the problem with your face is that the mirror is over the sub surfing so blender subdivids your mesh and then mirrors it press the arrow key to move your sub surface modifire above your mirror
mirror crease line made by a threshold value in the modifier- adjust it to stop verts beyond centre from merging. this post is old but i just mention anyway. aslo re-position mesh centre to match middle of face (via edit select a vert, curser to, object, centre to curser. if its when you 'subsurf, its because you have not applied the modifier'- the edges are being rounded of making the crease, unless the center faces are facing flat-forward, yours look slanted back like rooftop
i know what happened with that face^^ i gues you used do cliping and got the second line of verticies too close to the mirror so it jumped to the center between the mesh and the mirror thats why those lines appear i gues in this case you could lower the merge limit and in sculpt mode smooth it down if that doesn't work send me a message (sry for my english i'm german ^^`)
continuing on if you have the subsurf above the mirror modifier it puts the subsurf effects before the mirror effects there fore you have your problem fixed if you put the mirror modifier above the subsurf and the miror will take action and you will have a nice clean mesh
I know what the problem with the lips is, well probably did you put the sub surf modifier above the mirror modifier in the editing panel if you used subsurf comment back if this helps.
The line in the mirrored face can have multiple reasons, you already checked the subsurf, so maybe the verts at the rim arent all in one Plane. e.g. select all verts that are supposed to be the mirror edge, if modelling in front view press s->x->0 then SHIFT s -> Cursor to selection then Editing: center cursor. Because the mirror will be applied at the object's center.
Also if you put the clipping too high, you can end up with artifacts.
Gour is short for Gouraud shading. Solid is flat shading, Gour is a type of smooth shading, blends all the vertex colors together to make things look more real.
This is realy good :) jw if you delete the cube will the radiation disapeer? so like your left with a glowon the floor and no cube. that would be cool :) thanks again and ill keep watching (y) :) and im gonna start posting some things ive done with your help :) cya, C-J
The line appears because you aren't level with the plane across the face. You are modeling half the face and where the mirror image is applied it's at a slight angle. When the mirror is applied the slight angle is reversed for the new side and you see the line. Model half the face but where it meets must smooth out to a straight plane scross the meeting mirror point.
how come when i do everything and then hit "go" the cube glows, but there is no light reflecting off the plane? please help i cannot figure out what i did wrong!
the problems start to become extremely visable when I subsurf it. which was really annoying, but I lost the file in my other computer so don't worry about it :)
i think he did sub surf it, what you need to do is around the mouth and around the eyes do (alt+left click) and do (Shift+E) and that will fix that, for the seam in the center, make sure that (Do clipping) is on in the mirror modifyer and you may have to do some tweaking, hope it helped. visit my channel, you might get some good ideas for future builds.
i think he did sub surf it, what you need to do is around the mouth and around the eyes do (alt+left click) and do (Shift+E) and that will fix that, for the seam in the center, make sure that (Do clipping) is on in the mirror modifyer and you may have to do some tweaking, hope it helped. visit my channel, you might get some good ideas for future builds.
well I can't really help you, I can't just figure out what part is going wrong for you pal, sorry bout that :) hope you can fix it somehow. Check out agent47crows's tutorial in the related videos :)
Thanks for the compliment and the comment. You need a sample of all fields in blender in one tutorial you mean, or are you going to look at the tutorials I have already made. If you need me to, I can make a small vid for you, depending on when you need it. :D
I fought that Radiocity makes light rays bounce about the scene,reflecting light and color-not just making stuff glow. Then what does make light rays,emited from a lamp,reflect from stuff?
Radiosity does make light rays bounce about the scene,reflecting light and color-not just making stuff glow, Lamps are slightly different, I'm not exactly sure what is different, watch some radiosity videos and then some lighting ones, see how they compare :)
I forget exactly how to render radiosity, I think I mention how to do it somewhere in the tutorial but I forget. Radiosity is basically to make meshes emit light.
after you "collect meshes" and click "go" go and click "replace meshes" under "collect meshes" but make sure its after you have collected the meshes and click go
the problem with your face is that the mirror is over the sub surfing so blender subdivids your mesh and then mirrors it press the arrow key to move your sub surface modifire above your mirror
stefanocelsi 1 month ago
this is even worse than toaster O_O
nicefox1 3 months ago
Thxs for the blender tutorials, from the past but they are stil useful
gabrielgomez1 3 months ago
Gonna like this, i appreciate goal oriented people these days.
Fyrewyrd 5 months ago
edit your videos so you dont have that big mistake in it please.
JoeArbiter 6 months ago
Comment removed
JoeArbiter 6 months ago
How do you render Radiosity?
Snowshread3r1282 7 months ago
@Snowshread3r1282 Nevermind lol
Snowshread3r1282 7 months ago
mine just wont emit
it does what happened on your first try
dereksh100 7 months ago
YAYYYY!!! THANK U SO MUCH, (the emit button was what i need) :D
Crazymecrazy12 7 months ago
mine doesn't emit at all, so what should i do?
railfanatic844 11 months ago
if you want to mirror you should set the points to the 0 axis one straight line
vexelworrior 1 year ago
mirror crease line made by a threshold value in the modifier- adjust it to stop verts beyond centre from merging. this post is old but i just mention anyway. aslo re-position mesh centre to match middle of face (via edit select a vert, curser to, object, centre to curser. if its when you 'subsurf, its because you have not applied the modifier'- the edges are being rounded of making the crease, unless the center faces are facing flat-forward, yours look slanted back like rooftop
itchytastyurr 1 year ago
unsubscribe fred
KIRAN1111ish 1 year ago
tutorial start at 1:26
rokstar234 1 year ago
omg this is precious... a video from 50 years ago.
gunblade64 1 year ago
This has been flagged as spam show
Nice video bro (:
Well if you want to check out my blender 3d videos come to my channel and please subscribe (:
PureT3x4n 1 year ago
apply the mirror and get rid of doubles for the face
sothatsit1 1 year ago
19500 views :D
GesiorMovie 1 year ago
well nice try but didnt work
SciFiMoviePro 1 year ago
Next time, use something called 'video editor' and crop out the parts you messed up the procedure.
Maybe this way you'll start getting more views and stuff.
RamiroR 1 year ago
how do you size up the default cube
theskaneesh 1 year ago
@theskaneesh press S and then u can control its size
coolymichael 1 year ago
how about fluid?
realflow100 1 year ago
GO to editing editor and move the edges together, and activate clipping.
Brijanoslav 1 year ago
To the line problem: try turning on auto smooth and adding an edge split modifier.
StupidIdeasIncorp 1 year ago
it's called "glow"
RobloxmannenTV 1 year ago
my computer is fast as hell now
julienmauricemort 1 year ago
Nice, thanks.
patrickisready 1 year ago
That is massively slow rendering at the end O_o
viciokas1993 1 year ago
This isn't working for me... i used your tutorial exactly, but it isn't working! I tried everything, but it only renders as a red square.
koko969w 1 year ago
This isn't working for me. I followed your instructions exactly, and it doesn't render out as anything except a red cube.
koko969w 1 year ago
why didnt you edit out your failure
TheLeetobix 1 year ago
i know what happened with that face^^ i gues you used do cliping and got the second line of verticies too close to the mirror so it jumped to the center between the mesh and the mirror thats why those lines appear i gues in this case you could lower the merge limit and in sculpt mode smooth it down if that doesn't work send me a message (sry for my english i'm german ^^`)
ffKingcreole 2 years ago
thanks
yoshiwako 2 years ago
continuing on if you have the subsurf above the mirror modifier it puts the subsurf effects before the mirror effects there fore you have your problem fixed if you put the mirror modifier above the subsurf and the miror will take action and you will have a nice clean mesh
masterhatguy 2 years ago
I know what the problem with the lips is, well probably did you put the sub surf modifier above the mirror modifier in the editing panel if you used subsurf comment back if this helps.
masterhatguy 2 years ago
help! when i click OK, the objects go black
LuiDeca 2 years ago
@LuiDeca maybe you haven't select the cube's and the plane to
yoshiwako 2 years ago
i have selected them
LuiDeca 2 years ago
oh i know forget it xD
77glorioso77 2 years ago
sorry im new and i have a prblem..i can do a bunch of stuff but i donno how to select all material xD how do i do that?
77glorioso77 2 years ago
The line in the mirrored face can have multiple reasons, you already checked the subsurf, so maybe the verts at the rim arent all in one Plane. e.g. select all verts that are supposed to be the mirror edge, if modelling in front view press s->x->0 then SHIFT s -> Cursor to selection then Editing: center cursor. Because the mirror will be applied at the object's center.
Also if you put the clipping too high, you can end up with artifacts.
theotherscientist 2 years ago
Looks like you sculpted while the mirror modifier was on. Make mirror real then sculpt
SavageDogg38 2 years ago
sloppy but thanks!
multimediahelp1 2 years ago
u could have used undo when u messed up
blender3dmaster 2 years ago
To get rid of the lines, subdevide it and then while in edit mode press CTRL+N at the same time.
Wireheadking 2 years ago
Gour is short for Gouraud shading. Solid is flat shading, Gour is a type of smooth shading, blends all the vertex colors together to make things look more real.
ghost2ber 2 years ago
This is realy good :) jw if you delete the cube will the radiation disapeer? so like your left with a glowon the floor and no cube. that would be cool :) thanks again and ill keep watching (y) :) and im gonna start posting some things ive done with your help :) cya, C-J
xxCJxxDreamer 2 years ago
Err I cant Get it to Work :(
THEMAKER888 2 years ago
your pretty good ill Sub :D
THEMAKER888 2 years ago
you just hit k in edit mode select loop cut and scroll up and click on the error u just made and drag the points
ps2geek2000 2 years ago
yoda
devldog1010 2 years ago 2
lol
Blender3danimator 2 years ago
think not 2.48 blender version i have
devldog1010 2 years ago
get a real microphone.
artwdog 2 years ago 20
i followed you exact, and the plane isnt glowing
rvngizswt 2 years ago
The line appears because you aren't level with the plane across the face. You are modeling half the face and where the mirror image is applied it's at a slight angle. When the mirror is applied the slight angle is reversed for the new side and you see the line. Model half the face but where it meets must smooth out to a straight plane scross the meeting mirror point.
Neo
neoblood3d 2 years ago
how come when i do everything and then hit "go" the cube glows, but there is no light reflecting off the plane? please help i cannot figure out what i did wrong!
TheKdac 2 years ago
grab all the verts down the middle and scale them together. select all the verts and hit ctl+n. see if that helps
bbblgm446 2 years ago
lol to fix the lines subsurf it rofl
BLUYES422 2 years ago
the problems start to become extremely visable when I subsurf it. which was really annoying, but I lost the file in my other computer so don't worry about it :)
Blender3danimator 2 years ago
you just apply the modifier
hunterjlang1 2 years ago 2
@Blender3danimator look at StupidIdeasIncorp's comment.
ThisOnesForReal 1 year ago
@Blender3danimator k :D
BLUYES422 3 months ago
@BLUYES422
i think he did sub surf it, what you need to do is around the mouth and around the eyes do (alt+left click) and do (Shift+E) and that will fix that, for the seam in the center, make sure that (Do clipping) is on in the mirror modifyer and you may have to do some tweaking, hope it helped. visit my channel, you might get some good ideas for future builds.
ThorStudiosBlend 1 year ago
This has been flagged as spam show
@BLUYES422
i think he did sub surf it, what you need to do is around the mouth and around the eyes do (alt+left click) and do (Shift+E) and that will fix that, for the seam in the center, make sure that (Do clipping) is on in the mirror modifyer and you may have to do some tweaking, hope it helped. visit my channel, you might get some good ideas for future builds.
ThorStudiosBlend 1 year ago
@BLUYES422 Subsurfing it is what causes the line... you need to recalculate the normals...
TheNonBeliever82 3 months ago
your great at this, subscribed :D
CrazyJay3009 2 years ago
thanks :D
Blender3danimator 2 years ago
how did you fix 2:58 problem?
700 2 years ago
Comment removed
sojourn9229 2 years ago
I still don't know how to render radiosity! I keep trying to find tutorials, but there aren't any!
sojourn9229 2 years ago
Did you turn on radio in the render buttons?
sciman3 2 years ago
um, I say how to in here! So why don't you watch the whole tutorial....
Blender3danimator 2 years ago
Dude, you're watching a tutorial video right now. How can you possibly justify the comment "there aren't any"?
superscatboy 2 years ago
With the mirror modifyer, click on "Do Clipping" And put your merge limit down to zero. I think that might fix your mirror issues.
kellee101 2 years ago
its not working..
jjjproductionsssssss 2 years ago
well I can't really help you, I can't just figure out what part is going wrong for you pal, sorry bout that :) hope you can fix it somehow. Check out agent47crows's tutorial in the related videos :)
Blender3danimator 2 years ago
You did good. Thank you for the help. I need a tutorial on sample of all the fields in Blender.
donnie6680 2 years ago
Thanks for the compliment and the comment. You need a sample of all fields in blender in one tutorial you mean, or are you going to look at the tutorials I have already made. If you need me to, I can make a small vid for you, depending on when you need it. :D
Blender3danimator 2 years ago
thanks....good job...thanks
kangdanlin 3 years ago
No problem :D
Blender3danimator 3 years ago
I fought that Radiocity makes light rays bounce about the scene,reflecting light and color-not just making stuff glow. Then what does make light rays,emited from a lamp,reflect from stuff?
Croc235 3 years ago
Radiosity does make light rays bounce about the scene,reflecting light and color-not just making stuff glow, Lamps are slightly different, I'm not exactly sure what is different, watch some radiosity videos and then some lighting ones, see how they compare :)
Blender3danimator 3 years ago
Yes!I see it,thanks for the tutorial:)
Croc235 3 years ago
haha, no problem dude :D
Blender3danimator 3 years ago
how do you render the radiosity ? Whats radiosity for? make meshes emit light?
js100serch 3 years ago
I forget exactly how to render radiosity, I think I mention how to do it somewhere in the tutorial but I forget. Radiosity is basically to make meshes emit light.
Blender3danimator 3 years ago
after you "collect meshes" and click "go" go and click "replace meshes" under "collect meshes" but make sure its after you have collected the meshes and click go
bogieman987 3 years ago
thanks, I forgot because I haven't been doing blender stuff in the past few weeks lol
Blender3danimator 3 years ago
nice channel
DragonKid562 3 years ago
Please forget word "pretty". You say it at least five times in a sentence.
unregistered322 3 years ago
Yea, I should say something like relatively good instead of pretty good.
Blender3danimator 3 years ago
OK. The tutorial is pretty good.
unregistered322 3 years ago
Thanks :)
Blender3danimator 3 years ago
hey! i saw me ;)
khaos07777 3 years ago
Haha, no prob =D
Blender3danimator 3 years ago
radiosity is cool. I've used it in Maya but not Blender yet. * * * * * from gyrocam.
gyrocam 3 years ago
thanks, glad you liked it :D
Blender3danimator 3 years ago
I pressed clipping in the mirror, not the subsurf, and I applied the subsurf after the mirror
Blender3danimator 3 years ago
did u press do clipping in subsurf or it might be that u applied subsurf before mirror?
sssmmmmmm11 3 years ago