Thanks for the tutorial, it helped loads with my attack/defend map but i was wondering if you could help me. Every thing is working except every time I compile the game the red team wins and i don't know how to fix it. I think it's something to do with timers but I don't know what to do with them. thanks for reading and I am looking forward to your reply.
@bleachman27 click your first item, then hold the ctrl button as you click the second. if you have even more items, just use ctrl. if you have over 2 items and you want to unselect something, hold ctrl and click on it again. Hope this helps!
Hey question! Okay everything works fine sept it won't show the points at the bottom of the screen and the control point reflection is pink and black checkers. Any way to fix this?
What you do is make an entity name it env_cubemap and do the paste thing copy the thing that pops up as purple and apply it and make sure you get the right size for it like its say default normal put it accordingly to the size of the texture.
hey so i made a veryation of this and when i play run mode and i run into a control point area it freezes, is this soppose to happen and in the real server it will acualy work or is there somthing wrong?
hey im pretty sure i followed this tutorial (and number 2) and did it all right but the icons on the bottom off the screen is not there and i cant cap, any advice?
Tutti is correct, however, have you followed my team control point master tutorial?
As the way these tutorials are set out in general is to implement the team_control_point_master because that is the entity which enables correct functioning of the control points.
I have made three cp's, 1 is red, 1 is neutral and 1 is blu... The middle can't be captured and i can go straight to capture the other base cp at once...
I added 2 cps on my map, and configured cp point master but... Whevever I spawn in blu i just got "You Fail" immediately after spawn, and "Victory" in red. Any ideas?
Thank you so much for this!! Seriously, very helpful. I tried using the Valve Developer Community written instructions, but I got lost, and this tutorial saved me.
ya ive been makin tf2 maps for like 3 years and for somereason all my players spawn in the same Info_player_spawn for each team. theres 16 spawn points for each team but they only spawn in 1. any help?
have you created 34 (or however) seperate info_player_teamspawn's into your map (17 for each side ect) and then gone into the object properties and changed each of the info_player_teamspawns and made them relevant for each team?
how do i go to the category "primitives"?
NiNtenBricK 1 week ago
Just got mine, Its really awesome game!
Get your here: freeteamfortress2․tk
Irwinnljv 5 months ago
i make a arena map :D i di really hope it go to saxton hale mod
themrlegoman1000 6 months ago
my model finder dosent work :-/ can i do it with just some blocks?
sporemisio 6 months ago
im making a map with only 1 capture point so if one of the teams captures it the team wins can i do that?
sporemisio 6 months ago
thanks for the tutorial it helped with my attack/defend map now i can get back to getting the details and props in the map
gorrilaboy3000 7 months ago
Comment removed
gorrilaboy3000 7 months ago
I don't have teh team_control_point thing in my Source SDK
emberold 7 months ago
the controll point is invisible for me and yes i have seted it on prop_dynamic.
Nightmare78hAlo 8 months ago
Why the hell is this bum not posting anymore ? like this if you want more videos
DrackyA 8 months ago
Thanks for the tutorial, it helped loads with my attack/defend map but i was wondering if you could help me. Every thing is working except every time I compile the game the red team wins and i don't know how to fix it. I think it's something to do with timers but I don't know what to do with them. thanks for reading and I am looking forward to your reply.
thewererabit 9 months ago 2
I just used Boojum's ulitmate map pack at TF2maps.net
yacanman11 11 months ago
how to make trigger like trap doors or plays a sound
drkiller8 1 year ago
i know why it has to be 256 units
the scout can double jump and then it does't capture
plutgamer 1 year ago
annotations are evil
plutgamer 1 year ago
This has been flagged as spam show
nice vid check out mine on my channel
m16team47 1 year ago
you could have said it in 5 minutes! it is good enough protracted
TheCasper98dk 1 year ago
strange... the model file does not exist!
motnahpraw37 1 year ago
i cant select more than one at a time and when i click on another object i unselect the first how do u do it!
bleachman27 1 year ago
@bleachman27 click your first item, then hold the ctrl button as you click the second. if you have even more items, just use ctrl. if you have over 2 items and you want to unselect something, hold ctrl and click on it again. Hope this helps!
NintendoFan05 1 year ago
Hey question! Okay everything works fine sept it won't show the points at the bottom of the screen and the control point reflection is pink and black checkers. Any way to fix this?
kitelicker100 1 year ago
You really... need to slow down while you are talking..
But great tutorial :D
GmodSkylines 1 year ago
haha it's the orange box!
noname4422 1 year ago
What program do you use to record?
kingomaly 1 year ago
abput capture zone size,you can do whatever size you want,take entire building,nobody cares.
NICELF 1 year ago
What about making a KOTH map?
tyr574 1 year ago
where can i find the block obj? i looked but i can only find box
GameFreak22100 1 year ago
good tutorial
Virgoth098 2 years ago
Every time i run the map the round finishes almost in the same time i spawn. Any help? thanks
the4ce2 2 years ago
thanks you are awesome
francofmm 2 years ago
OK listen i can make control points but it does not make the sound that your capturing it.
ZackDavis92 2 years ago
solved it. but the videos frikkin useful
urrbendi 2 years ago
when i double click on the trigger it opens the properities of the block. what i have to do to open the triggers properities?
urrbendi 2 years ago
on the left side near your entities box click on "toEntity"
Didongoes411 2 years ago
what do you have to do to bring up the object properities for the trigger?
urrbendi 2 years ago
double click on it in the camera view, or click it then press conrtol+t in regular view.
SharkkrahS 2 years ago
but, i'm not, so, haha.
that made me lol, great tutorial!
L4DGuitarG0d 2 years ago
all of my objects/models are pink boxes... any help?
chazzball 2 years ago
This will be down to a graphics problem on your computer, try restarting the game, or changing some gfx settings.
The only time i get pink boxes is when i ALT-TAB out of CSS/TF2/L4D and ALT TAB back in again, which sometimes makes that happen.
hitstick6 2 years ago
Go to entitys and find env_cubemap, place these in rooms and open spaces... apart from just looking good they usualy fix those issues
TTCHypnotist 2 years ago
What you do is make an entity name it env_cubemap and do the paste thing copy the thing that pops up as purple and apply it and make sure you get the right size for it like its say default normal put it accordingly to the size of the texture.
realpunjabihustla 2 years ago
hey so i made a veryation of this and when i play run mode and i run into a control point area it freezes, is this soppose to happen and in the real server it will acualy work or is there somthing wrong?
blackehole 2 years ago
The game freezes? or just the control point?
I have never experianced this before :/
hitstick6 2 years ago
I can start the hammer editor for team fortress 2 only works for Dod:s and CS:S!
Raond11 2 years ago
Have you purchased TF2?
People generally think that they can map for anygame, but you actually need the game first.
hitstick6 2 years ago
I have ALL Valves games
Raond11 2 years ago
hey im pretty sure i followed this tutorial (and number 2) and did it all right but the icons on the bottom off the screen is not there and i cant cap, any advice?
whinemax 2 years ago
You need to follow my team_control_point_ master tutorial in order for everything to work correctly.
the team_control_point_ master is like the brain of the control points, as it tells them what to do and how the HUD should look.
hitstick6 2 years ago
Do you think you could make a payload one????
MapMaker29 2 years ago
i will be looking into this very soon :)
hitstick6 2 years ago
@hitstick6 Yes very soon...1 year still no tutorial.
nikicpicha 1 year ago
i followed this as closely as humanly possible. and i cant cap the nuetral one D:
SniperKitty101 2 years ago
you made a mistake do it again sry but if u cant find the problem u have to do everything from scratch :-S
TuttiMinatcho 2 years ago
Tutti is correct, however, have you followed my team control point master tutorial?
As the way these tutorials are set out in general is to implement the team_control_point_master because that is the entity which enables correct functioning of the control points.
hitstick6 2 years ago
I have made three cp's, 1 is red, 1 is neutral and 1 is blu... The middle can't be captured and i can go straight to capture the other base cp at once...
Any tips??
JackJackAttack2000 2 years ago
And BTW, it doesn't show the cp's on the HUD...
Help?
JackJackAttack2000 2 years ago
I have a problem:
I added 2 cps on my map, and configured cp point master but... Whevever I spawn in blu i just got "You Fail" immediately after spawn, and "Victory" in red. Any ideas?
Gonzenpl 2 years ago
make a 3rd one with the other team on it and lock it
Tylee1O 2 years ago
Thank you so much for this!! Seriously, very helpful. I tried using the Valve Developer Community written instructions, but I got lost, and this tutorial saved me.
hymage 2 years ago
Its easy to setup CS source , how do i setup TF2 ?
vallismall 2 years ago
but can you download it from steam?
babychiefie 2 years ago
Dude yeah...it's in your Tools tab...
purplepikmin 2 years ago
what do i exactly do i have to dowload for the edit making?
Tylee1O 2 years ago
Puf...... This is a very slow but nice Tuto.
altopablo 2 years ago
whats the program
babychiefie 2 years ago
Surce Developer Kit (SDK) You only can have it with a Source Game Of Steam.
altopablo 2 years ago
can you download it from steam
babychiefie 2 years ago
How can I make the grid smaller?
hungyG 2 years ago
you can make the grid smaller by pressing the "[" and "]" buttons which increase and decrease the grid size specifically.
:)
hitstick6 2 years ago
ok i meant 3 years usin sdk not exactly only tf2 maps. used it for css also. but ya estimated time 3 years
jayohaewhy 2 years ago
great video thanks man 5/5
puncha65 2 years ago
ya ive been makin tf2 maps for like 3 years and for somereason all my players spawn in the same Info_player_spawn for each team. theres 16 spawn points for each team but they only spawn in 1. any help?
jayohaewhy 2 years ago
have you created 34 (or however) seperate info_player_teamspawn's into your map (17 for each side ect) and then gone into the object properties and changed each of the info_player_teamspawns and made them relevant for each team?
hitstick6 2 years ago
3 years huh? well tf2 hasn't been around 3 years ago retard
puncha65 2 years ago
puncha65 idiot?
Its mean in all. I think he is maded on css to or hl2
Taavit 2 years ago