@playmad99 It is Ms Pac-Man. I owned both Ms Pac-Man & Pac-man Jr. You can't tell she's wearing a bow? Plus the first level is pink. & the music is The Ms. Pac-Man intro Also, Pac-man Jr gameplay is far more intense.
Yup, he even has a kid with her who went on to star in his own game, Jr. Pac-Man. If that's not marriage, I don't know what is. The new game, 'Pac-Man Divorce' should make her name legit again though.
With its limited capabilities, Ms. Pac Man couldn't be just like the arcade machines But this game showed how much better Pac Man could have been for Atari 2600.
Better than the other Pac Man, but there is still flickering ghost, horrible sounds and bad graphics, i prefer to spend money on a Pac-Man arcade than play this for free.
For this being on an Atari 2600 and it having 4-bit sounds its kinda ironic that the sound of Ms Pac-Man eating the pellets is the EXACT same sound as Junior Pac-Man on the arcade.
the same 2600 as the dreaded Pac man Port? Seems Ray Kasar actually gave these programmers more time? This is what Pac Man port Should have looked like this. Don't even talk about ET!
@Terminator2552 E.T. is a good game! It is so underrated cause of lazy people that dont read the manual and therefore, dont know how to even play the game.
Round Ms. Pac-Man! A decent approximation of the arcade's sound effects! Multicolored ghosts! A maze that looks like the arcade version! And THE FRUIT! Oh sweet mother the fruit is back!
This game was better made than the original PacMan atari made. The atari game had a bizarre maze layout and PacMan looked like a pringles potato chip.
I should add that "sprite flicker" is a common problem across all 8-bit consoles and computers
.
There's sprite flicker on my Commodore 64, on the Nintendo NES, on the Sega Master System, and so on. It's inevitable. It you've only got 4-8 sprites and have to draw more enemies than that, you will get sprite multiplexing and flicker
.
One of the "fixes" on the new Atari 7800 ProSystem was to give it 128 sprites, to eliminate flicker. Too bad the console flopped
- the ghosts are dumb and run randomly rather than chase Ms. Pac-Man
- the ghosts move slow
.
In the actual arcade game, the ghosts are constantly on your tail, and the red one (Speedy) runs faster than you do, so he can chase you down. That makes the arcade a challenge, while the Atari VCS/2600 is a cakewalk
.
Jr. Pac-Man corrects both these flaws and is a 99% accurate port of the arcade.
@harleykman, in the arcade, the ghosts had their own "personality." The red ghost (Blinky) chases you, the pink ghost (Pinky) ambushes you, the blue ghost (Inky) is unpredictable, and the orange ghost (Sue) is also a little unpredictable.
This is only minutely a better translation of the arcade game than the 2600 Pac Man was..which was a generic disaster..nothing like the arcade..but then..back then a 1 bit home console was considered powerful..yep, the good ole 80s..
Unlike the previous game, Atari put an invisible barrier in the walls of the maze. So instead of randomly teleporting, the ghost bounce back and forth in the walls making them flicker in the same position their in. At least they cleared THAT problem. =P
Atari used to use a kind of programming "cheat" to get that many sprites to display on the screen (The 2600 was very limited, and based on "Pong" technology). Effectively, there was only one ghost on the screen at any given time, and they were drawn in turns. It was done rapidly, so that it looked as though there were four ghosts.
Recording that with video makes the flickering appear much, much worse.
If you only have 2 sprites to display 6 moving items, you will have to multiplex them, resulting in flickering when more than 2 of them are on the same height.
The power pellets and normal pellets are just part of the background (hence the same colour and the low horizontal resolution). As the 2600 already needs the CPU to write every single line synced to the TV, the blinking is done by just alternatingly drawing them and leaving them.
This is significantly better than the version of Pac-Man for the 2600 (anything would be). At least the action is reasonably arcade-like, and the sounds are a lot less grating.
wow! unlike in the pac man conversion, you can actually see more than one ghost at once, and ms. pac man actually turns to make corners! high tech man!
yea this game seems much more complete than pac man for it despite the little ghost flickering. but pac man was actually an incomplete protoype that was rushed to game stores. this game, not so much.
@specialT0k3n Flickering doesn't exist on 80s TV due to slow-fading phosphors
.
The reason this sucks is due to lack of Managerial oversight. Atari told a programmer to create Pac-Man, but the programmer Hated the game, so instead he created trash
.
If Atari had bothered to have Peer Reviews, they could have caught this programmer in the act of sabotage, fired him, and replaced him with somebody to create the Actual pacman game. (Which they DID do after this debacle, but it was too late.)
Looks much better than the PacMan port Atari did. Still "somewhat" crude, but much better. I believe Activision made the best games for this console, hands down.
Indeed. Activision really put a lot of effort and care on those games, squeezing every drop of performance possible out of the 2600. I still remember my favorite games for the 2600 as Activision games, not Atari's (which were, except for a few, kind of clunky.)
It's true that it was an enhanced version of a previous prototype. But it wouldn't be fair to say it was a prototype. Much work went into turning that prototype into a real game after Atari acquired the rights from Namco. What happened is that they only had 6 weeks to finish it, so the programmer chose to build on top of the prototype rather than rewritting it from scratch.
When I had my 2600, this game hardly if ever left my console. Looking back on it now. Why did Atari get it right with Ms. Pac-Man, and fail SO BADLY with the original Pac-Man.
This Pacman JR not Miss Pacman
playmad99 1 month ago
@playmad99 It is Ms Pac-Man. I owned both Ms Pac-Man & Pac-man Jr. You can't tell she's wearing a bow? Plus the first level is pink. & the music is The Ms. Pac-Man intro Also, Pac-man Jr gameplay is far more intense.
NatedogO33 2 weeks ago
I used to play this game when I was around 6. This brings me back!
sackmahboi 3 months ago
Great port, though the emulation in this video is a tad imperfect (the sound/tune at the start being a good example).
MattTheSaiyan 7 months ago
yes i remember the pac man on atrari i was like 6 or 7more like 7 evan atthate age i thought it sucked
135jeet 7 months ago
Woah! It's like a good pacman game!
GCNRulz 8 months ago
Poor 'ol Pac-Man. Always being outshined by his wife.
HypersonicHero 9 months ago
@HypersonicHero Ms, not Mrs.
karatekid778 5 months ago
@karatekid778
Sure, but he becomes married to her in those little cutscenes of the arcade version. Not that it matters, though, i can see where you're going.
HypersonicHero 5 months ago
@HypersonicHero Does he?
I haven't played the Arcade Version.
karatekid778 5 months ago
@karatekid778
Yup, he even has a kid with her who went on to star in his own game, Jr. Pac-Man. If that's not marriage, I don't know what is. The new game, 'Pac-Man Divorce' should make her name legit again though.
HypersonicHero 5 months ago
thus proving my theory that pacman on atari2600 would have been better if they spent more time on it.
supermark64 9 months ago
Does anyone remember the original 2600 baseball or football? These were bigger jokes than either Pac Man game.
TheJediKenneth 10 months ago
With its limited capabilities, Ms. Pac Man couldn't be just like the arcade machines But this game showed how much better Pac Man could have been for Atari 2600.
TheJediKenneth 10 months ago
Whoa, what's up with the intro music at 0:15ish? Only the last half sounds right.
ThrilloVanHouten 10 months ago
@ThrilloVanHouten music on atari wasnt easy to make
supermark64 9 months ago
I can so imagine people in the late 70s and early 80s playing this while stoned or drunk. LOL
Metalitron12 11 months ago 6
you are good at that game, its awesome to play =)
mm4570 1 year ago
Better than the other Pac Man, but there is still flickering ghost, horrible sounds and bad graphics, i prefer to spend money on a Pac-Man arcade than play this for free.
RockBand971 1 year ago
@RockBand971 - Dude. It's Atari. Besides, there were lotsa other ports of the game.
super58173 1 year ago
@super58173 Have you seen the commercial? The game looks like the arcade one, but the real product looks lie ****
RockBand971 1 year ago
@RockBand971 - Yeah, I saw it, but since when could a 2600 make noises like that?
super58173 1 year ago
@RockBand971: That's like expecting a cheeseburger from McDonald's to look the cheeseburger in their advertisements.
bl4ckw1ngz64 1 year ago
@bl4ckw1ngz64 That's the best example i ever heard
RockBand971 1 year ago
@bl4ckw1ngz64 That's the best example i ever heard
RockBand971 1 year ago
This should have been PACMAN!
DarkPictures1 1 year ago 2
At least it was better than the original Pac-Man for the 2600.
NinjaGhostScorpion 1 year ago
This is how the Atari 2600's Pac-Man should have been.
ps3fanforever 1 year ago 7
lol...the memories....
Pookie2419 1 year ago
The engine in this game defines one ghost/pacman per scanline. if there's more than that it flickers. In the original one it's one ghost per frame.
Dark0Lord7 1 year ago
Hmm, I actually like the old one better.
BLMNDEF 1 year ago
For this being on an Atari 2600 and it having 4-bit sounds its kinda ironic that the sound of Ms Pac-Man eating the pellets is the EXACT same sound as Junior Pac-Man on the arcade.
teakz89 1 year ago
@teakz89 It is not the same at all! Jr. Pac-Man makes more of a "wop" sound.
flexyldy 1 year ago
ms pac man is a drugged bitch, she eats cocaine lines instead of dots
KillerNanny 1 year ago
The sound effects were so much more better than the the 2600 version of Pac-man.
Lightness1882 1 year ago
i liked both versions.
IIIIdepechemodeIIII 1 year ago
the same 2600 as the dreaded Pac man Port? Seems Ray Kasar actually gave these programmers more time? This is what Pac Man port Should have looked like this. Don't even talk about ET!
Terminator2552 1 year ago 2
@Terminator2552 E.T. is a good game! It is so underrated cause of lazy people that dont read the manual and therefore, dont know how to even play the game.
randomdude581 1 year ago
que chingon es recordar la infancia tan solo con los sonidos de este vido juego,,
dentisortho 1 year ago
Round Ms. Pac-Man! A decent approximation of the arcade's sound effects! Multicolored ghosts! A maze that looks like the arcade version! And THE FRUIT! Oh sweet mother the fruit is back!
SergeantLuke 1 year ago
this is awful. thanks god for good gaming now
WiiKid100 1 year ago
@WiiKid100 old games kick new games ass
gav1230 1 year ago 2
This has been flagged as spam show
@WiiKid100 "this is awful. thanks god for good gaming now"
All the games now are basically the same thing - shoot something.
fuzzywzhe 1 year ago
This game was better made than the original PacMan atari made. The atari game had a bizarre maze layout and PacMan looked like a pringles potato chip.
jephsteph 1 year ago
well its cinda teleporting
DIENOOBful 1 year ago
This one is WAY better than the Pac-Man for the Atari...
Wow..... seriously just wow.
XxGothSpikeXx 1 year ago
I should add that "sprite flicker" is a common problem across all 8-bit consoles and computers
.
There's sprite flicker on my Commodore 64, on the Nintendo NES, on the Sega Master System, and so on. It's inevitable. It you've only got 4-8 sprites and have to draw more enemies than that, you will get sprite multiplexing and flicker
.
One of the "fixes" on the new Atari 7800 ProSystem was to give it 128 sprites, to eliminate flicker. Too bad the console flopped
.
harleykman 1 year ago
There are two flaws with this game:
- the ghosts are dumb and run randomly rather than chase Ms. Pac-Man
- the ghosts move slow
.
In the actual arcade game, the ghosts are constantly on your tail, and the red one (Speedy) runs faster than you do, so he can chase you down. That makes the arcade a challenge, while the Atari VCS/2600 is a cakewalk
.
Jr. Pac-Man corrects both these flaws and is a 99% accurate port of the arcade.
harleykman 1 year ago
@harleykman, in the arcade, the ghosts had their own "personality." The red ghost (Blinky) chases you, the pink ghost (Pinky) ambushes you, the blue ghost (Inky) is unpredictable, and the orange ghost (Sue) is also a little unpredictable.
Ollie7475 1 year ago
This is soooooo primitive now. And I remember being 8 y.o. and being jealous that my neighbor had this and I didn't.
manboobbear 1 year ago
This is really not THAT bad for the 2600. At least Ms Pacman is fast and changes directions (unlike her disaster of a boyfriend)
dowhatthouwilt911 1 year ago
a little less buggy than original pacman for the atari
laynerocks1 1 year ago
SCARY!
Starogorodetskoie 2 years ago
This is only minutely a better translation of the arcade game than the 2600 Pac Man was..which was a generic disaster..nothing like the arcade..but then..back then a 1 bit home console was considered powerful..yep, the good ole 80s..
DjJohnnyM68 2 years ago
@DjJohnnyM68 Actually the 2600 was 8 bit
AltimaNEO 1 year ago
@DjJohnnyM68 the 2600 is 8bit :P
dustYCartridge 1 year ago
This looks better than the original.
YodatheJedi12 2 years ago
This is excellent for Atari 2600, except when you make rapid input, you stick in a wall...
BrownyTCat 2 years ago
Unlike the previous game, Atari put an invisible barrier in the walls of the maze. So instead of randomly teleporting, the ghost bounce back and forth in the walls making them flicker in the same position their in. At least they cleared THAT problem. =P
5secondsofComedy 2 years ago
Ms. PacMan can play with my Joystick anytime!
jephsteph 2 years ago
@jephsteph
=0
manbearpig74012 1 year ago
pacman was worse.. i wonder whats up whit the flicckering ghosts in these games
dylstew 2 years ago
@dylstew
Atari used to use a kind of programming "cheat" to get that many sprites to display on the screen (The 2600 was very limited, and based on "Pong" technology). Effectively, there was only one ghost on the screen at any given time, and they were drawn in turns. It was done rapidly, so that it looked as though there were four ghosts.
Recording that with video makes the flickering appear much, much worse.
FreakOfNurture 2 years ago
If you only have 2 sprites to display 6 moving items, you will have to multiplex them, resulting in flickering when more than 2 of them are on the same height.
thorstenguenther 2 years ago
@thorstenguenther
and the power pellets?
dylstew 2 years ago
The power pellets and normal pellets are just part of the background (hence the same colour and the low horizontal resolution). As the 2600 already needs the CPU to write every single line synced to the TV, the blinking is done by just alternatingly drawing them and leaving them.
thorstenguenther 2 years ago
This is significantly better than the version of Pac-Man for the 2600 (anything would be). At least the action is reasonably arcade-like, and the sounds are a lot less grating.
funkmike 2 years ago
Wow. Looks like the programmers put about 15 minutes more into designing this over the original 2600 disaster.
NomadRepublic 2 years ago
bettr than the pac man one
Xeivous 2 years ago 2
Think Ms pac man farts?
ThePattycake1313 2 years ago
Well...at least I can see where the ghost are going. no complaints, better than her husband's shitty game for the same system.
Thomas4good 2 years ago
i thought pacman ate seeds in this he's eating lines
rocksoliddude1 2 years ago
wow! unlike in the pac man conversion, you can actually see more than one ghost at once, and ms. pac man actually turns to make corners! high tech man!
geneward101 2 years ago
All I can say is that it's a HUGE improvement over that Piece of SHIT Pac-Man port.
The8BitWarrior 2 years ago 62
@The8BitWarrior awww !! Why you wanna go & talk bad about shit like that ? :( lol
wingnut4427 1 year ago
@The8BitWarrior
But that's not saying much...
IDIOTwithTOOmuchTIME 1 year ago
@The8BitWarrior Guys u do realize thats because Pacman was a prototype when this guy made it and atari Decides to release the prototype! lol
haxor758 1 year ago
@The8BitWarrior Junior Pac-Man was better.
TalkinXbox 1 year ago
@The8BitWarrior I SO DAMN AGREE!
SebiStudios2 7 months ago
Much better than the horrible pacman port.
newblenderbeer 2 years ago
Il est plus jouable que Pac-Man sur Atari 2600 en tout cas
xMazingerZ 2 years ago
This was well worth $39.99 at Toys R Us at the time that Dad bought me for x-mas. I was 13 years old at the time. :)
strumpeteer 2 years ago
yea this game seems much more complete than pac man for it despite the little ghost flickering. but pac man was actually an incomplete protoype that was rushed to game stores. this game, not so much.
specialT0k3n 2 years ago 28
This has been flagged as spam show
@specialT0k3n Flickering doesn't exist on 80s TV due to slow-fading phosphors
.
The reason this sucks is due to lack of Managerial oversight. Atari told a programmer to create Pac-Man, but the programmer Hated the game, so instead he created trash
.
If Atari had bothered to have Peer Reviews, they could have caught this programmer in the act of sabotage, fired him, and replaced him with somebody to create the Actual pacman game. (Which they DID do after this debacle, but it was too late.)
.
harleykman 1 year ago
That game proved that a faithful Pacman could have been done too but Atari was too lazy to do a good job and rushed it out.
IAmNotAFunguy 2 years ago
Man what an improvement over the first Pac-man. This amazes me that they actually put some EFFORT into the game. Who'd of thunk it hurr hurr hurr
Quinn5151 2 years ago 2
27 years ago xD!!!
old skool shit
OMG TEH SOUND EFFECT
frontliner2 2 years ago
This has been flagged as spam show
2. Make a wish.
3. Close your hand (fist)
4. Hold your hand at heart for 5 seconds
5. Send this to 3 more videos
6. Tommorrow will be the best day ever it actually workded
Money- you will find a wad of 200$ in cash
Love- Your crush or lover will kiss you or ask you out
Ingohuy10 2 years ago
Looks much better than the PacMan port Atari did. Still "somewhat" crude, but much better. I believe Activision made the best games for this console, hands down.
ftorresgamez 2 years ago
Hell yeah. Pitfall 2 was probably the most impressive feat for he atari 2600. Love that game.
frigginjoe 2 years ago
i was just thinking that. activision did make the best 2600 games with the excellent pitfall 2, river raid and decathlon.
davidbowe 2 years ago
i know that's why they're still making plenty of good games unlike atari
themanwithnonose 2 years ago
Indeed. Activision really put a lot of effort and care on those games, squeezing every drop of performance possible out of the 2600. I still remember my favorite games for the 2600 as Activision games, not Atari's (which were, except for a few, kind of clunky.)
ftorresgamez 2 years ago
Did you know that the original Pacman that Atari released in the 2600 was a prototype.
garciaj282 3 years ago
It's true that it was an enhanced version of a previous prototype. But it wouldn't be fair to say it was a prototype. Much work went into turning that prototype into a real game after Atari acquired the rights from Namco. What happened is that they only had 6 weeks to finish it, so the programmer chose to build on top of the prototype rather than rewritting it from scratch.
h0lyRS 2 years ago
looks like it's on an emulator, the sound is not quite right
londonrastan 3 years ago
The start music sounds like my christmas decoration.
Anyways, nice remake.
Nice.
sega31098 3 years ago
When I had my 2600, this game hardly if ever left my console. Looking back on it now. Why did Atari get it right with Ms. Pac-Man, and fail SO BADLY with the original Pac-Man.
dickclarkfan1 3 years ago
Pac-Man was overly rushed.
miker124 3 years ago
yeah for the christmas season, just like ET :\
Nintendoom911 3 years ago
Probably the best arcade port for the 2600. Great stuff.
bluenote71 4 years ago
jr pac-man was the best port for the atari 2600 but this one is close to being the best.
chuye2 3 years ago