 64 bit. 30years old? Log the hell off

  • @GhostXoP You'd honestly "like to know what" I've done, yet you assume I don't know anything relevant to GPU programming or assembly? How much of a retard are you? I've been a game programmer for almost 10 years, working with X360 and PS3, and done tons of programming you could only dream of. Fucking retard talking about text based games, you really would like to live in the delusional world you create for yourself wouldn't you? Talk to me when you actually have accomplished something.

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  • @inEarthCEO So that says that im not a programmer?Apparently your on your period. Some excuse to get pissed at someone for not understanding the purpose of the demo.

    I could say your one who has no life intentionally finding comments and bashing them.I could also say your going to get pissy from this response and do what,say i have no legs?Your pathetic.Find a better way to respond and at least have some kind of dignity after saying it.Move out of your moms basement, and stop living on youtube.

  • @GhostXoP I never said anything about your programming ability. I don't even know who the hell you are. Learn the difference between "Your and You're" because it makes you sound like an idiot. Well, you probably are one. I've been programming video games for a long time, I certainly know my way around a GPU. Honestly by your poor grammar and lack of social banter, it spells what you are: A waste of time and space.

  • You have some real programming skills... Nice work!

  • Your GPU maybe good, but your CPU is also as equally needed in the particle generating and rendering. :P

  • @MysteriousKiwi not using CUDA.

  • @kaoD Point taken, but generally...

  • 12.288.000 praticles O_o. That's about 150 GB/s!

  • Why i have Two Gtx560 ti and i have 9 fps with 700000 particles?

  • @changestyleman A lot of people with multilple GPU's say it doesn't run well, I tell you what, buy me another 480 and I'll fix the code ;)

  • @mouser58907 im not rich XD, buy it by yourself... ;)

    you can't add a multigpu function?? please it could be awesome.... i am a modder... but sincerily i dont know how to c++ or code thing like this... ;(

  • AH... Why it runs bad also with a single gtx560ti???

    you have a gtx480 and you play it with 12 millions of particles!! i can play it only with a very low number of particles.... (with 384 Cuda cores :/

  • @changestyleman because a GTX480 is double the card of a GTX560 Ti, and when you SLi or CrossFire 2 cards together you don't get an even double performance, it's like %60-75 increase

  • @changestyleman GTx560 TI is a TI series card... it is junk.

  • so f***** nice

  • hm I'm barely getting 12 fps with my gtx 295.. maybe your code isn't utilizing both of the GPU's

  • i have a quadro fx 3700. would that work for your code? its built for live renderings but im not a major coder and have only fooled around with some very simple c++.

  • @moviemakersdj I think it should. Make sure your drivers aren't too far out of date and download the binaries in the first link in this videos info and give it a try.

  • @mouser58907 i just tried it and was able to do 13 million particles easy. i cant remember the exact particle number but the setting was at 3200. very cool program btw. im going to try to work my way upto 4000 setting and see if it works.

  • I'd love to see this rendered on a GTX 580

  • Beautiful! I absolutely adore particle effects, and you did a brilliant job on these! CUDAs to you! =P

  • 2 or 3d?

  • @TheNordbjerg When I originally wrote it I was rendering them in 3D but only updating them in the two directions. Since then I have upgraded it to run in 3D. I did this because I had an 8800 GTS at the time and I needed more registers to update the particles in 3D, but now with my big bad 480 I can run it in 3D like a pro!

  • @mouser58907 kthx.

  • nice. will try it on a 430

  • That's very cool, is it rendered in 3 dimensions or 2? I'm making my first particle engine now but it won't be using the graphics card! Maybe after I learn some more...

  • nevermind, i read your code!

  • Totally awesome!!

  • Really cool, unfortunately, it doesn't want to play at a resolution other than 360p so all i see is lossy little "globs" of color :(

  • @chrisxdeboy Its not much better at 720p either

  • Can you make this into a screensaver for us?

  • @anitox screensavers that max your cpu and gpu are an extremely bad idea

  • Cool showreal, I feel like need to make some particles in OpenGL now :P Can you have multiple emitters or is there just one?

  • @MasterJocke117 The way I wrote it there aren't any emitters, all the particles just spawn initially and live the whole time. You could definitely write it to use multiple emitters if you wanted though.

  • @mouser58907 Ah I see, I did the same thing to the particles I made in XNA. Great stuff anyways, really inspiring!

  • Det där såg jag på Amigan på 80-talet

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