@Jaaaaaaaaaaaaaaay To enhance the specular spots in the reflection. The closer it is, the more concentrated. Haven't watched this one in a while so maybe you are talking about something else, but if there is any reason at all to leave the light in there it's certainly for the specular.
@Rafidaq2 Yes, I accept they are there for the specular highlights, but if they are right on or under the sea plane then, surely you're not really getting that effect unless you raise the light a lot higher - otherwise aren't you only affecting a tiny area of sea, whereas a raised light will show highlights over a lot more ?
@Jaaaaaaaaaaaaaaay Oh ok. You are right, they would affect much more if placed higher, if it's underwater then i am probably illuminating the reef (or whatever object I added underwater). It might also just be lack of attention. Ultimately, it shouldn't affect the outcome that much. Cheers :)
Thank you! Thanks to you i will always have a good, basic water environment saved :) and i also learned to use noise pretty well to make different surfaces, like snow etc :)
thank you for taking your time and making this tutorial. it was really good explained and you told exactly what to do. and im not even that good on english but i still understood exactly what you meant :) keep doing tutorials
Jesus Christ You're So Helpful Please Please Please Make More, BTW My Sky Is Clouds With A Blue Sky And No Trees Or Grass I Hope Thats Ok :) I Subbed.
Thx so much man. Really easy tutorial, you made everything nice and simple, easy to follow, nothing confusing whatsoever. Top job man, definately subbing :)
Hey mate, nice tutorial. Although I had to rewind it a couple of times just to see what you where doing exactly, I maneged to follow exactly what you did and achieved the same :)
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ArsenicKills 9 months ago
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ArsenicKills 9 months ago
Thank you! Any chance you could send me a link to the image you used ? Or one thats like it? Subbed !
SamzehhHD 10 months ago
Thanks
Dioclezyano 1 year ago
Very nice tut :) Thank alot
JellyfishGaming 1 year ago
Any reason you are leaving lights on the floor ?
Jaaaaaaaaaaaaaaay 1 year ago
@Jaaaaaaaaaaaaaaay To enhance the specular spots in the reflection. The closer it is, the more concentrated. Haven't watched this one in a while so maybe you are talking about something else, but if there is any reason at all to leave the light in there it's certainly for the specular.
Rafidaq2 1 year ago
@Rafidaq2 Yes, I accept they are there for the specular highlights, but if they are right on or under the sea plane then, surely you're not really getting that effect unless you raise the light a lot higher - otherwise aren't you only affecting a tiny area of sea, whereas a raised light will show highlights over a lot more ?
Jaaaaaaaaaaaaaaay 1 year ago
@Jaaaaaaaaaaaaaaay Oh ok. You are right, they would affect much more if placed higher, if it's underwater then i am probably illuminating the reef (or whatever object I added underwater). It might also just be lack of attention. Ultimately, it shouldn't affect the outcome that much. Cheers :)
Rafidaq2 1 year ago
Seu sotaque não engana, brazuca. Parabéns pelo tutorial.
BrazilisPaco 1 year ago
@BrazilisPaco Hehe valeu cara :)
Rafidaq2 1 year ago
Thank you! Thanks to you i will always have a good, basic water environment saved :) and i also learned to use noise pretty well to make different surfaces, like snow etc :)
SU83FIN 1 year ago
thank you for taking your time and making this tutorial. it was really good explained and you told exactly what to do. and im not even that good on english but i still understood exactly what you meant :) keep doing tutorials
xXPsychoKillXx 1 year ago
@xXPsychoKillXx Thanks a lot! I will keep doing 'em :)
Rafidaq2 1 year ago
I LOVE YOU!!!!
marcihuppi 1 year ago
annnnnnnd subscribed! :D. Really good tut.
danielraysir 1 year ago
This was an amazing tutorial. Thank you for making it!
FrostfoxFilms 1 year ago
Jesus Christ You're So Helpful Please Please Please Make More, BTW My Sky Is Clouds With A Blue Sky And No Trees Or Grass I Hope Thats Ok :) I Subbed.
arealydeadman 1 year ago
this was very helpful to me :D thank you for taking the time to make it
VeronicaBlush 1 year ago
This tutorial was great. Love your voice. Easy to follow and Im making my try now ;)
Subscribed for sure!
Myhrmans 1 year ago
Thx so much man. Really easy tutorial, you made everything nice and simple, easy to follow, nothing confusing whatsoever. Top job man, definately subbing :)
GoDxDeSiGNs 1 year ago
@GoDxDeSiGNs Wow, thanks a lot. Comments like that really inspire to make more Cinema 4D tuts :) Actually, I am making a new one right now...
Rafidaq2 1 year ago
i like this video...but can u animat the water to make it look like the ocean.
freshher 1 year ago
sucks i never saw your vids before, awesome tut. thnx
LadiesXMan217 1 year ago
i think this video would be better if i actually had C4D
TravisZabelNation 1 year ago
@TravisZabelNation haha, yeah
Rafidaq2 1 year ago
@Rafidaq2 I LOVE YOUR TUTS SUBSCRIBED <3
drashie 1 year ago
Hey mate, nice tutorial. Although I had to rewind it a couple of times just to see what you where doing exactly, I maneged to follow exactly what you did and achieved the same :)
Thank you.
Criss19881988 1 year ago
@Criss19881988 Thanks, Im sorry if it was a little fast. This isn´t a begginer tutorial, so good for you if you managed to acheive the same result :)
Rafidaq2 1 year ago
cool to see you again! anyway cool tutorial too!
coyote37390 1 year ago
cool, glad you still making tuts
XxGGMONxX 1 year ago