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  • ><I can't see shi-oh, there's the hitbox

  • Those bullets... so hard to see... D:

    That, and the way you move around in a sphere with the enemy at the center is a bit weird. I think it should be more like if you had 3D arrow keys; two move right and left, two move up and down, two move forward and back. That may just be me, though. And I'm sure they had their reasons for programming it this way instead.

  • @Squawkers23 You can move up, down, left, right, forward and backwards. I just never move forward and backwards because I find it harder to see things. Just as long as you stay in that nicely outlined white cube that you can't really see in the heat of battle. =D

    You can also choose to lock onto the nearest enemy or not to. For bosses, I just lock on since it makes them easier to hit considering how hard is it to hit them in the first place.

  • @NightbugStudiosRedux

    Way to make me feel stupid, bro :P

    In all seriousness, that's good to hear. I suppose I should try this out some time, in that case. Even if the bullets are freaking hard to see some times.

  • Ah 3d, my arch nemesis.

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