Added: 1 year ago
From: Boulotaur2024
Views: 11,437
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  • native 1080p hahahaha

    ps2 games is 480p native,have 480i,480p textures!

    pcsx2= a good upscaling+filters.

  • @Boulotaur2024 what pc specs do you have?

  • sos un kpo como lo icicste

  • Oh finally who knows GSdx Internal Recorder on YouTube.

    You might wanna check my gameplay :)

  • what graphic card do u have

    i but it in x2 i had some bug with ht speed and graphic

  • Better than God of war collection.......what are your system specs by the way?

  • I find curious some noobs coming in here crying "pc fanboy" as Pc DONT NEED fanboys. Come back when you can run an exclusive PC game on your crappy-no-antialiasing console.

  • Looks like we are never getting our precious shadows in GOW 1 and 2 :( at least not in HW mode

  • How did you capture it? Please tell me my friend! Please

  • @HowToHDTutorials : its written in the description mate :|

  • There´s many kinds of "upscaling".

    The common scaling made by the HDTV sets occurs at the final raster image (like upscaling a video) using interpolation algorithms like bicubic, lanczos, bilinear... When they say "internally upscaled" it means that the polygons are processed with higher precision (resolution) BEFORE the rasterization. Of course that scale is just possible with vector and polygonal objects, the textures and PRCGs (as raster objects) uses "ordinary" scaling algorithms.

  • Its not native if its upscaled...

  • @1337guantes this isnt upscaled, he increased the internal resolution by 6 times. So its higher than 1080p in reality. It isnt upscaling, look it up.

  • Why when I use scaling some weird blur-stripes appear on the right side of the screen?

  • looks insane!

  • @TheFred128 It's a different kind of upscaling

    Here the poligons are rendered in 1080p

    On the PS3 and the 360 the poligons are rendered on 720p and then they're upscaled to 1080p, this creates jaggies that don't appear on the native resolution

  • @AlfredX1990 but god of war has polygons rendered at 480p, as the pcsx2 does the magic to render it on 1080p? I know this is upscaling 480p to 1080p.

    A well done upscaling greatly improves image quality of a game, but the scaling of the machine has to be good and the scaling of the tv too, because being poor is a scaling the image is bad full of jaggies.

    scaling of the xbox 360 is great because it has a chip design it.

  • @TheFred128 No.

  • @TruXByakuya bah,pc fanboy noob

  • Emm, scaling works this way: native resolution x scaling 2-6(x6 = ~3100x2700), it doesn't matter that D3D internal res you use.

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