All it needs is the inverse specularity shading (lighting) and that slow drifting hesitation at the climax, but other than that perfect! :D
smatteringofapplause 1 year ago
Looks great dude :D
GoldenBalls1234 2 years ago
All it needs is the inverse specularity shading (lighting) and that slow drifting hesitation at the climax, but other than that perfect! :D
smatteringofapplause 1 year ago
Looks great dude :D
GoldenBalls1234 2 years ago