Added: 1 year ago
From: SAkiller999
Views: 6,420
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  • Well first, its a beta. Second, there is no destructable world, and physics are at a minumum because of the fuckin consoles. Look at crysis 1, FULL destructable, realistic environment. If you can blow it up in real life, you vould pretty much blow it up in crysis.

  • your FULL CRYSIS @ GAMEPLAY is a link to bet gameplay. fail.

  • What the fuck you guys, your hating on other platforms when this is a BETA? Read "snipedheadshot"s comment. Its at the top for a reason.

  • Loving reading the comments with all the PC gamers going off and crying because a PC title got ported to consoles.

    What are you all, like 3 years old? Grow up.

  • say thanks to consoles

  • There is Nvidia Physx, that's why. In the last game, there is Physx. so blame the new engine for that.

  • Xbox 3shity happened

  • The physics and graphics are downgraded because of the console.

    If Crysis 2 was PC only like Crysis 1, the physics and graphics would be alot better

  • Now Crysis 2?

    1. No physics at all, the video shows this. And no graphics options at all in the menu.

    2. Errors and glitches everywhere

    3. Bad nano suit design. Using energy on sprint is just a nuisance >.>

  • @Esoremada go rant somewhere else

  • @StarFleetCommand3 k im done ranting, sorry lol.

    ill just go play starcraft or some other game, Crytek wont miss me :/

  • It's out now and still no physics. This was a downgrade from Crysis 1, the reasons the original was so revolutionary was:

    1. Amazing physics on all terrain and items! You could blow entire buildings apart with C4, strap explosives to turtles, shoot trees down, break ANYTHING.

    2. Flawless. Crysis 2 is full of invisible walls and AI errors. Why put an invisible wall in bodies of water? The shark in Crysis 1 was so creative, it made gameplay more immersive

    3. 5 distinct nano suit modes

  • @Esoremada I can't remember that you could destroy rocks and shit in Crysis 1.. You could destroy those little houses, and see the parts fly through the air as it was on the moon.. What would a wooden shack do in the middle of New York?

  • The game runs extra well, even with it's amazing visuals, give crytek a break, they did a good job.

  • Looks like Crytek forgot to flip the "physics on" switch for the retail release also...among other things :(

  • its a pre alpha versionn. of course the physics are not working.

  • YEAH....the same: it's beta...and Dx9.so...no improvments still

  • Uh, CryEngine doesn't even support PhysX

  • @Floreum It does, the CE3 doesn't yet because its NOT finished. Crysis 1 has physx enabled. So... yeah.

  • @GLaDOSPulse I think you're getting confused with basic physics, and GPU powered nVidia brand "PhysX"

    because Crysis 1 DID NOT have PhysX AT ALL.

  • @Floreum Instead of PhysX, it uses Havok?

  • @GLaDOSPulse No, Crytek has their own physics engine that they have created.

  • @GLaDOSPulse Herp Herp what do you think Cryengine 3 is?

  • you dont get it ?? is BETA!!

  • its BETA!

  • its still not finished bro

  • dude, its a pirated beta, considering you didnt pay a dime for it, I dont think you can complain about an unfinished game

  • @snipedheadshot No it's like this in the full game. I played it at a friends and I was really confused... Trees don't break like they did in Warhead, the same with all the misc objects, overall viuals are way improved and ragdoll physics on the NPC are next to perfect but these little details that I loved in Crysis Warhead are just not there anymore! I remember being shot at, trees falling down everywhere and grass moving around when anyone goes near it... It's just not the same :<

  • @snipedheadshot and is it now?

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