@3Dsmaxcb I've been looking around 3ds max myself and i figured it out without any tutorials :P Its simple realy, pm me if you want to find out some more k?
wow thanks a lot, ive been looking for an answer for a very long time, i would like you to tell me how and where to find that glue thing, and how to use it also, if you can of course
thats awsome! ive been trying to figure out how to do this glue thing for a long time, can you tell me more about it, how does it work, where do i find it, thanks a lot!
So technically if I made a cube, fractured it with say, RayFire, Applied the "Glue" thing, and then set a bomb with a timer it would stick together then get blown apart by the bomb right?
MirVadim, Firstly, I LOVE your work, I mean what more can I say they used this in 2012 and other great movies and ads.
Second, I would very much apreciate you creating a tutorial for basically replicating this scene, doesn't have to be a video tute, im jsut having alot of issues with my bricks, when i start the sim, the bricks jiggle and become bouncy.
They need to use these in video games, the only game to really take on this dream is Red Faction Guerilla, and that isn't so advanced, Bad Company has destroyable walls, but those are too simple also.
yes its nvidias fault...they dont release 64bit sdk...rayfire is a awesome plugin, i really respect your great work and knowledge...
32bit max is crap because there is no support for 3+gb ram...i have a question:
If i create a rayfire Physx simulation in max 32 bit, can I bake all animations and export the entire scene to max 64 bit, where rayfire is not installed?
Is there such a "bake evereything to keyframes" funtion?
What renderer do you use?
eventfularse 1 week ago
Is there a good glue tutorial around? ive been looking without good results...
linkspecialproximity 2 months ago in playlist 3d, model creation, PS
@linkspecialproximity
same here, if you find one please send it to me, if i do ill send to you ok?
3Dsmaxcb 2 months ago
@3Dsmaxcb I've been looking around 3ds max myself and i figured it out without any tutorials :P Its simple realy, pm me if you want to find out some more k?
linkspecialproximity 2 months ago
@linkspecialproximity
wow thanks a lot, ive been looking for an answer for a very long time, i would like you to tell me how and where to find that glue thing, and how to use it also, if you can of course
thanks a lot
3Dsmaxcb 2 weeks ago
@linkspecialproximity
thats awsome! ive been trying to figure out how to do this glue thing for a long time, can you tell me more about it, how does it work, where do i find it, thanks a lot!
3Dsmaxcb 2 weeks ago
when I try to do something like that my 3ds max crashes and something about nVidia PhysX comes up.. is it because of my ATI card??
L4D2ownage 2 months ago
@L4D2ownage Physx uses CPU to calculate data, so it doesnt matter if you have Ati Graphic card, i have HD5450 1GB Card and Physx works great
AntoMarkunovic 1 month ago
Is it possible to use glue in reactor? If not, is there a similar kind of thing for reactor?
eventfularse 3 months ago
So technically if I made a cube, fractured it with say, RayFire, Applied the "Glue" thing, and then set a bomb with a timer it would stick together then get blown apart by the bomb right?
TheFamine123 4 months ago
That's awesome. If only it worked with Maya :(
BMAnnArbor 6 months ago
@floatingoxygen your problem is that you haven't installed a physics plugin
zaceezacee 6 months ago
Tutorial!!!
VideoProductionLE 6 months ago
nice realism
mbgdemon 6 months ago
@mrftothek That's Vray, makes anything look awesome :) it does shadows AND indirect illumination (reflective illumination)
speedomike747 7 months ago
I've had such problems in running simulations in rayfire... the wrong object breaking, being unable to do a lot of different stuff correctly...
55vadamee 7 months ago
This has been flagged as spam show
every time i click the "open rayfire tool floater" button, an error like this appear:
"runtime error: Read past end of file"
can someone please tell me how to fix this error?? tried reinstalling it but the error won't go away! being trying to fix this error for days!
floatingoxygen 7 months ago
How to create a brick wall? Also with the help ofRayFire?
Lardjoo 8 months ago
@Lamboragon what do you mean Fake?
tristacomand 8 months ago 6
thats how minecraft is gonna be like in 10 years!
magicedaa 9 months ago
Awwwh shit do you need a video card that supports Phyx to do this? Because I got a Ati/AMD 950 instead of an Nvidia card with Physx
TehRealCanadarocker 9 months ago
Muh house got all blowed up.
TheSleepyV 9 months ago
kick ass... i love that the rayfire guys keep evolving it.
teamEP789 10 months ago
chuck norris just came...
AlterBridgeSaint 11 months ago
What is rayfire for in 3dsmax?
kolanas69 1 year ago
Hey i got a question .. Is rayfire with physx waaaay better than rayfire with reactor engine? Is rayfire with reactor engine still nice?
iOwnZXx 1 year ago
@RazaKator Reactor could not deliver such realistic movement.
uploader101 1 year ago
MirVadim, Firstly, I LOVE your work, I mean what more can I say they used this in 2012 and other great movies and ads.
Second, I would very much apreciate you creating a tutorial for basically replicating this scene, doesn't have to be a video tute, im jsut having alot of issues with my bricks, when i start the sim, the bricks jiggle and become bouncy.
Settings? Thanks :) WD!
TheBBoyJmE 1 year ago
This has been flagged as spam show
how do you make a bomb/explosion with physx?
moshiko74 1 year ago
how do you make a bomb/explosion with physix?
moshiko74 1 year ago
@moshiko74 There is special RF_Bomb helper RayFire Tool provides.
MirVadim 1 year ago
@MirVadim ye but how to use it i think its confusing and i wanna make collapsings without a stupid ball plzz help me btw awesome powerfull software!
SPhumle 3 weeks ago
at the end it really looks like it's glued together :D
markfelix1000 1 year ago
Does someone know if im able to run 32bit version of physics on 64bit pc?
shikatronas 1 year ago
@RazaKator what is the difrence beetween physic and reactor?
PLAlfa 1 year ago
This looks amazing.. :)
johnnycorebrieee 1 year ago
This ain't rayfire, it's LEGOS!!!
TheFXGuy 1 year ago
How do you add glue?
uploader101 1 year ago
They need to use these in video games, the only game to really take on this dream is Red Faction Guerilla, and that isn't so advanced, Bad Company has destroyable walls, but those are too simple also.
TheArmenianArmo 2 years ago
this is wayyyyyy more complicated than that...
mat967 1 year ago
Physx of course
MirVadim 2 years ago 15
@MirVadim is there a big difference?
imnotstpid 1 year ago
i have 1.45 but if i add some impact object it not be fragment auto..
rozairo1 2 years ago
does rayfire 1.45 cost money ?
MoldySquidFish 2 years ago
yeah but they have 30 day free trial
bredekrist 2 years ago
@MoldySquidFish i think its about 285 dollars for a lisence
15Protech 2 years ago
O man, big thanks for this! I was looking for it!
Спасибо!
spider853 2 years ago
Amazing! Are you planning to add deformation like in DMM from Pixelux?
700Fantomas007 2 years ago
I only would buy it if it would support physx @ 64 bit!
Ankebut89 2 years ago
For now PhysX doesn't support 64 bit Max, which means that you still can use it with 32 bit max on 64 bit PC.
MirVadim 2 years ago
yes its nvidias fault...they dont release 64bit sdk...rayfire is a awesome plugin, i really respect your great work and knowledge...
32bit max is crap because there is no support for 3+gb ram...i have a question:
If i create a rayfire Physx simulation in max 32 bit, can I bake all animations and export the entire scene to max 64 bit, where rayfire is not installed?
Is there such a "bake evereything to keyframes" funtion?
Thanks.
Ankebut89 2 years ago
Actually RayFire bakes all simulation in keys more then one year. :)
So, you just need to save scene and open it in Max 64 bit. No need to export\import anything.
MirVadim 2 years ago
physx can be in 3ds max!!! cool, and rayfire can be for 3ds max too right? sorry for being nooby, i'm only 12...
iankaufman80 2 years ago
Best feature yet, great addition Mir!
walkerboh39 2 years ago
awesome!
akaSova 2 years ago
wow...
yuriythebest 2 years ago
so when will it be available. . .
MrGawn 2 years ago
On next few days
MirVadim 2 years ago
Wow, what an awesome feature!
anim8ordude 2 years ago