Added: 8 months ago
From: ArnaultHam159
Views: 418
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  • you made a vey nice reflection of the particles onto the car... and even a spehere with reflections of the surroundings... but why do they do not cast any lgiht on the street and etc..?

    but not bad ;)

  • @leuwenharty Thanks man :) well i thought that changing the transfer mode of the background to 'Add' would create that surrounding glow, but didnt work to full effect... Plus it would mean more rendering time haa.

  • @ArnaultHam159 you know what you got try next time? duplicate the layer of the ball or particles put them beneath the original layer then add a fast blur to each of the 2 duplicate layers.

    set the first fast blur on the first duplicate layer to about 300 and then the second to about 150..

    so you create a kind of light glow around the particles, and put the transfer mode of both duplicate layers to add. it also works very well with muzzle flashes :)

  • @leuwenharty Arr yeah i see how that would work. I will try that, especially on the muzzle flares cos they always look abit shit normally ha. Thanks.

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