Added: 4 years ago
From: cubex55
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  • Believe me it was the best on the arcade version! I own the arcade game and this version uploaded is an utter discrace to not only the arcade game but to the Amiga.

    Check my site out for the real arcade soundtrack and pics of my machine :-)

  • Tiertex is shit!!!!!!!

  • @JasonLee215: Now I know you're definitely trolling. No sane person would prefer a 3 button controller and having to press 'Start' to switch between kicking and punching moves. Next thing you'll be telling me the MD version didn't have garbled speech and washed out colours.

  • @JasonLee215: Yeah whatever, dude.

  • @JasonLee215: You are possibly the only person on the planet who thinks this. Not even Capcom would agree with you. "Virtually unplayable" on the SNES? Either you're the worlds biggest Sega fanboy or you're delusional. Don't get me wrong, I liked both machines, and like I said, I HAD SFII on the MD, but the SNES version was W-A-Y better. As someone who had the game on the MD, I'm not even going to try to deny it.

  • @JasonLee215 Yie Ar Kung Fu on the arcade was great but it wasnt the first fighting game Data East done Karate Champ in 1984.

    Ive got all three Street Fighter 3 games on the Dreamcast i dont think there no way near as good as Street Fighter 2.

  • @JasonLee215: In theory, yes. In spite of that, SFII on the SNES was clearly faster, particularly the Turbo edition.

  • I've seen better flash games than this XD

  • Never knew guile was in this

  • @HydroAlexis Guile? Maybe you're confused with Joe, the shirtless character in the red pants. Joe, like Guile, has the rolling sobat move.

  • Another dreadful ST port-over and yet another (in what was a long line of) atrocious arcade licence from US Gold that was abysmally programmed by people who couldn't be bothered and knew they'd get paid no matter the final quality. US Gold hired lazy coders for every conversion and it hurt the Amiga's reputation as a games platform and helped cement the misconception that it was underpowered. To illustrate this, the PC Engine console is less powerful but their SF release is far superior.

  • OH GAWD STOP THAT VICTORY THEME D8

  • basically the same as amstrad and spectrum version but with much better gfx:)

  • lol the sf2 port is so much better...more faithful to the arcade than this...lol...looks like the best SF1 port was the pc engine one(fighting street):)

  • must be a very rare amiga game i almost owned all games but this one...

  • I'm disappointed that Sagat's Amiga theme song isn't even half the audio vomit that was his arcade theme song.

  • This looks a million time better than the arcade.

  • Street fighter 2 was much better.

  • This is a very poor conversion. The Amiga was capable of much more than this.

  • @inphanta, of course. Amiga was more capable than this. Check MK I and II and Street Fighter II. Don't forget that it's the first SF which came out in 88. We can forgive it, then.

  • I blame these games for my head being so fucked up in later life, especially the music.

  • 2 all those who R talk'n SF2 was better on SNES, you're right. SF2 on SNES was indeed better than this StreetFighter ONE conversion on Amiga.. DUH

  • no offence but this is terrible street fighter belonged on the snes

  • Street Fighter wasnt out on the snes

  • im talking about streetfighter 2 and the snes version is still the best version ever made even better than all the 3rd generation consoles on the market today

  • @modernwarfarenoob arcade versions better

  • @modernwarfarenoob

    Hell no, the SF2 port on the Sega Genesis was the best home conversion created, it even has the same FM synth music as the arcade unit as well. The SuperNES version's music sure was "sampled" but SNES music is muffled, and there's just some extra awesomeness about Sega Genesis chiptunes [FM Synth]. :) And just for the record, Amiga samples are MUCH more higher quality than the soundchip on the SNES.

  • @Chaniyth Ha Ha u probably still sit in your bedroom playing your amiga ha ha who cares nobody liked the genesis it was a flop the fools who bought the machine only had 6 months worth of games too play before the console was thrown overboard with the other trash flop consoles

  • @modernwarfarenoob

    Uhh do you even KNOW what a Sega Genesis is? The console reigned for over 7+ years worldwide from 1988 - 1995, and games continued too be developed for another year or 2 afterwards, and a couple games released by independent companies in the 2000's. Get your facts straight before you start trolling, but then again trolls never speak facts only assume shit they have no idea what they are talking about.

  • @Chaniyth: Nah, come on. The Megadrive/Genesis was a good machine, but SF2 was far superior on the SNES. I had a Megadrive for a while, but the SNES version was faster, more colourful and had better music and speech (it was just parror sqwarks on the Megadrive).

  • @inphanta Megadrive was old by then. It was designed as a clone of late 80's arcade machines. That's why all the early titles were perfect arcade ports. As the 90's wore on it became more and more obsolete. The snes was just more advanced. It didn't come out until 1991. Genesis was out as the mega drive in 1988 in Japan.

  • this is a sloppy port each fighter in their region has has only one area.

  • This game belongs to Amiga SuckShit Review.

  • I HATED FIGHTING BIRDIE

  • as a kid growing up in the 80s streetfighter was shit then street fighter 2 was awsome street fighter 3 was a bit of a letdown glad street fighter iv is brilliant

    did anyone see us golds hkm? was ment to be there street fighter 2 before capcom did it

  • So to beat this game you just need to crouch and kick em in the toe. Brilliant.

  • so whats a port then?

  • A really bad ST port using NO Amiga specific hardware :(

  • but just one year after this you had final fight in 1989.

    i had this on my amiga my brother beat it but i never could the controls were utter crap:(

  • for 1988 I guess it's ok

  • lol this game was so shit, God knows why they decided to make SFII after making this, but Im glad they did. =)

  • The arcade version is classic. This was just a bad port of a good game.

  • My god, this game so much hurts the eye on Amiga. ;/ SHAME!

  • Does anyone remember Kick off 1 and 2?

  • @Vogelfrei777 Was it football game - Atari ST and Commodore Amiga?

  • @peter72395

    I Looked it up. Wikipedia says: Amiga, Atari ST, PC (MSDOS), SNES, Game Boy, ZX Spectrum, C64.

    But I played it on Amiga. But I don't know what kind of Amiga. Must be more than 15 years. Damn, time flies.

  • @Vogelfrei777 It was probably Amiga 500 or 500 plus (the most often used models). I bought 8 years ago Amiga 500 again (nostalgia) and i bought 2 years ago Atari 130 XE too (I owned ATARI 800 XL 20 years ago).

  • cool

  • There were a few 8 bit ports. I remember playing it for the Amstrad cpc and it was too slow to enjoy.

  • i thought there was just an arcade version :)

  • there were several ports aside from this one. the most well known port was Fighting Street for the Turbo CD (which played like the original arcade version albeit a few graphical differences). it wasn't until 2006 that Capcom ported an arcade perfect version via Capcom Classics Collection 2)

  • never knew it existed on agmiga, cool.

  • I never knew there's a US version of this game and after just having played the arcade version, I'm astonished how crippled this Amiga version is, except for the music, which sounds better.

  • It was developed by Tiertex. I can't think of a single game they designed well, and they've made games for several consoles and computers...

  • I think I just had a seizure from the high score screen

  • @melvoin NNnnhhggh ... must sserve .... the massster .... O_O

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