Added: 3 months ago
From: NarutorealmZabuza
Views: 556
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  • Loving your help with XP! I'm having a bit of trouble with my first boss though...he ALWAYS hits me for 0! not much fun huh? Could you tell me what i'm doing wrong please?

    Many thanks! All the best!

  • Love your vids man! really helpful! i hope you make more, i am very very glad that you are back ;D

  • Wo great vid

  • Could do a video on how each statistic as well as elemental and state efficiency works? Like, how they affect the damage, defense, etc. etc. of the monster. I've never figured out how that quite works and it has prevented me from creating my own monsters ^-^

  • @Ranigad Element efficiency sets the attribute actions % bonus that the creature receives. It's on a 6-point letter grade scale. A: 200%, B: 150%, C: 100%, D: 50%, E: 0%, and F: -100% So for example, if a creature's element efficiency is "A" on Fire, it will receive a 200% increase to that efficiency. It's the exact same thing for states, but it is setting the efficiency of the state, not the attribute. Hope this helped!

  • @NarutorealmZabuza Yeah, thanks! Could you explain how each stat affects combat then? I.e. intelligence, dexterity, everything else on that screen xD

  • @Ranigad Sure! MaxHP and MaxSP are both pretty self explanatory, so I'll skip those. STR influences the damage dealt with physical attacks, DEX determines hit rate of phys attacks, AGI handles evade rate of physical attacks, INT determines the power of magic attacks, ATK is base damage, PDEF is Physical Defense, the higher it is, the stronger enemies are against physical attacks. MDEF is the same, but for magic attacks. EVA is the evasion rate, which handles the same thing as AGI.

  • @Ranigad Furthermore, EVA is useful for making enemies with low agility but high evasion.

  • OMG YOUR ALIVE!

  • New Video!!

  • wow man haven't visited your channel in a while, nice!

  • @lightldogg I live!

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