Added: 4 years ago
From: TheUltimateGamer07
Views: 6,533
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  • I've noticed a strange variation in AI behaviour on this level: the mech that is supposed to move into the river (and be intercepted by your tank) never moves down early enough to be killed by the tank and infantry. Three seperate yields and retries doesn't change it's behaviour. Should either of you have any ideas for other newcomer players, feel free to share.

  • this game is so amazing i got no$gba emulator to play ds games but when i realized you can play gba games on full screen i got this immediately and have been playing it nonstop its fricken fun and gfx are clean but the gameplay is addicting

  • Actually the capture city idea is a good one, the rocket's range won't be a burden until he uses snipe attack, by then all the cities in that area should be under Andy's Control.

  • Actually the capture city idea is a good one, the rocket's range won't be a burden until he uses snipe attack, by then all the cities in that area should be under Andy's Control.

  • (Reply to the comment I made earlier)I was wondering if you could just give me, or tell me where or how to obtain a GOOD GBA Emulator and a good Advance War Series ROM files. It would be much appreciated if you would do this for me! Thank you for takin your time to read this!!!

  • I noticed on your channel that I ccan't ask you for a emulator or ROM, so i'm asking here. EVerytime I try to play advance war on my GBA emulator the game always freezes when I click on a certain unit. I downloaded a different ROM file of the same game, and the same problem still occured.

  • y'know after all the foot soilders are gone, just start capturing them to make more dailey funds.

  • One thing I'd change for your strategy is to send a few infantry through the river to smack Grit's own. His infantry are actually weaker then normal.

  • You do bring up a good point; his close-range units are weaker; but there is one flaw to that strategy. If I tried to cross or attack from the water, my defense rating would go down due to the terrain. So therefore, I let them come to me and get bogged down in the water, making it easier for me to pick them off and get my perfect power rating at the end of the mission. Also, that rocket launcher's extended firing range would definitely pose a legit threat, especially with Snipe Attack.

  • I sent the Infantry in when the enemy was starting to capture all but one city, I placed one of mine on there, and I could sit on the city and attack the infantries and mech without much penalty. From there, you can snipe somewhat. The Rocker Launcher won't even be noticable.

    You bring up a good point though...

  • Don't you need to have troopers on your buildings to get more money? I always thought I'd place them in order to earn the credits for each passing day =/

  • No, actually. You get 1,000G for every city you control. This includes your HQ, bases, etc. Troopers use them for defensive purposes and to repair and restore ammo.

  • Can't Wait to get this Game

  • I like To Build 2 Recons To Defend Your Head Quarters. Ad Then Build 3 Infantry, 1 Med. Tank, 2 Tanks, 1 Missle Unit, 2 Artilary Tanks And, 2 Mechs.

  • @untouchablex3x Why a missle, he doesn't have any air untis.

  • How you beat the enemies so easy?

  • You do a lot more damage if you are the attacking unit.

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