Added: 2 years ago
From: cuse123456
Views: 157
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  • thanks, glad you liked it. . the high poly models were made in zbrush and then had the normal maps ripped off them using render to texture in 3ds max. for the modeling the low poly models i used a little bit of blender 3D but mostly 3ds max. and the textures were done in photoshop.

    the video itsself was composted in adobe premier.

  • Really good! I wanna know what program you used too

  • brilliant, i love it pal.

    what program did you use.

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