Wow dude, this is freaking awesome! Is the skybox messed up although? In my opinion, it doesn't really seem to fit the map. I can see more of a hellish looking sky, one covered with flames and ash. Possible some ash particles or something.
All maps weren't done in one play-through right? I mean, each maps best time are put together in a movie and not a consecutive run.
Is there any artificial help like the one used in some other games like Doom, where you play it but it's slowed down heavily whenever you want it to be.
No matter what it's some awesome running, kudos on that!
I can assure you the entire movie is legit from start to end. Every demo has been varified with anti-cheating meassures. And it's not just one guy running through the game, it's a team effort.
This comment has received too many negative votesshow
1) So far you say so, no visible proofs...
2) Script which go thru all game is not a cheat and cannot be detected, because you can write it in cfg file
3) By some cmd (i can´t remember everything) you can slow down game for what you want and in that game i can make much better movies. And still, no anti-cheat or any sh*t like that can recognize for 100% what is true.
Hold your horses young man. It seems your knowledge on Quake speedrunning is quite limited. As you say yourself, we can't be 100% certain everything is fine and dandy, but with all the meassures we have to detect cheating and the fact that everyone is required to record their demos with anit-cheating software, means we're fairly certain nothing has been tampered with. The command you're talking about is host_framerate and we have a way of checking if that's been used, so that's a no go as well.
This comment has received too many negative votesshow
I´ve played this game a few years, sp and mp too, but never believe this make a human without some helping stuff.
Maybe you can recognize host_framerate but you cannot recognize if somebody build scripts that pass game without any human hit, because cmd like +forwatd, -forward, +jump, -jump, etc is just part of game.
And like normal playing, their saving in recorded demo is very same like if i wrote cfg script with strategicaly maked commands...
This comment has received too many negative votesshow
Maybe I´m young but for my 23 i´ve played lot of FPS and other games, and i spend playing quake (1) at least 1/5 of my life, that is a fact that nobody can disconfirm.
P.S.: Tricks and other thing you use to run thrue game is still bugs. But no next flamewars.
Believe whatever you want, but the fact remains that we're up to almost 10500 Quake demos on SDA alone, and you believe all of those to be cheated too? Come on dude, Quake has been speedrun since '96, and what you see what you get. It's years of hard work. It took us nearly 6 years to finish up Qd100Qlite2, and it took that long because a lot of hard work and persistance went into it. It wasn't done overnight using some silly script.
Why is Chthon killed with only one lightning strike? I have to use 3 to kill him... Does it have anything to do with walking over him to go to the other button? Because the time between pressing the buttons is so short there's some bug that kills Chthon at once?
It was done using a trick called "intermission kill". If you hold down your fire button as you walk into the exit (this can be done on any map), you will still be shooting nails at the intermission screen. This trick can be done with the nailgun, the super nailgun and the lightning gun.
Yeah, it's a cool trick, and it's been used on quite a few demos already, but it's also very luck dependant. Sometimes you get the wrong intermission screen, or sometimes the monster is in the wrong place, etc.
Check out the current 100% records on e4m1, they're both using that trick with great success.
nice tool asisted shit
BurningVids 9 months ago
@BurningVids u mad bro? git fucking gud.
Naroon201 4 months ago
its a trap!!!1oneeleven
thchris 1 year ago
lol 3:47 is pretty funny. My fav part.
Nice vid!
truckcompany 1 year ago
Wow dude, this is freaking awesome! Is the skybox messed up although? In my opinion, it doesn't really seem to fit the map. I can see more of a hellish looking sky, one covered with flames and ash. Possible some ash particles or something.
I love it so far!
Zeemis 1 year ago
First of all, amazing! :D
All maps weren't done in one play-through right? I mean, each maps best time are put together in a movie and not a consecutive run.
Is there any artificial help like the one used in some other games like Doom, where you play it but it's slowed down heavily whenever you want it to be.
No matter what it's some awesome running, kudos on that!
effenpeffen 2 years ago
"each maps best time are put together in a movie and not a consecutive run"
Yep, that's correct.
"Is there any artificial help like the one used in some other games like Doom"
Nope, none whatsoever. It's all down to lots of skill and persistance :-)
QuakeSpeedrunning 2 years ago
@effenpeffen : Yeah, the demos weren't done in one sitting, but stiched together at a later stage. And no, no artificial help is allowed.
QuakeSpeedrunning 1 year ago
0:00 - 9:14
utter awesomness
dude you own at quake!!!
jk19studios 2 years ago
Amazing!
sefron2000 2 years ago
holy fuck
darkgear6 2 years ago
fffffuck
arrrgh22 2 years ago
Remarkable video! :) Shared it with everyone I know.
Calitia 2 years ago
super super cool
QUAKE is the beast!!!!!!!!!!
abz545 2 years ago
brilliant
SuperEdMan 2 years ago
have my children
wrappedchicken 2 years ago
MEGA INTRO!!! AWESOME VID
W1LDtracer 2 years ago
This guy make script or slowed game, because that is not possible to HUMAN make it so perfectly.
n3uro69 2 years ago
I can assure you the entire movie is legit from start to end. Every demo has been varified with anti-cheating meassures. And it's not just one guy running through the game, it's a team effort.
QuakeSpeedrunning 2 years ago
This comment has received too many negative votes show
1) So far you say so, no visible proofs...
2) Script which go thru all game is not a cheat and cannot be detected, because you can write it in cfg file
3) By some cmd (i can´t remember everything) you can slow down game for what you want and in that game i can make much better movies. And still, no anti-cheat or any sh*t like that can recognize for 100% what is true.
n3uro69 2 years ago
Hold your horses young man. It seems your knowledge on Quake speedrunning is quite limited. As you say yourself, we can't be 100% certain everything is fine and dandy, but with all the meassures we have to detect cheating and the fact that everyone is required to record their demos with anit-cheating software, means we're fairly certain nothing has been tampered with. The command you're talking about is host_framerate and we have a way of checking if that's been used, so that's a no go as well.
QuakeSpeedrunning 2 years ago
This comment has received too many negative votes show
I´ve played this game a few years, sp and mp too, but never believe this make a human without some helping stuff.
Maybe you can recognize host_framerate but you cannot recognize if somebody build scripts that pass game without any human hit, because cmd like +forwatd, -forward, +jump, -jump, etc is just part of game.
And like normal playing, their saving in recorded demo is very same like if i wrote cfg script with strategicaly maked commands...
n3uro69 2 years ago
This comment has received too many negative votes show
Maybe I´m young but for my 23 i´ve played lot of FPS and other games, and i spend playing quake (1) at least 1/5 of my life, that is a fact that nobody can disconfirm.
P.S.: Tricks and other thing you use to run thrue game is still bugs. But no next flamewars.
You know my opinion.
n3uro69 2 years ago
Believe whatever you want, but the fact remains that we're up to almost 10500 Quake demos on SDA alone, and you believe all of those to be cheated too? Come on dude, Quake has been speedrun since '96, and what you see what you get. It's years of hard work. It took us nearly 6 years to finish up Qd100Qlite2, and it took that long because a lot of hard work and persistance went into it. It wasn't done overnight using some silly script.
QuakeSpeedrunning 2 years ago
That is just awesome.
Theboardsurfer 2 years ago 5
Wow @ 4:14
torax94 2 years ago
Why is Chthon killed with only one lightning strike? I have to use 3 to kill him... Does it have anything to do with walking over him to go to the other button? Because the time between pressing the buttons is so short there's some bug that kills Chthon at once?
klaasklapper 2 years ago
Only one lightningstrike is neccesary to kill Chthon on Easy Skill :-)
QuakeSpeedrunning 2 years ago
Aaaaaaah :)
I never played that level on easy skill I guess :)
klaasklapper 2 years ago
EPIC WIN
green929392 2 years ago
wow @ 3:48
NIMHFS 2 years ago
So much win. Supernatural grenade hopping.
submarinesandwiches 2 years ago 2
How'd he kill the ogre on the results screen for E1M2?
igouge 2 years ago
It was done using a trick called "intermission kill". If you hold down your fire button as you walk into the exit (this can be done on any map), you will still be shooting nails at the intermission screen. This trick can be done with the nailgun, the super nailgun and the lightning gun.
QuakeSpeedrunning 2 years ago
Oh that's so cool. I'll have to try it. All these years and I never knew about it!
igouge 2 years ago
Yeah, it's a cool trick, and it's been used on quite a few demos already, but it's also very luck dependant. Sometimes you get the wrong intermission screen, or sometimes the monster is in the wrong place, etc.
Check out the current 100% records on e4m1, they're both using that trick with great success.
QuakeSpeedrunning 2 years ago
@QuakeSpeedrunning
On average. How much do people need to practice on a single map before they complete it?
truckcompany 1 year ago
That is just wrong haha.
sugoidave 2 years ago
And to think we paid upward of $100AUD for a game that had less than 9 minutes of gameplay! LOL
Kahanamoku 2 years ago
loved that game
fahed79 2 years ago 4