@roidavidsen Well, i think he deleted it (but ONLY because it was a tutorial)
A think it'd be better if you just hide it with layers, or you can click on the "isolate select" button, which would do the same trick without deleting it or "losing time" "layering" it :)
@robloxguy1239851 ummm... u can download the free learning edition or u have to buy maya but maya cost very much of money ;).. it's the tool they use in hollywood
I'm actually thinking of doing a long video intro to all aspects of UV'ing, cause I think it will help people. Just setup a site so I can put 30min vids up, or whatever length I want element-studios.co.uk, not much on there but it's for requests that take some explanation. All you do though is go into the checker node in atribute editor and then to the 2dplacement node, alter the repeats to whatever you want
@Mcreator83 To answer your question, you need to go into the textures place2texture-no which is hooked up to your material, all in the hypershade. The repeat should say 1 and 1 on U and V.. increase the value to say 10 and 10 and you will see it repeat, and give you more checkers
@kope7777 I'm thinking of doing lots more, maybe 2 to 5 per day if I can find the time. Enough to assemble a complete learning course. Playing with a test site now that has some REALLY boring videos, would welcome feedback :) element-studios.co.uk
i havnet used max in a long time. i go to AAU and we use Maya here. but i think there is a UVW Unwrap in the modifiers panel and u just click the type of projetion you want. i might be wrong tho.
how do rigg the model if its separated though? how do you prepare it for riggng after textuxrng? do you just c=ombne all the parts? but if so won't that destroy the uvs.
I've watched a few tutorials on uv mapping, and I still have trouble with it. I wish you would post a full (lengthy) tutorial on it so that I can better grasp what to do when things don't go well with a complex, or not so complex model.
This is great ,thanks for that. have tried it out and its definitely the best solution at the moment for my unwrapping needs...
darklab5 4 weeks ago
YOU ARE A LIFE SAVER
shamR9 1 month ago
lol
bongothemagicalmonky 1 month ago
thank you for this tutorial. I always had a lot of problem getting proper UV maps done and your video has helped me a lot.
Darkmapper 1 month ago
Omg, I spent hours unfolding uvs.. gonna try this now, thanks for sharing
mimikawaii7386 5 months ago
Man, i love you!!!
This was the BEST unwrapping technique i've ever seen, EVER!
I was trying to find this for a while now, thank you so much :B
Sylarleft 6 months ago
OH! Thanks so much for sharing <3
Equaltoyou 7 months ago
I know it's been a while, but when you're doing a tutorial, slow down... If you need to, just do them in parts.
Arcon1337 8 months ago
hi cool tut, but can i ask
when you seperated the head, did you delete the body or hide it?
if you hide it did you use a layer or what? could you please tell me
roidavidsen 10 months ago
@roidavidsen Well, i think he deleted it (but ONLY because it was a tutorial)
A think it'd be better if you just hide it with layers, or you can click on the "isolate select" button, which would do the same trick without deleting it or "losing time" "layering" it :)
Sylarleft 6 months ago
Great trick, thanks.
Would like to see a part 2!
cachickensoup 10 months ago
what is the website to download maya
robloxguy1239851 10 months ago
@robloxguy1239851 ummm... u can download the free learning edition or u have to buy maya but maya cost very much of money ;).. it's the tool they use in hollywood
dreamerboy1231 9 months ago
This helped a lot, I thought I was doomed in unwrapping something that complicated.
jinmunsuen 11 months ago
HELLO TYRANYSAURUS ALLEN!
MEGAXSTU 1 year ago
thank you very much!
now it is my turn to try :)
danygirl666 1 year ago
You should be paid for this.
WhirlWindWabbit 1 year ago 2
thx mate :) lol am such a noob when it comes to texturing :P
Mcreator83 1 year ago
hey, nice vid but i have problems with the checker texture.. i only get four parts as in two black and two whit ones how do i get as many as you do?
Mcreator83 1 year ago
@Mcreator83
I'm actually thinking of doing a long video intro to all aspects of UV'ing, cause I think it will help people. Just setup a site so I can put 30min vids up, or whatever length I want element-studios.co.uk, not much on there but it's for requests that take some explanation. All you do though is go into the checker node in atribute editor and then to the 2dplacement node, alter the repeats to whatever you want
deanwrayUK 1 year ago 2
@deanwrayUK
I do alter the repeats, but it does not affect the uvs that I created, It affects the previous one, how do I change the one that I,m working with?
behroozdtm 9 months ago
@Mcreator83 To answer your question, you need to go into the textures place2texture-no which is hooked up to your material, all in the hypershade. The repeat should say 1 and 1 on U and V.. increase the value to say 10 and 10 and you will see it repeat, and give you more checkers
Cambrand 1 year ago
@kope7777 I'm thinking of doing lots more, maybe 2 to 5 per day if I can find the time. Enough to assemble a complete learning course. Playing with a test site now that has some REALLY boring videos, would welcome feedback :) element-studios.co.uk
deanwrayUK 1 year ago
@spartanabcPS3LIFE the teeth, tongue inner mouth eyes are separate. As this isn't a look at this model video, didn't have them visible.
deanwrayUK 1 year ago 2
...roadkill 123 dun
elveto88 1 year ago
I have maya 2010 I cannot select polygonal faces when I right click and select face. Can somebody tell me what my problem might be?
Echosphere88 1 year ago
wow didn't know maya was capable of unwrapping like this. Thanks for the vid.
goodvibrato 1 year ago
nice tut it gave me new idea, especially i dont like uv maping
HelionDark 1 year ago
thank you very much :)
meera1541 1 year ago
baby t(oothless)-rex :D thx 4 the tutorial
cristiroberto 1 year ago
sir how to use the uv texture eidtor how to use the cut uv edges and select shell
thedotofull 1 year ago
Tnx man! helped me alot!
Irondung 1 year ago
on 2:06, what option are you using? And how do you sellect the line so fast?
Bram1978 2 years ago
@Bram1978
probably select edge loop tool
poppydephary 2 years ago
How to insert it into a video?
korgpadude 2 years ago
arms is wayyyyyyyyyyyyy too small...
Baldoxxx4000 2 years ago
no, they actually were that small
biggestfishever 2 years ago
@biggestfishever and where is the t rex teeth??
vrshowdown 2 years ago
most modelers do them separately? And why u askin me? its not my tutorial...
biggestfishever 2 years ago
yeah biggestfishever lol where is the t-rex
teeth lol
bongothemagicalmonky 2 years ago
what?!
biggestfishever 2 years ago
no you should have made them slightly bigger baldox is correct
boxpilot 1 year ago
thanks! it was very useful ;]
KDuubi 2 years ago
nice tut, but why the hell does everyone keep saying unwrap?? is that really the same thing as unfold or what?!
tarrizzzzzzzzz 2 years ago
from what i've learnt (which isn't much) the unfold button kind of sorts out how stuff should be automatically,
unwrapping is the manual process of cutting edges, creating seams, moving/sewing edges, using spherical/cylindrical projections etc..
p44v9n 2 years ago
ahh.. thanx ;)
tarrizzzzzzzzz 2 years ago
same thing yp !
cannoir 2 years ago
Really great tutorial, I use MAX instead of Maya so know any plugins that have that nice unfold kinda thing?
IntricateIntegral 2 years ago
haha isnt there an unfold in MAX? how is it suppose to be done then?
tarrizzzzzzzzz 2 years ago
It's called pelt mapping and had been part of MAX for some time. In fact I think MAX had it before Maya did.
sonofdog1 2 years ago
i havnet used max in a long time. i go to AAU and we use Maya here. but i think there is a UVW Unwrap in the modifiers panel and u just click the type of projetion you want. i might be wrong tho.
DynastyLang 2 years ago
how do rigg the model if its separated though? how do you prepare it for riggng after textuxrng? do you just c=ombne all the parts? but if so won't that destroy the uvs.
terryvasquez 2 years ago
one of the best uv unwrap tutorial ive come across, thanks for taking the time to make it!
WildLicorice 2 years ago
thanks!
Garfler 3 years ago
This has been flagged as spam show
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iceer007 3 years ago
thanks mate..this what make a good tutorial, do it fast with nice clear explanation. really love it.
naepiul 3 years ago
wow thats fast, thanks man!
bananamoosepants 3 years ago
this video is the best !!!
IEPBUNLENG016 3 years ago
nice tutorial. thanx
xkelvin 3 years ago
hey its Dean..you dean how's it going fella.
Best
Phil...tycoon city project!!!
escapeephil 3 years ago
I've watched a few tutorials on uv mapping, and I still have trouble with it. I wish you would post a full (lengthy) tutorial on it so that I can better grasp what to do when things don't go well with a complex, or not so complex model.
TheCrimsonDragan 3 years ago
awesome technique, keep up the great help
alphalink 3 years ago
interesting technique man! Going to try it out
husinsane 3 years ago
can I UV the model "after" skin bind and animation?
jrfps 3 years ago
Sweet Model man
3DMacDaddy 3 years ago