Added: 2 years ago
From: carigatore
Views: 9,552
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  • Hmm.... looks like there's a little too much friction or something, and the pieces are sticking together a bit so it doesn't look as good as it could.

  • How do you make the dust thst comes from the debris? is it somewher inside pulldownit? or is it something else?

  • Rayfire with physx can produce much much better results than this.

  • ugly. rayfire much better

  • @QbickSan RayFire is not a physics solver... its just a tool for quickly fragment, use physics (reactor/Physx), act on impact...

  • @spider853 im talking about fragmentation.

    rayfire is better

  • @QbickSan RayFire is using internal 3ds max ProCutter... this plugin I think have its own algorithm special for fragmentation and don't use hacks.

    Can't tell about RayFire voronoi fragmentation. Maybe its slicer maybe its ProCutter. but I don't think its at geometry level.

  • veryyy nice!!! please make a tut

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