Added: 2 years ago
From: GAGGUNI
Views: 20,843
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  • combo 3 is fcking over-powered

  • @xxiluvandreaxx It's also damn near impossible to pull off in a match...

  • @xxiluvandreaxx and its cool, i like to use that combo if my EWGF didn't blocked

  • wtf drunken jetplane!!

  • this combos are too basic

  • @rotogelofire93 i agree

  • so ,to do combo 3 in this video first

    EWGF,PEWGF or EWGF,EWGF ?;i know the othor hits ^^

  • How about you not rip this video from someone else faggot

  • lol @ plane @ 0:37

  • Man, D.jin got nerfed like hell in T6BR. He lost a lot of good launchers.

  • The only launcher he lost was ws+1, 2. And b,f+2,1,d+2 but those were never really used in high level competition anyway.

    ws+2 still launches, ewgf, CH ecd+4,4 etc.

  • Yeah I agree, ws+1, 2. And b,f+2,1,d+2 wasn't really used by skilled players.

    ws+2 still launches but in a more annoying form of bounce like knockdown which limits the combos.

    ewgf's frames and range have been reduced so it's not that safe anymore.

    The only thing I hate about ecd+4,4 change is it don't even knowndown, why can't they just remove its bound instead?

    D.Jin's nerfs are so retarded.

  • Well actually ws2 is buffed not nerfed. Once you get the hang of it that is. You can literally ws2 dash in ewgf and massive juggle them. The ws2 makes them travel further than most launchers so getting them to the wall is ALOT easier from it to. Hell you can get them to wall without B! now that b,f2,1,2 wall splats the same as bryans b3~f4,1+2. Also cd4,4 is good, like pauls b1,2 it puts em in FC and at bad frames. So mind games after it are very nice indeed

  • Well, you are right. Looks like D.Jin isn't really been nerfed at all. Only his gameplay have changed.

  • Correct, i mean his CD4,4 is nerfed cos before the damage and juggle was huge. but now the mind games etc with it make it very effective aswell.. just in a less easy way. However if you wanna win with a mishima in BR pick heihachi he has been buffed to the balls and can deal HUGE easy damage. his 1+2 palm strike gives a fall down stun on normal hit! then ewgf, knee, ewgf, d1 B! cd4, ws4 wall cd4,4, ws 4,4.... retarded d/f1,2 is immense too.

  • @alvinkwan89

    dont you realize how powerful devil jin's hell sweep is? It's fckin unseeable and you want it to trip enemy so that a juggle is possible? The nerfs are just about right, what's not right is that the other hel sweeps still trips (Except Jin's, it's so predictable; it should stay that way).

  • I KNOW RIGHT. they take away one of his best moves, the triple spin kick! FUCK!!!

  • how to bound in combos 1,2,3?

  • devil jin bound in 1,2,3 is df 1+2

  • How you do??? COMBO3??

    please....

    thank you!

  • How to cancel the spin if you do F+3, 2

  • cancel the spin by just pressing forward and not hitting the last button to finish it

  • FF again after 2 and then do w/e you want after that

  • how do you do 0:24

  • it is u+4, 3+4, 3

  • u+4 is roundhouse kick right?

  • damn i wrote it wrong sori bout dat heres da correct one

    u+4/ u/ 3/B!

  • how about 0:33?

  • da wall hit is:

    b+4/ uf+3/ bf+2,1,2

  • i dont think it is anymore but i could be rong, if they did replace the animation of the roundhouse kick to this one it'll be better i reckon cuz da roundhouse kick is useless imo

  • thanks dude

  • at combo 4 how do you do that?

  • on the 4th combo you can do it ........... up3/hold up/then when devil jin is flying press 3/then bound! /1+4/b,f+2,1,2/after opponent hit wall/press d/f+3,2,4......and thats it

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