he didnt do anything lol. this is just a sample from the XNA app hub with a few addons. He added a skybox model and changed the ground texture, thats it....
i never said anything bad about his talent. He is good at this but all i said is make it a bit realistic and that has notthing to with me or anything to do with my talent!!!!
Interesting, but you need to program in physics for gravity of the planet and aerodynamics for turning based on air density. You need to program in thrust in newtons or lbs and the mass of the ship. The really good games have incredible physics behind the game play. It takes a lot of time to program but the human brain takes seconds to recognize a really good game vs a lame one.
?? This is a tutorial included for Microsoft's XNA Game Studio. This isn't anything original or new =/ however if you keep working with the XNA Game Studio I'm sure you'll come up with something pretty cool. Good luck!
This doesn't exactly come with it. He incorporated some terrain and a skybox and had actual 3d movement with what looked like momentum as well. Give him some credit, it looks like he is just starting out.
give him credit? If someone wants credit for a game he/she should make a GAME. Had he/she titled the clip "SpaceWar project hovering over a standard tutorial ground plane with the texture changed to grass" I would have congratulated him
he didnt do anything lol. this is just a sample from the XNA app hub with a few addons. He added a skybox model and changed the ground texture, thats it....
es696 5 months ago
Thats controllable. You could make it a bit realistic. Anyways its good.
Mathurankan 2 years ago
hey man u try makeing a game thats evan close to this u need talent
marybob321 2 years ago
i never said anything bad about his talent. He is good at this but all i said is make it a bit realistic and that has notthing to with me or anything to do with my talent!!!!
Mathurankan 2 years ago
Good job on the tilting
DamianProgrammer 3 years ago
Interesting, but you need to program in physics for gravity of the planet and aerodynamics for turning based on air density. You need to program in thrust in newtons or lbs and the mass of the ship. The really good games have incredible physics behind the game play. It takes a lot of time to program but the human brain takes seconds to recognize a really good game vs a lame one.
kilroyfx 3 years ago
WaKaKaKa
TheVintageGamer 3 years ago
cool i am newby in xna.can i have the code for this mods to stydy them?
ghadjimavros 3 years ago
nice make a Z axis and u can make it go up :) lol and i dont mean hover i mean fly lol
soccergod561234 3 years ago
?? This is a tutorial included for Microsoft's XNA Game Studio. This isn't anything original or new =/ however if you keep working with the XNA Game Studio I'm sure you'll come up with something pretty cool. Good luck!
GameGuru0 3 years ago
This doesn't exactly come with it. He incorporated some terrain and a skybox and had actual 3d movement with what looked like momentum as well. Give him some credit, it looks like he is just starting out.
lordikon82 3 years ago 2
give him credit? If someone wants credit for a game he/she should make a GAME. Had he/she titled the clip "SpaceWar project hovering over a standard tutorial ground plane with the texture changed to grass" I would have congratulated him
kigunda 3 years ago
do you know how much time it takes to do this?
get your head out of your ass.
aburningflame 3 years ago 2
noooice!
BigHorsexx 4 years ago