You should post this to the forum, get more specific feedback! ^^
personally, the only thing I would recommend is softening the arcs in the Graph Editor, so that it's easing in and out of the positions more. The timing and personality is great, but it's a little jerky.
I guess the second to last jump could be higher, but we're already breaking physics by making something without legs jump up a cliff :P
Okay, Miranda, the ball has a lot of attitude, which is great.
What throws me off is the sequence of the big jump. The jump before it should be a lot higher. Think of a kangaroo: before a big jump, he jumps almost as high, and when he lands, he applies a lot of propulsion on the legs to achieve the highest jump.
You should post this to the forum, get more specific feedback! ^^
personally, the only thing I would recommend is softening the arcs in the Graph Editor, so that it's easing in and out of the positions more. The timing and personality is great, but it's a little jerky.
I guess the second to last jump could be higher, but we're already breaking physics by making something without legs jump up a cliff :P
adanzo 1 year ago
Okay, Miranda, the ball has a lot of attitude, which is great.
What throws me off is the sequence of the big jump. The jump before it should be a lot higher. Think of a kangaroo: before a big jump, he jumps almost as high, and when he lands, he applies a lot of propulsion on the legs to achieve the highest jump.
Whiteoverblue 1 year ago