Added: 8 months ago
From: thisroomthatIkeep
Views: 1,625
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  • Just noticed that the onion branch has the matcap built , ive been having to set this up manual for quite a while,it will be a great time saver ;)

  • nice job! i love the model aswell, would look sweet textured!!!

  • Great sculpting as always, real pleasure to watch you outline facial muscles 5:10.

    Is this branch(although rich in new options) is waay slower or is it just me?

    Anyway, It kinda pains me that I have to download n number of blender versions to get functionality I want(especially if in the end of the day I'm not sure which does what):P

  • @AntiCookieMonster Thanks :)

    It felt slower for me too, I try to find a solution changing options during the video, there's reports on the BA thread about faster and slower behaviour, I guess we'll just have to wait a bit.

    I got a builds folder that's always increasing, development of 2.5 has made it difficult to add a lot of stuff to trunk.

    But things are going faster now, and the way they're approaching GSOC development this year will make integration easier. :)

  • ooh nice, =)

  • @iKlsR Thanks! :)

  • Hey, what's onion branch? Does it have something to do with matcaps?

  • @MartianStories It's one of the GSOC 2011 branches, dedicated to sculpting, which includes the matcap mode from 2010

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