"Five miles meandering with a mazy motion Through wood and dale the sacred river ran, Then reached the caverns measureless to man, And sank in tumult to a lifeless ocean: And 'mid this tumult Kubla heard from far Ancestral voices prophesying war! The shadow of the dome of pleasure Floated midway on the waves; Where was heard the mingled measure From the fountain and the caves. It was a miracle of rare device, A sunny pleasure-dome with caves of ice!"
@ProkoLokor Or maybe the protagonist is too much of a doofus to jump over the fence or reach the lever or climb the ladder while carrying the tablet or etc.......
Interesting. You're choosing to tackle the ages immediately instead of doing the stuff in the shaft which is what i see some walkthroughs do. Anywho, nice job.
I agree with Sven - and have to wonder what Cyan was thinking when they structured the game this way. In the other Myst games, we were given a hub Age, "exploratory" Ages, and a "final" Age that must be reached (or in Myst IV, completed) by finishing everything else. But here, the non-linearity that made the other games great is pretty much destroyed by almost forcing the player to complete everything in a certain order - and if a different order is chosen, some things don't make as much sense.
Esher.... Very annoying
shadowofforms 1 week ago
Esher uses some kind of journey cloth gizmo.
MASON1246 8 months ago
CopycatStudios 1 year ago
why walk when you can link?
Keklawlawlawl 1 year ago
I guess that dr. Watson is just too fat to jump.
ProkoLokor 1 year ago
@ProkoLokor Or maybe the protagonist is too much of a doofus to jump over the fence or reach the lever or climb the ladder while carrying the tablet or etc.......
solgae1784 1 year ago
Comment removed
CopycatStudios 1 year ago
It's either insurmountable waist-high fences, or we have tiny little T-rex arms! :P
Relatharr 2 years ago
Interesting. You're choosing to tackle the ages immediately instead of doing the stuff in the shaft which is what i see some walkthroughs do. Anywho, nice job.
Phanto5692 2 years ago
It's how I've always played the game. I think it balances the story a bit better by spreading out Yeesha's journals as well.
Dilandau3000 2 years ago
I agree with Sven - and have to wonder what Cyan was thinking when they structured the game this way. In the other Myst games, we were given a hub Age, "exploratory" Ages, and a "final" Age that must be reached (or in Myst IV, completed) by finishing everything else. But here, the non-linearity that made the other games great is pretty much destroyed by almost forcing the player to complete everything in a certain order - and if a different order is chosen, some things don't make as much sense.
thetopcrusader2 2 years ago
ugg esher is already getting anoying
Mjs96117 2 years ago 2