Added: 4 years ago
From: darthviper7
Views: 5,580
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  • You gotta teach some cell shading.

  • @Xenderkin It's just Ink&Paint shader in 3ds Max, not very well done I might add

  • Cool! Nice fight and especially nice job on the tar Destroyers and Sun Crusher.

  • This is actually rather good! Excellent work, if you expand a little energy on it, then it could end up being a wonder.

  • good, but the sun crusher didn't have to move at all really, its hull is extreamly powerful and could have ramed anything and everything without even a single scratch

  • You did a great job on the Sun Crusher.....looked very well done :)

  • Very well done. But what shocks me is thw sun crusher. I'd seriously expected to be a lot bigger. I seriuosly thought the Eclipse class star destroyer was the sun crusher. My bad!

  • this is really good i am amazed O_O

  • Where you place your stars image in the environment--drag from that button to an empty slot in the material editor, then change it to Environmental Mapping if it isn't already, then change it from Screen on the right to Spherical.

  • how do u get the stars to move in the background? i've tried but the stars always stay in the same place even if the camera moves

  • WOOOW!!

  • BRAVO BRAVO!!!! clap CLAP clap clappity CLAP CLAPP!!! that was an excellent production, Sir Darth Viper VII. I like how you kept some shots static when you could have moved the camera. Good job. Was this all done in 3ds max using the ink and paint material?

  • The Sun Crusher has to be the worst ship design ever..

    and I LOVE STAR WARS.. But I wouldnt be caught dead in that ship, I dont care how much it pwns.

    Now a Super Star Destroyer.. Thats a different story. XD

  • sun crusher pwns all!!

  • It was September-December. It would have been done earlier if it wasn't for some computer issues. I was using two operating systems and they had trouble-both had crashed by the end of the semester. I had several shots where the Sun Crusher was in front of the Star Destroyer and it ended up taking 40 minutes per frame, while it only took like 30 seconds to render them separately. It shouldn't be hard as long as you aren't blocked by computer issues.

  • That was really nice. I like the cel-shading and explosions. Keep up the good work ! If you're interested, I am doing some 3d animations too :)

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