so the terran acnnot fire behind them while running away, kind of dumb. they should be able to move away from the zerglings and put fire on them at the same time like they could in real life.
@MULESLAX so when u say so then the zerglings should be able to attack with their claws while moving around a thor so a thor would be useless against a single ling
and then all units should be able to attack while moving?
marauders also have weapons and could shoot in RL while moving
a colossus could also do.
and a dark templar should be able to cloak and chase down an enemy while moving..
wow ur theory is really good why dont you contact blizzard so they create a starcraft 3 with ur dumb wishes
@drkpl8 exactly my point, this game is far too simplistic and behind the times, you can't order you units to go prone, walk, direct suppressive fire. Adjust any sort of details. You just send your units in to be slaughtered and produce more. The most simplistic RTS structure, there's no innovation.
hehehehe...at one point he was commenting like "atherehecomesohandhewilldefendthiswillhedefendohmygodthisissoexittingbaablablalblaballaaaaaaaaaaaaaaaaaaaahhhhhhhhhh...ok nice move"
I like it when Reporters are getting driven like that ^^
Unbalanced of what? at 08.02 zerg could won attaccking terran base (he had only 4 reapers vs 18 zerglings) , but to make the game (or the demostration in this case) more enjoinable he attacks the stone and so he gives another chance to the terran player.
I think its best to stick with EA's C&C Line,thier physics engine seems more realistic and practical for some reason,SC 2 seems like the units will still encounter automated-navigational and congestion problems when armies get to a certain size where units are unable to get to thier designated waypoints because of excessive clutter.such chaos creates the need for unecessary micromanagment(extra work).the graphics are obivously more advanced but SC2 still has the same physics engine of SC1
Lol C&C has been a ruined game ever since EA took over it's franchise. Let's look at the facts to compare why that was such a stupid comment.
Blizzard > EA - Blizzard is 3 times the company EA will ever be when it comes to quality.
SC2 is 10 years in the making.. There's a new C&C every year. RA3 was terrible.. So was the new tiberium wars. Online had many glitches, laggy, and quite unbalanced.
Any Blizzard game will always be better then anything EA will be able to create.
Yes, lol, agreed. Because, Blizzard, unlike EA, puts a lot of time into their games. They don't send out crap games, Blizzard makes sure they are the best they can be.
Lol in terms of popularity, balance, pro scene's and on going support to this day for every single one of their games.. Blizzard will ALWAYS be the best PC gaming company with no one to rival them ever. They have the two most popular RTS's ever made under their belt and the most played MMO in the world as well. Not to mention the millions of D1, and D2 fans. EA is shit and will always be shit. They do it for the money.. Blizzard does it cause they love gaming and money.
i dont agree. i have been playing C&C since the beginning and it is just unrealistic when it comes to army size. and u talk about congestion with C&C there are so many units that it lags so badly. plus there is more strategy in SC b/c of the unit type quialities. this is a much more well rounded game
better than shoveling crap, but yes it would be a point where you'd have to question the choice that lead you to your job, and why your mother is a drinker.
Yes, easy. So fitting for the times and thought patterns of the current generation. Let's go do a job where we get to be lazy and get paid for it. Awesome. No, I'm really not jealous. This does, in fact, make me sad - but not because I wish I was in their place.
From what I've seen in both korean and regular games of starcraft micro management is more important in the early stages of a match, when neither sides economy is fully functioning and every unit counts, but as the match progresses it becomes important to be good at macro-managing your base and troops to gain the advantage
Uh... No. Not in the least bit. Micro is managing each individual unit or building [in this game, using powers], macro is when you manage all buildings to make platoons and you set them to hot keys [so selecting a group of units and making them all use their powers, would be macro. It has nothing to do with buildings vs. units and has nothing to do with how well you do it. You can horribly macro or micro, it's still macro or micro.
"Micro is managing each individual unit or building, macro is managing all buildings"
That sentence makes zero sense, because when your macroing your selecting buildings individually just very fast...... please explain how to micro a building. In your eyes the only form of macro is managing your army.... and apparently controlling a hot keyed group of say, hydras, is macro to you?
I shouldn't have put "well" in there though, your right about that.
Controlling a group of hydralisks mid battle would be considered micro, just go watch a commentated game. If groups of hydralisks have good positioning and are controlled well the commentator will say "great micro"
Micro means small, Macro means large, now stop arguing. When it comes to graphics, Micro details are things like pores and wrinkles while Macro details are things like muscles and other major, large details.
It makes perfect sense! I just did it on Supreme Commander! I double click one air factory, thereby selecting them all and I tell all aircraft factories to produce whatever units I chose. For example, 4 selected aircraft factories are told to make 8 Units each totaling 32 units all together. I use a total of 10 mouse clicks instead of 36 [select factories 4 times, click units 32 times[. That's macro. It makes perfect sense to me, so maybe you might want to reevaluate your shit.
Another example is when you loop production. I do that a lot in Warzone 2100 and Earth 2150. I'm not showing off. I'm simply stating that Star craft isn't the only RTS in the universe and it just so happens that Micro and Macro apply to more games than just one! Besides, I can probably multi-select factories in star craft to tell them to mass units. Your definitions were wrong and it'd be in your best interest to accept the mere fact that you do not know what you are talking about.
And that game was made 12 years ago. I'm hoping they'll include it into the newer installment coming up. In any case, sorry to get on your case like that. I just don't like people spreading false information about anything and not admitting when they are wrong. I don't think you are the kind of person that I thought you were and I'm sorry for treating you as though you were.
they HAVE to bring back some of the essential aesthetic features of SC1, such as the wireframe diagrams and the pixelated text. They can still find ways to do that in high res.
any south korean would disagree. and you would agree with their disagreement only once you have seen one play. a normal korean school kid sc amateur is a like an instant pro outside korea
You sir, are an idiot. Firebats have not been "replaced" by either of those units. The new Firebat is called a Hellion, which is a ground unit with a splash damage flame thrower.
true. however the helion is a completely diffrent unit (with the exception that it's armament is a flamethrower) helion is vehicle,it's faster,it has splash damage and.........something else i forgot T_T
technically the firebat was replaced by the reaver as far as im aware, really though you could make an argument either way, reaver and hellion could both be good for light melee units. i think the reaver is a closer equivalent because they are infantry, they just didnt want to lose the CQ firebat att.
but mens, i think that we should make claims to blizzard to restore the firebat, it was the only frontal infantry, that competed with the zerglings and the zealots, with a nurse at the side of the firebat, he could beat 2 zealots, with no problem
For anyone who might know: in the original Starcraft, the grid system was based on diagonal squares, not perpendicular ones. So in Starcraft II, will they still have the diagnonal-based grid system, or will it be like Warcraft III and be perpendicular squares?
i dont know of any hard data, but from what i can piece together i think they are using a hex based placement system, but your guess is as good as mine on this
Eh, I don`t know about the marauder being too powerful. To me, it seems to make up for the reaper not being too great. I personally miss the firebat which tore through zlots and lings =\
yo, the Firebat is, more or less, making a reappearance in the Hellion, which is, pretty much, a cross between a Vulture and a Firebat (a light, fast buggy with a flamethrower).
Ya, I know what you mean. The Hellion might give off somewhat of an impression that it is like a pansy version of a Vulture, but, personally, I think its a great idea to cross the two units together...Its basically a fast, lightly armored flamethrower. Battle Report 1 features the Hellion fairly predominantly.
I am so dying to play this game. I would play it in it's current state and just let the upcoming patches fix any balance problems (like the original SC, which was far from balanced for the first 2-3 years). I think Blizzard are over-worried about playtesting before release.
i bet it could be taken down easily by a small group of zerglings. they'll fix it up when the game comes out. i think there'll just be one more battle report between the zerg and the protoss, and then the beta, or maybe even the game :D
Im loving the nighthawk special ability when blizzard wanted to make some changes to the ghost aswell but i never seen a terran ghost in action because i heared he does a lot of damage and the special hunter seeker mine is very spine-crawling-ly mad since you can see its chasing after the zerg lol :D
I'm so glad the zerg look how they do now, they look ugly in this.
0YtsanBlowout0 6 months ago
They sound like they are covering a football game instead of a video game, LOL!
"What a great move by that zerg player, that SCV could have totally blocked that drone from making that hatcher."
joshuacmarr 8 months ago
Why David Kim has a Dominion Decal? That's op man and, btw nice video, they have changed so many features since now.
MrBunny115 1 year ago
loooool.
xxkrismagus777xx 1 year ago
Oh, my favorite battler report. It actually exposes that Terrans are somewhat overpowered to Zerg. I play random though.
RRadRussian 1 year ago
omg david kim is awesome o.o
spartanpancho117 1 year ago
i dont have starcraft 2 I AM SO JEALOUS
MrLegoNinja1 1 year ago
4:00 dude with these 4 zergligns and 1 queen u would easily fuck that bunker up seriously i never saw ppl caring so much for 4 lings
drkpl8 1 year ago
so the terran acnnot fire behind them while running away, kind of dumb. they should be able to move away from the zerglings and put fire on them at the same time like they could in real life.
MULESLAX 1 year ago
@MULESLAX so when u say so then the zerglings should be able to attack with their claws while moving around a thor so a thor would be useless against a single ling
and then all units should be able to attack while moving?
marauders also have weapons and could shoot in RL while moving
a colossus could also do.
and a dark templar should be able to cloak and chase down an enemy while moving..
wow ur theory is really good why dont you contact blizzard so they create a starcraft 3 with ur dumb wishes
drkpl8 1 year ago
@drkpl8 exactly my point, this game is far too simplistic and behind the times, you can't order you units to go prone, walk, direct suppressive fire. Adjust any sort of details. You just send your units in to be slaughtered and produce more. The most simplistic RTS structure, there's no innovation.
MULESLAX 1 year ago
@MULESLAX which comment are u replying now to?
the one with the 4 zerglings or the one with your "realistic" units?
drkpl8 1 year ago
@drkpl8 "My realistic units." It pains me, it pains me.
MULESLAX 1 year ago
You must construct additional pylons to remove ads.
giggsth 1 year ago 2
Lol, the spine crawler looks like a curly hair.
MarkuzLee 1 year ago
"Its looking very bad for the Terra player right now"
Oh Mr Commentator, you seem to have forgotten who the Terran player is
theabyscries 1 year ago
hehehehe...at one point he was commenting like "atherehecomesohandhewilldefendthiswillhedefendohmygodthisissoexittingbaablablalblaballaaaaaaaaaaaaaaaaaaaahhhhhhhhhh...ok nice move"
I like it when Reporters are getting driven like that ^^
FlipsGTS 1 year ago
wauw this looks so ugly compared to the recent version. still a good game :P
lucasvandam 1 year ago
OMFG I cant wait
peterchamp 1 year ago
at the end of july... 2010 it will be released.. i s
mkim1132 1 year ago
CMON SC2 IS ALMOST RELEASE ONLY 3 MORE DAYS!
snakyfloresty 1 year ago
@snakyfloresty WHAT?
Pondsisini 1 year ago
@snakyfloresty
lol...suuuuuure
Xport9 1 year ago
これわなんですか。
Equinoxofmight 1 year ago 2
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westerngamerz 1 year ago
i hope it will get released soon its so amazing =D
iNvATcs 2 years ago 4
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reapers? i think they meant assault marines. terrible blizz ripping off gw once again.
finalboss7 2 years ago
So release it already!!!
WeirdMinnesotaGuy 2 years ago 13
mm looks amazing, i hope that come a expansion like the oldtimes when comes the broodwar :D. SC4VER
theteobaldo 2 years ago
reapers are midgets....? I've got nothing againts that, but.... still?
DeathByFoodTray 2 years ago
LOL, its like an NFL show but with sc units :o
baalthecsar82 2 years ago
yeah i know, but if im right there's a guy who said something about WoW... or it was imagination... now i dont know ! =X
Aeregeth 2 years ago
This has been flagged as spam show
WoW sucks...
ppl that plays it got no life
what u do after lvl 80 and get full gear ?
kill ppl ?
the whole life ?
Aeregeth 2 years ago
um, this is a Starcraft video
edohofu 2 years ago 7
no more hydra cheapfor hydra spam? or theres no hydra yer?
Chvab0 2 years ago
Unbalanced of what? at 08.02 zerg could won attaccking terran base (he had only 4 reapers vs 18 zerglings) , but to make the game (or the demostration in this case) more enjoinable he attacks the stone and so he gives another chance to the terran player.
Shazzrah88 2 years ago 3
This comment has received too many negative votes show
It seems as though terren is unbalanced. Anyways, yeah sc2 takes forever to come out. and YES THERE ARE HYDRALISKS .
MrFrench7777777 2 years ago
You start off with 6 workers instead of 4 now
sporeandbryan 2 years ago 20
however they harvest less than in sc 1
MrSSdeathSS 2 years ago
But they auto split and they move faster now
AQworldsVideos 2 years ago
This reminds me of Red Alert 3. Wow, this game is a must buy for any RTS fan!
joeypaint 2 years ago
i love starcraffttt
vanuber 2 years ago
06:48 to 7:00 is the funniest. the guy is just machine gunning his words. it soounds so funny.
landfill2 2 years ago 5
LMAO
Trocker07 2 years ago
wtf? no more hydralisk?
landfill2 2 years ago
I think its best to stick with EA's C&C Line,thier physics engine seems more realistic and practical for some reason,SC 2 seems like the units will still encounter automated-navigational and congestion problems when armies get to a certain size where units are unable to get to thier designated waypoints because of excessive clutter.such chaos creates the need for unecessary micromanagment(extra work).the graphics are obivously more advanced but SC2 still has the same physics engine of SC1
Akaalis 2 years ago
Lol C&C has been a ruined game ever since EA took over it's franchise. Let's look at the facts to compare why that was such a stupid comment.
Blizzard > EA - Blizzard is 3 times the company EA will ever be when it comes to quality.
SC2 is 10 years in the making.. There's a new C&C every year. RA3 was terrible.. So was the new tiberium wars. Online had many glitches, laggy, and quite unbalanced.
Any Blizzard game will always be better then anything EA will be able to create.
cody1895 2 years ago 4
Agreed, I loved the old C&C so much and yet EA fucking ruined it like they ruined the football franchise by buying out the license to it.
Crazyfrankie666 2 years ago
Yes, lol, agreed. Because, Blizzard, unlike EA, puts a lot of time into their games. They don't send out crap games, Blizzard makes sure they are the best they can be.
:)
ohnocabbage 2 years ago 2
sry dude but generals will always beat every game blizzard puts out.its just too much fun.i love starcraft but starcraft 2 delayed way too long
rightwingnutjob2 2 years ago
Lol in terms of popularity, balance, pro scene's and on going support to this day for every single one of their games.. Blizzard will ALWAYS be the best PC gaming company with no one to rival them ever. They have the two most popular RTS's ever made under their belt and the most played MMO in the world as well. Not to mention the millions of D1, and D2 fans. EA is shit and will always be shit. They do it for the money.. Blizzard does it cause they love gaming and money.
cody1895 2 years ago
True... So... Blizzard is like the Gibson of the video game company... Well, without the price but guality over number.
joeypaint 2 years ago
i dont agree. i have been playing C&C since the beginning and it is just unrealistic when it comes to army size. and u talk about congestion with C&C there are so many units that it lags so badly. plus there is more strategy in SC b/c of the unit type quialities. this is a much more well rounded game
AXPshaggy 2 years ago
is this coming out soon???? someone tell me plz!!!
KobaHo 2 years ago
no, if it does come out in 2009 it'll be around xmas. otherwise look towards feb/march of 2010
kikedINhed 2 years ago
near the end of the year
yobob62 2 years ago
They should stop talking so much...
steebelmoan 2 years ago
uh, i just dont lyk the commentator
heedongchae 2 years ago
That's because most of the marines and firebats were at one point criminals, and that's just how criminals are portrayed.
scvs are civilians working to help the terran cause, while maintaining their citizen status.
fireemblemaddict128 2 years ago
i love how the terrain underlings such as scvs, marines, and firebats are gungho rednecks ahahahahhaha
juggalojosh420 2 years ago 2
These guys talk fucking fast
MitchellDaBoss 2 years ago
This has been flagged as spam show
Video game commentator = Career Fail.
wiglaugh 2 years ago
You wouldn't want to make a living off of commentating a video game?
Even so, this is just a blizzard side project, the two commentators do other things for blizzard.
Shindrah09 2 years ago
No, you know, I really wouldn't. I would feel like a worthless piece of garbage every time I went into work.
wiglaugh 2 years ago
better than shoveling crap, but yes it would be a point where you'd have to question the choice that lead you to your job, and why your mother is a drinker.
Samakain 2 years ago
Why not? Get paid, talk about what you know. Easy job. Someone jealous.
HumanTarget420 2 years ago 2
Yes, easy. So fitting for the times and thought patterns of the current generation. Let's go do a job where we get to be lazy and get paid for it. Awesome. No, I'm really not jealous. This does, in fact, make me sad - but not because I wish I was in their place.
wiglaugh 2 years ago
Jealous
HumanTarget420 2 years ago
Why would you be watching a SC2 video if u didnt like video games. Because NO true gamer would consider working for blizzard as a bad thing.
Skope111 2 years ago
From what I've seen in both korean and regular games of starcraft micro management is more important in the early stages of a match, when neither sides economy is fully functioning and every unit counts, but as the match progresses it becomes important to be good at macro-managing your base and troops to gain the advantage
Dev1nWaDe 2 years ago
*micro-managing your base* is also called macro.
In short.
Micro - controlling your army well
Macro - controlling your base well.
Shindrah09 2 years ago
Uh... No. Not in the least bit. Micro is managing each individual unit or building [in this game, using powers], macro is when you manage all buildings to make platoons and you set them to hot keys [so selecting a group of units and making them all use their powers, would be macro. It has nothing to do with buildings vs. units and has nothing to do with how well you do it. You can horribly macro or micro, it's still macro or micro.
ExcessivePolyphony 2 years ago
In other words, macro means the managing the big picture and micro means individual unit management.
ExcessivePolyphony 2 years ago
: D i do that!
ShAd0w456 2 years ago
"Micro is managing each individual unit or building, macro is managing all buildings"
That sentence makes zero sense, because when your macroing your selecting buildings individually just very fast...... please explain how to micro a building. In your eyes the only form of macro is managing your army.... and apparently controlling a hot keyed group of say, hydras, is macro to you?
I shouldn't have put "well" in there though, your right about that.
Shindrah09 2 years ago
Controlling a group of hydralisks mid battle would be considered micro, just go watch a commentated game. If groups of hydralisks have good positioning and are controlled well the commentator will say "great micro"
Shindrah09 2 years ago
Micro means small, Macro means large, now stop arguing. When it comes to graphics, Micro details are things like pores and wrinkles while Macro details are things like muscles and other major, large details.
iSOBigD 2 years ago
It makes perfect sense! I just did it on Supreme Commander! I double click one air factory, thereby selecting them all and I tell all aircraft factories to produce whatever units I chose. For example, 4 selected aircraft factories are told to make 8 Units each totaling 32 units all together. I use a total of 10 mouse clicks instead of 36 [select factories 4 times, click units 32 times[. That's macro. It makes perfect sense to me, so maybe you might want to reevaluate your shit.
ExcessivePolyphony 2 years ago
Another example is when you loop production. I do that a lot in Warzone 2100 and Earth 2150. I'm not showing off. I'm simply stating that Star craft isn't the only RTS in the universe and it just so happens that Micro and Macro apply to more games than just one! Besides, I can probably multi-select factories in star craft to tell them to mass units. Your definitions were wrong and it'd be in your best interest to accept the mere fact that you do not know what you are talking about.
ExcessivePolyphony 2 years ago
There is no Multiple Building Selection in Starcraft 1.
Shindrah09 2 years ago
And that game was made 12 years ago. I'm hoping they'll include it into the newer installment coming up. In any case, sorry to get on your case like that. I just don't like people spreading false information about anything and not admitting when they are wrong. I don't think you are the kind of person that I thought you were and I'm sorry for treating you as though you were.
ExcessivePolyphony 2 years ago
Starcraft 2 will have MBS (Multiple Building Selectoin) and auto-mining (rally pointing to minerals) macro will be much easier.
Shindrah09 2 years ago
That's good to hear. Yeah, I figure, they'll incorporate things into Star Craft 2 and Diablo 3 that they didn't think of back in the day.
ExcessivePolyphony 2 years ago
get a life dude
SpokenwerD405 2 years ago
Spoken like a true winner...
ExcessivePolyphony 2 years ago
ROFL!!! THEYRE TALKING SO FAST! talk about bein excited
MrIdiotPro 2 years ago
no offence to the starcraft makers but i think the overlords look like machines now and the creep looks like lava
311it3pwnage 2 years ago
I'm gonna buy a whole new computer, if my current one dosen't support this !!!!!!!!!!!!!!!! I'm serios
cartoonfitta 2 years ago 2
they HAVE to bring back some of the essential aesthetic features of SC1, such as the wireframe diagrams and the pixelated text. They can still find ways to do that in high res.
amm2911 2 years ago
micro is very important in warcraft but macro dominates starcraft
Thunder5299 2 years ago
Did you mean mircro both times? Macro isn't THAT great in starcraft.
SoManySkinks 2 years ago
Sadly, no... macro usually > micro in the game.
Especially on money maps, especially on Fastest, which is all anybody plays. Sadly.
cloakster 2 years ago
Duhbduh no.
Considering how much the scv could have delayed that hachtery and changed the course of the game, I call bs.
purplefuzzythings 2 years ago
Macro is more important than mirco in Starcraft, hands down.
RustDemon79 2 years ago
All of south Korea disagrees
CeloxUmbra 2 years ago
I like that response.
Micro is for Red alert 3.
manuelito1233 2 years ago
any south korean would disagree. and you would agree with their disagreement only once you have seen one play. a normal korean school kid sc amateur is a like an instant pro outside korea
ff11r 2 years ago
I hope it runs well on my computer
GoatseObama 2 years ago
You may need a decent computer to play this but if you adjust the settings then it should run smoothly.
imlagginglikecrazy 2 years ago
Yeah i know i usally just go on low in most my games to get good fps
GoatseObama 2 years ago
Man . . . They need tasteless to Host for them. These dudes suck.
Inev03 2 years ago
This has been flagged as spam show
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tnarick1 2 years ago
Comone Blizz make me happy ! Tell as whene finish this great game!
Przeciskiwacz 2 years ago 4
actually the sign up for starcraft beta just started.
go to Blizzard site and read.
ShadowFOX4u 2 years ago
why he dont build siege tanks?, the tanks are the most powerful terran unit
DEUSTCHMAN 2 years ago
Because it is show game, not real war
Przeciskiwacz 2 years ago
because the siege tanks in SC 2 has moved up the tier tree and its a bit farther than before.
it takes an armory now to get it, not a factory add-on. or maybe the seige tank may not e effective versus a zerg swarm
not to mention maruaders are a good early units that
atdsutm 2 years ago 2
This comment has received too many negative votes show
becoase tanks wont wrk that well on zerg with the movment speed zerg poses if you like my answer then give me thumbs up
bongopin2 2 years ago
hey, fuck you! learn english!
purplefuzzythings 2 years ago 2
wth? i do speek english
bongopin2 2 years ago
I think in these battle reports, they avoid showing the higher level bigger stronger units, so when you buy it, you dont know everything already
Molari 2 years ago
LOL they go so excited they r like B LAHLALALAL its not "blah blah blah" b/c they r slurring
timallensux 2 years ago
im in love : /
stomachlicker 2 years ago
me too i can't fucking wait
jjpuszczyk 2 years ago 3
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xBattle4everx 2 years ago
clan DS in bnet east
Lucky466 2 years ago
Heavy usage of tactics, I can't imagine going that deep into a game.
Nimnoms 2 years ago
its the only way to be good. its called micro managment.
in starcraft 1, a good player controlling 4 marines can kill 6 zealots just by out playing the opponent.
most games arent won by mass, most are won by the tiny battles, small groups vs small groups
twelvehaha 2 years ago
I just like seeing two huge armies plow into each other as blood spills all over the place.
Nimnoms 2 years ago 4
Nobody can kill 6 zealots with 4 marines. Except the zealot-controller is a total idiot.
And actually, macro is more important than micro in StarCraft 1, although I do like micro more.
inSanity753 2 years ago 2
Hellion = Vulture + Firebat. There's your Firebat (and, also, Vulture, I suppose).
GmanGregilla 2 years ago
it like a vulture carrying a firebat
undermyscore2006 2 years ago 2
i feel like this should be called starcraft 3
lavon9305 2 years ago
You sir, are an idiot. Firebats have not been "replaced" by either of those units. The new Firebat is called a Hellion, which is a ground unit with a splash damage flame thrower.
bejelouse 2 years ago
true. however the helion is a completely diffrent unit (with the exception that it's armament is a flamethrower) helion is vehicle,it's faster,it has splash damage and.........something else i forgot T_T
orest1s94 2 years ago
technically the firebat was replaced by the reaver as far as im aware, really though you could make an argument either way, reaver and hellion could both be good for light melee units. i think the reaver is a closer equivalent because they are infantry, they just didnt want to lose the CQ firebat att.
paradis31ost 2 years ago
wtf that was a fast queen
heyyou7000 2 years ago
bankbro you dont know wat ur talken about starcraft 2 is comeing out this year and firebates should so come back
jackasome58 2 years ago
Firebats were replaced by Reapers, if I'm not wrong.
And, yes, you'r0e right. 2010? Nah. Maybe on, you know, February if something bad happens, but SCII will be probably out by the end of this year.
Gooseheaded 2 years ago
umm sc2 will be out by this fall maybe summer
lavon9305 2 years ago
but mens, i think that we should make claims to blizzard to restore the firebat, it was the only frontal infantry, that competed with the zerglings and the zealots, with a nurse at the side of the firebat, he could beat 2 zealots, with no problem
cseijif 2 years ago
For anyone who might know: in the original Starcraft, the grid system was based on diagonal squares, not perpendicular ones. So in Starcraft II, will they still have the diagnonal-based grid system, or will it be like Warcraft III and be perpendicular squares?
Leathertoast 2 years ago
wtf are you talking about, i cant understand a cheaty word youre saying
cseijif 2 years ago
i dont know of any hard data, but from what i can piece together i think they are using a hex based placement system, but your guess is as good as mine on this
Cybrose 2 years ago
starcraft 2 isnt coming out till near christmas of 2010
Bankbro 2 years ago
terran cannot be defeated!
Commandos12 2 years ago
im with you men, terran are invencible they cant be defeat, they are soo cool...
cseijif 2 years ago
Eh, I don`t know about the marauder being too powerful. To me, it seems to make up for the reaper not being too great. I personally miss the firebat which tore through zlots and lings =\
jmattbassplaya90 2 years ago
yo, the Firebat is, more or less, making a reappearance in the Hellion, which is, pretty much, a cross between a Vulture and a Firebat (a light, fast buggy with a flamethrower).
GmanGregilla 2 years ago
+1
Totally forgot about that one(assuming it`s still in the game).
jmattbassplaya90 2 years ago
Ya, I know what you mean. The Hellion might give off somewhat of an impression that it is like a pansy version of a Vulture, but, personally, I think its a great idea to cross the two units together...Its basically a fast, lightly armored flamethrower. Battle Report 1 features the Hellion fairly predominantly.
GmanGregilla 2 years ago
If they release them to fast then it wont really have anticipation for a new one but i would like 1 like ever month :D
mute220 2 years ago
Can't wait!
jambalolk 2 years ago
6:50 the dude is rapping or something haha
nahcey 2 years ago
david kim has won the two battle reports
doorcf 2 years ago
it feels like a watching a sports show. a 1st for me lol
telekiller7 2 years ago
this is nothing compared to those playing in korea. their plays are amazing. this is like starcraft fer noobs.
danberner 2 years ago
Too bad this game isn't made in korean huh. (sarcastic)
Guanchen 2 years ago 2
this reminds me of starship troopers alot.
brzrkr2057 2 years ago
Terrible, TERRIBLE DAMAGE!
DontEatCream 2 years ago 4
Still no siege tanks WHAT A LAME!!!:/
10dude9 2 years ago
there are seige tanks, ive seen them in the first demos
nokiafan4life 2 years ago
MSG me a Beta key thx!
SpicyHam 2 years ago
kool
nic0dem8D 2 years ago
haha a lot made of that zerg move at 2:30... they should see some of the koreans play XD
Looks awesome, can't wait either
niharjhatn 2 years ago
I am so dying to play this game. I would play it in it's current state and just let the upcoming patches fix any balance problems (like the original SC, which was far from balanced for the first 2-3 years). I think Blizzard are over-worried about playtesting before release.
undeadnightorc 2 years ago 2
This comment has received too many negative votes show
look like Halo Wars
jujaso 2 years ago
starcraft came first actually
Vykrel 2 years ago 2
Sure! is a Joke...I know...Look very nice.
jujaso 2 years ago
i bet it could be taken down easily by a small group of zerglings. they'll fix it up when the game comes out. i think there'll just be one more battle report between the zerg and the protoss, and then the beta, or maybe even the game :D
bobreeda 2 years ago
It just seems a little early to get access to a Queen. I remember it being a late-game unit. Hmm...
cptnemo20kl 2 years ago
SC1 and SC2 queens are completely different units.
kennyfantana 2 years ago 2
Seems like a good idea, to me.
GmanGregilla 2 years ago
Im loving the nighthawk special ability when blizzard wanted to make some changes to the ghost aswell but i never seen a terran ghost in action because i heared he does a lot of damage and the special hunter seeker mine is very spine-crawling-ly mad since you can see its chasing after the zerg lol :D
GreazedKid07 2 years ago
2 time Matt Cooper loses,first time protoss and now zerg
DementiaHunter 2 years ago
David KIM.
KIM.
hes korean.
you can't beat koreans unless you're a korean
kennyfantana 2 years ago 3
Haha yeah You don't fuck with the Korean when it comes to Starcraft.
JBXyooj 2 years ago 3
the hydralisk have melee atk
nintendoboy00 2 years ago
This has been flagged as spam show
these guys are really horrible at starcraft lol
splatt0r 2 years ago
Wow nice when did they release this
mute220 2 years ago
its not released yet
MaxiMachine 2 years ago
It's cool how the zerg creep creeps into existence
LucidDreamingTricks 2 years ago
Damn Blizz. this is nice.
juanmisimo 2 years ago
love to watch it but i pasued at 00:01 so i could watch on SC2 main website:D
Masterbeef57 2 years ago