Added: 2 years ago
From: adika25630
Views: 8,791
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  • After you got outside was that music from the legend of Zelda?

  • 0:08 - 0:11 HOW DO YOU DID THAT?!?!?!?!

  • this is tas... am i right? that or your just like a super pro... i figured you where all great until you did the that one jump glitch... you just positioned it to well....

  • Only that part was a TAS.

  • cooooooooooooooooooooooooooooo­oooooooooooooooooooooooooooooo­oooooooooooooooooooooooooooooo­oooooooooooooooooooooooooooooo­oooooooooooooooooooooooooooooo­oooooooooooooooooooooooooooooo­oooooooooooooooooooooooooooooo­oooooooooooooooooooooooooooooo­oooooooooooooooooooooooooooooo­oooooooooooooooooooooooooooooo­oooooooooooooooooooooooooooooo­oooooooooooooooooooooooooooooo­oooooooooooooooooooooooooooooo­oooooooooooooooooooooooooooooo­oooooooooooooooooooooooooooooo­oooooooooooooooooooooooooooooo­oooooooooooooooooool

  • Mario does say "waha!" when he triple-jumps!

  • This is an amazing hack! It must have been extremely difficult for whoever did this, considering it's an N64 game. The new night and day themes are really cool. I wish he would have added some steep hills or walls to the screen edges though, because it just doesn't look right the way it is. The edges look like drop offs into oblivion.

  • Well.. that's because OBJ Importers

    aren't good programmed yet.

    I bet Frauber will make Steep Hills

    right if it is possible in Toad's tool 64.

  • @JMFSpike

    You can't do that with a flatworld.

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