In the new one I can seem to pop up the same. I try to open the the bitmap thing, but I simply can't find it, could you try to explain or make a vid or something? ;P Or just tell me one. It's Autodesk 3Ds Max 2011
I´m just staring to use 3d max studio 2009... and is so difficuld... but it looks like maya 8, as I have maya I know how to use max.... thanks for the video...
Yeah i've done that, an it adds my material to one side of the object, but when i attempt to add my 2nd material to the opposite side it doesnt work and it clears my other material too :S
I have selected the faces and changed the map ID's to 1 and 2 respectively, and also changed the "explicit map channels" accordingly on the material editor.
Ahhh, now i understand what your trying to do. You are working with a 1 sided poly ie a 3d object.. But a playing card isnt 2 dimentional, its 3, hence you cant use a 1 sided poly hehe. Use a box but enter a very thin value to it..
i have another problem and would be extremely grateful if you could help
when i add the material to the shape (for example, a leaf onto a box) it streches out the photo, instead of showing it entirely. this has nothing to do with tiling.\
hehe who dislikes tutorials?
Dracorientalis 8 months ago
In the new one I can seem to pop up the same. I try to open the the bitmap thing, but I simply can't find it, could you try to explain or make a vid or something? ;P Or just tell me one. It's Autodesk 3Ds Max 2011
ZarrionProductions 1 year ago
was that a goblin from world of warcrafT?
krimmjow 1 year ago
so is this 3ds max version 8????
OriginallyMasked 2 years ago
The version im using is in the title dude. Also I have mentioned the version several times in the comments and the vid info. 2009...
iwkya1 2 years ago
Have you any experience with the PorMaterials that come with 3ds max 2009... btw all of my materials are standard by default.
LiftTruck101 2 years ago
i use max 2009 design that comes with those mats that are loaded in the editor by default. They are quite handy :)
iwkya1 2 years ago
I´m just staring to use 3d max studio 2009... and is so difficuld... but it looks like maya 8, as I have maya I know how to use max.... thanks for the video...
lquert 2 years ago
can i design maps like those in halo3 with this program?
RainbowAlpha 2 years ago
You can do pretty much everything in 3dsmax...
killguta 2 years ago
u can do any kind of 3d its jsut harder using 3ds max i would recomend Terragen which is free or u can buy a better one Vue 7 xStream
TDO615 2 years ago
I'm going to have ti Download this shit do I? grrrrr
djrghf 2 years ago
Hey, does anybody know if it is possible to apply multiple bitmap materials to a single object?
I know you can do it using the the material sub object, but thats not with bitmaps :S
I'm trying to model (to animate) a deck of cards, if anybody has a some good advice for this it would be a HUGE help.
Barkers87 2 years ago
You can use a multi sub mat for the object and assign different ID's in the face options.
iwkya1 2 years ago
Yeah i've done that, an it adds my material to one side of the object, but when i attempt to add my 2nd material to the opposite side it doesnt work and it clears my other material too :S
I have selected the faces and changed the map ID's to 1 and 2 respectively, and also changed the "explicit map channels" accordingly on the material editor.
Any ideas?
Barkers87 2 years ago
Ahhh, now i understand what your trying to do. You are working with a 1 sided poly ie a 3d object.. But a playing card isnt 2 dimentional, its 3, hence you cant use a 1 sided poly hehe. Use a box but enter a very thin value to it..
iwkya1 2 years ago
Nope sadly that's not the case. I am actually working with a chamfer box. :(
I appreciate your help, i guess i'll check in with my tutor 2mo and see if he can help. I'll let u know what the problem was when ive got it. lol
Barkers87 2 years ago
i have another problem and would be extremely grateful if you could help
when i add the material to the shape (for example, a leaf onto a box) it streches out the photo, instead of showing it entirely. this has nothing to do with tiling.\
thanks in advance!
kelleyjones123 2 years ago
If its an editable poly or mesh then add a uvw modifier
iwkya1 2 years ago
you can make it defalt size 1 through material editor options
kelleyjones123 2 years ago
Thank you. This helped me.
snaileri 3 years ago
you did it again thanks:p
TheTut0rial 3 years ago
HeHe, did what again ,,?
iwkya1 3 years ago
you rocked our worlds with another tutorial :)
Ramzienator 3 years ago
oh sweet your stuff is in HD now
imacrazyperson 3 years ago
Well, hopefully ill get time to re do all the others in HD and more :)
iwkya1 3 years ago
Great job, ill post my progress for sure.
charginmahlob 3 years ago
Thanks for the update...Oh and plz make an tutorial of HOW to make the character move, cast, attack, defence etc plz :)
gudeath2010 3 years ago