Hello! Great Work! Im using udk for a little puzzle game (not physics) and your cell shading is just perfect for my needs! Please make a video about it! Good luck, man!!
Just bought this from the store it's great, I'm currently working with udk for mobile I would really appreciate some more videos on the controls thanks, Keep up the good work
@ITomConstable Thank you! I will do a video on the controls next, I have one on the cel shading and level loading system coming out tomorrow but I'll do it after that.
i was wondering how you managed get the cell shaded outline effect within udkmobile, thank you for showing briefly how you went about creating it in kismet. i know alot of people are very secretive when it comes to showing under the hood.
@powwoody The cel shading was done with geometry, so in you 3d app clone your object, scale it a little, flip its normals and give it a black texture. Then attach both models. It's not to hard but I show it in a video.
One thing that I am trying to figure out is scoring with Kismet. Or, more specifically, scoring when dealing with time. -- Fastest lap time, etc... Any ideas?
@vawxs Thanks, I tried to keep it as simple but due to the complexity it looks a bit scary.
I would have a counter that adds 1 every second and have a condition that if "seconds" reach 60 add 1 to "minute" and reset seconds back to zero and have it as a while loop. I hope that helps!
@wawtest I used the prepare map change and commit map change nodes in kismet to change the levels. I'll talk about that in my next video because it involves a few other things.
Hello! Great Work! Im using udk for a little puzzle game (not physics) and your cell shading is just perfect for my needs! Please make a video about it! Good luck, man!!
luciocorteletti 6 months ago
@luciocorteletti Thank you! I should have a new video tomorrow that shows the "secret" behind the cel shading outline.
archerx15 6 months ago
@luciocorteletti I made a new video showing how the cel shading outline works!
archerx15 6 months ago
Just bought this from the store it's great, I'm currently working with udk for mobile I would really appreciate some more videos on the controls thanks, Keep up the good work
ITomConstable 7 months ago
@ITomConstable Thanks! I have 2 more videos planned for next week based on feed back :)
archerx15 7 months ago
@ITomConstable Thank you! I will do a video on the controls next, I have one on the cel shading and level loading system coming out tomorrow but I'll do it after that.
archerx15 6 months ago
i was wondering how you managed get the cell shaded outline effect within udkmobile, thank you for showing briefly how you went about creating it in kismet. i know alot of people are very secretive when it comes to showing under the hood.
powwoody 7 months ago
@powwoody The line shading is also part of the geometry, it's actually quite simple to do and I'll show you how it's done in the next video!
It's a pity, if everyone is secretive no one will learn and improve, so that's why I'm sharing.
archerx15 7 months ago
@powwoody The cel shading was done with geometry, so in you 3d app clone your object, scale it a little, flip its normals and give it a black texture. Then attach both models. It's not to hard but I show it in a video.
People shouldn't be so secretive...
archerx15 7 months ago
@archerx15 did you use Maya? ... This will be my first app I will buy! Soon as a buy my iphone :)
agoraeufacovideos 6 months ago
@agoraeufacovideos Thank you! No I used another popular program :)
archerx15 6 months ago
I thought my Kismet looked like a nightmare. :P
One thing that I am trying to figure out is scoring with Kismet. Or, more specifically, scoring when dealing with time. -- Fastest lap time, etc... Any ideas?
Best of luck with your release.
vawxs 7 months ago
@vawxs Thanks, I tried to keep it as simple but due to the complexity it looks a bit scary.
I would have a counter that adds 1 every second and have a condition that if "seconds" reach 60 add 1 to "minute" and reset seconds back to zero and have it as a while loop. I hope that helps!
archerx15 7 months ago
wish you a huge success on release.
one quick question: how to achieve change levels in kismet?
wawtest 7 months ago
@wawtest I used the prepare map change and commit map change nodes in kismet to change the levels. I'll talk about that in my next video because it involves a few other things.
archerx15 7 months ago