recycle, intruder alarm, ambush commander, timberwatch elf, wirewood channeler, wellwisher, voice of the woods and 5 forests in play: infinite life, infinite amount of 7/7 gree elemental creatures, infinite manna, infinite +X/+X to all creatures, and infinite draws from your library all at the same time! you can switch out wirewood channeler for any creature that taps for dammage for infinite dammage to any/all creatures and/or players on top of everything else. overkill much?
@EnPassantGamer The Colossus ability isn't a mana ability. Mana abilities are things like Birds of Paradise, Llanowar Elves, etc. that create mana when the ability is activated. The Colossus just has an activated ability that happens to cost mana to activate. See the difference? You can copy Colossus' ability as many times as you can pay for with Rings.
@EnPassantGamer a mana ability is an ability that produces mana not an ability that costs mana. I'm fairly certain. The mana cost is it's activation cost, making it an activated ability (and able to be copied).
Kiki Jiki + Boggart mob + random Goblin + Brightstone ritualist= Infinite Mana. Put the Boggart Mob on The Random Goblin Then Tap Kiki Jiki to put a copy championing Kiki Jiki, Sacrifice the copy to the Ritualist for one red mana putting Kiki Jiki back into play, tap Kiki Jiki to put a copy on him again. Repeat ad nauseum! Then finish with a blast or a goblin offensive or something equally insane! A good DEH Combo!
Kiki Jiki + Boggart mob + random Goblin + Brightstone ritualist= Infinite Mana. Put the Boggart Mob on The Random Goblin Then Tap Kiki Jiki to put a copy championing Kiki Jiki, Sacrifice the copy to the Ritualist for one red mana putting Kiki Jiki back into play, tap Kiki Jiki to put a copy on him again. Repeat ad nauseum!
Not sure if anyone has said this but the Eternal Witness, Followed Footsteps combo works much better with Mnemonic Wall, since it's mono-blue. However, it means you eventually need to find a win condition, because you can't just swing with a ton of 2/1's like with Eternal Witness.
the cavern harpy one wont work. it is not in play until its effect resolves so i wont be able to use its first ability on it self. if u had two cavern harpies u could use ones effect to send the other one back and repeat.
could someone explain the first combo to me? i'm a decent MTG player, but I can't figure out how exactly that's going to play out to your advantage. surely your opponent just keeps drawing, getting lands, laying them, then - when he has enough mana for a good spell, a beasty card with vigelence, a disenchant, or hey, even a hedron crab BAM! you've lost.
@happydancerboy I'm new to this, but I think that the point is you can attack them with the 4/5 chronatog and since their mana is tapped, they won't be able to summon any more monsters or play in decent cards. It would take them a long time to draw a new set of mana cards.
@xseb5x "mills himself to a game loss" (no indication of winning it due to damage, the point was to use the ability every turn, on your opponents turn i believe. re-looking at it, i think it's just a badly thought through combo asking to get punched in the face. if someone gave me 50 free turns, no untap abilities, and a 4/5 on their side... i'd wonder if it was a trap, and be kinda confused when... nope, that was it.
212.3f A creature's activated ability with the tap symbol or the untap symbol in its activation cost can't be played unless the creature has been under its controller's control since the start of his or her most recent turn...
Earthcraft says "Tap an untapped creature you control:" the tap symbol is not present so you can tap creatures that have summoning sickness.
@Dizdeez13 my preference is just throw in fireball effects, get loads of green, then tap the last time for a red as the extra. no need for summoning sickness then.
Yeah, that is the other way you could do it. Either way, it will be ready by turn 2 should you get the pieces early enough. Hypergenesis combo, Dredge combo, MUC, CounterTop, and a few others are more consistent though.
I don't know if I'd call a few of those true combos. The Squirrel Nest combo, for example, is legitimate - you get the two cards out, you get pseudo-infinite squirrels (you don't technically get infinite as Magic doesn't deal with infinite numbers).
However, the Changeling Colossus one really pushes the boundaries of what you'd call a combo. Do two cards with a little synergy constitute a combo? Then maybe it is. But I don't think so - it's just that; a little synergy.
@frootinator Chameleon Colossus's ability isn't a mana ability. A mana ability (like referenced on Rings of Brighthearth) is an activated ability that adds mana to your mana pool.
If you try to use Stasis and Chronotog together, you're going to lose. You're opponent can still play lands and draw cards, so he'll be able to draw a ton of cards then he'll just bolt your Tog and you'll be at a big card disadvantage.
The Doomsday one is kinda pointless. Storm decks can combo much more easily.
The only decent one here is Eathcraft/Squirrel's Nest, and everybody knows that one.
the djinn illuminitus pact of titans and fervor would go great in my deck because of thunder cloud shaman which deals damage to each creature for each giant on my field
the Seeker of Skybreak, Judge of Currents and Runed Stalactite combo can be vastly improved.
Adding: Ajani Pridemate! If he is on the field when this is going down Ajani will be a 100/100 or as high as you want; Serra Ascendant will also be a 6/6 flying creature for 1 white; Ageless Entity will also be boosted like shit when the combo goes down. In the end you have a 1000/1000 Ajani Pridemate and Ageless Entity and 100000000000000000 life... not bad.
the mind's desire doesn't work cause mind's desire"'s storm starts before you hav eplayed the beacon. and once all th ecards are revealed and you play beacon it reshuuffles into the library but it isn't revealed by desire so you can only reveal it 3 times
if you use omnath locus of mana with the unlimited green mana combo then omnath = chuck norris.... if you give him flying with the soratami cloud chariot then you win!!
Is anyone else stoked about the new tcg coming out called MEGA tcg?
It is the sickest game ever! all the cards are song names like Stairway to heaven, Enter Sandman, etc. plus it is going to have major tournaments all across the US with $10,000 cash prizes for the winners.
The first combo is cool, but permanents won't come into play tapped. to ensure a cruel, grueling mill win, combo stasis and the chronatog with kismet or the timeshifted, frozen aether. now opponents permanents will come into play tapped as well. hahaha
seeker of skybreak can't target itself to untap itself because the ability works at the same time it's being tapped. It doesn't tap first and then ability. It's at the same time making it an illegal target.
@wika1984 Actually, yes it can. It's activation cost happens before it's ability is activated, therefor it works. Don't believe me? Google or essentialmagic it.
@wika1984 If that were the case, then Magus of the candelabra would not be able to untap the lands used for its ability. It can target itself to untap, so long as it's a legal target
the new cartoon-like ilustrations SUCK ASS!!, the ilustrations used to be realistic, that's why it was so awesome, it totally ambiented you into the game, what happened to the old magic? :(
In the Beacon of Destrustion - Mind's Desire - Doomsday combo you dont need the doomsday... It would be better if you have a card like Diabolic Tutor so u can find Mind's Desire...
Third combo: To stay in one color to make mana not a problem, play Mnemonic Wall (4U) to return target instant or sorcery from your graveyard to your hand.
Djinn and Pact combo is pretty sick. You could also use Eon Hub to make players skip their upkeep steps.
For Kiki-Jiki, use Pestermite (2U) to untap Kiki-Jiki when it comes into play so you can infinitely do it.
First combo: It allows you to give the opponent unlimited turns until he/she decks out, but the flaw is that when he/she plays a land, it still comes into play untapped unless it says otherwise. Add Frozen Aether (3U) which makes lands, artifacts, and creatures your opponents play enter tapped.
Second combo: Use Essense Warden so you can gain life each time a creature comes into play under your control. Infinite draw power.
All those combos kinda suck, there are flaws in a ton of them, especially the Judge of Currents one; you can't tap a creature and untap it with the ability you're tapping for like that, that's not the way the stack works. Not to mention the fact you were using banned cards in those combos too. There are so many better combos out there than the ones you just presented
@ConqOfAntarctica actually thats exactly how the stack works. The action of tapping doesn't go on the stack. Tapping is considered a cost to the ability. The ability doesn't go on stack and you don't choose your target until AFTER it is tapped. So first you tap, then you choose a target...itself(seeker of skybreak)...then because of judge of currents, you gain 1 life.
@SerrasWings So uh... you actually do chose the target at the same time it is tapped, there is just nothing wrong with targeting an untapped creature. The ability checks to see if the creature is tapped when it resollves, if it is it untaps it, if not it does nothing.
@godlynessdog S. Sickness would only affect the token if the tap ability is specific to that creature (ex. llanowar elves). same reason you can play Brichlore rangers and another elf and immediately tap them for a mana of any color
@Darklordbrink So if a creature has the effect "tap: add one green mana to your mana pool" you can use its effect the turn it comes in? It's just a random example.
@godlynessdog Its the other way around. If a creature has a tap ability, it CAN'T be used the first time you put it into play. On the other hand, if another card has a reference such as "tap 2 elves you control: add a mana to you mana pool", that CAN be used first time into play, even if you tap the creature you just played. Its a little confusing but i hope that helped
on the dryad-fertile ground-freed from the real combo, use devoted druid and quillspike to get as many mana of any color and a creature as big as you like.
also, you could use Omnath, locus of mana (Worldwake) to get him as big as you want AND to have the mana in the pool as long as you want.
So when you play it for free you get to cast it twice but what if you draw 2 beacons? The storm would run out and that would end your turn right? or does it increase it when you play the first one? Does the storm remain at what it was when you first cast mind's desire or does it go up every time you cast the beacon? If you didn't get another minds desire would that mean your turn would be over?
Can you go into more detail regarding the beacon and mind's desire combo I'm not 100% on how storm works. Don't really get that many new cards. So if I and my opponent played a total of 4 spells I could play a mind's desire 4 (3 replicants) times right? Keep shuffling and removing the top card from the game? And playing all of them like they were in my hand? So when You play a minds desire on a minds desire that immediately gives you a double cast option correct?
With a cataclysm that last combo would be unbeatable since it only uses a creature an enchantment and an artifact. Wait for your opponent to get ready for the win then destroy everything but one creature, one enchantment one land and one arftifact and pwn him with a 16/16. You just need a nonbasic land that gives you two mana.
@InconCvAble depends on your decksize. You don't have to play with 60 cards. Just put 4 of each of what you need and a sufficient way to gain the mana quickly.
the cavern harpy combo is wrong. it comes into play, then the ability is put onto the stack. so the ability needs to target something before the actual harpy comes into play. fail.
you sir are the fail. Read your own sentence and you will understand, the harpie COMES INTO PLAY, then the ability trigger and it can target itself because IT IS IN PLAY
the last combo would be invincible if you add it an alfa status, so the creature will grow +2/+2 for each creature in play and then multiply it's power with the its ability and the rings
@assasinilu I still follow the 4 copy rule. I was talking about banned and restricted cards. It makes your friends in turn have to up their game. I wasn't trying to be an ass. Don't assume.
I was gonna buy 2 more DDs this weekend... decided to save money and spend it on dates... I think I made the right choice :D (maybe.. still unsure o.o)
Well, you can choose the order for those 5 cards with Doomsday (Put the chosen cards on top of your library in order you choose), so you will always draw a Mind's Desire, but after casting the first you shuffle your library.
in the cavern harpie combo instead of wirewood savage just use glimpse of nature. this combo only really needs one turn and glimpse of nature only costs 1 green.
first combo isnt bad really, just play stasis after you have chronotog out and they have all tapped lands. Early Frost and twiddles could help that happen, seeing as it would be in a deck based on that.
the first combo is dumb!!! with all the card drawing the opponent is going to hit lands and play them!! you need "kismet" kismet reads :"Artifacts, creatures, and lands your opponents control enter the battlefield tapped" to make this work!.
Or, for even a more modern player - Frozen Æther has the same effect and its more color efficient ... i did know, but im old school, so i prefer kismet to loxodon gatekeeper or Frozen Æther
Some really Good Combos However even at the time of this Posting Type1>>all the way to Type2 Minds Desire is Limited to 1 Per Deck All The Rest though are kewl :D
Fyndhorn/Nantuko Elder with a Freed From The Real on it + Mycosynth Lattice = infinite mana. Or throw the lattice down with a Darksteel Forge to make all of your permanents indestructable.
Squirrelnest + Earthcraft doesn't work unless you add a card giving creatures haste. The first squirrel will have summoning sickness, ending the combo.
I run this combo in my squirrel deck and it works fine because the source tapping the squirrel is not the squirrel itself. It would be no different than using an Icy Manipulator or Choking Tethers on the squirrels to tap them.
This is incorrect. The enchantment as the ability to untap lands and tapping the creatures is merely the activation cost. In other words, it doesn't matter if they have summoning sickness or not and the same is true with Opposition.
In order for summoning sickness to affect the combo, Earthcraft would have to read "Creatures you control have the ability 'tap this creature: untap target basic land." Under this wording the combo would also be affected by Cursed Totem (which it normally isn't).
idk about making it better but you could put an essence warden into that beast deck so every time the beast comes back into play you get the 1 life back you payed to return him to your hand.
u just finished a 5 color deck about 51 percent of the cards green 33percent red 14 percent blue and 2percent of it is black i just have like 2 black kill spells and mana thats it
To be honest, this video was not only disappointing but frustrating to watch as the combos are suboptimal at best, deplorable at worst. The Mind's Desire/Doomsday combo is expensive, risky, and difficult to set up in addition to being illegal in all DCI sanctioned formats.
The Malaren/Aven/Shadow/Scepter combo is way too complicated. You're better off just sticking Orim's Chant on an Isochron Scepter and backing it up with counter magic.
Changeling just means your creature is an Elf, Gobling, Rebel, Druid, ad infinitum. It does not however mean that Avian Changeling counts as anything other than a creature. In other words, Tarmogoyf only gets +1/+1 as a result of it being in the graveyard, the same bonus it would get from any other creature being there.
Tarmogoyf would get a bigger bonus from an Artifact Creature being sacrificed. Or a Lucid Liminid, the game's sole Enchantment Creature. Those would both give it +2/+2.
trap - is a card type, to be more precise - a spell type. Changelings are every Creature type, not spell types. So they R'nt traps. Untill Wizards will create some Creature Traps ;]
My friend plays a White-Black deck (Along with about 10 others) and it's a whore. It kills all your creatures, it makes you lose life and him gain life. It's a pain in the ass.
my favorite combo in my casual artifact deck has gotta be
using Flash to play Arcum Dagsson during my opponents end phase then during my upkeep use his ability to bring out a scourglass pop the glass and mr.Dagsson becomes a suicide bomber.
I just find it funny that a wizard would search out an artifact just so he could blow himself (and everything else that isn't artifact or land) up.
Sharuum the Hegemon/Disciple of the Vault is second.
while stuffy doll/guilty conscience is a close third
problems=mana cost
OrbitalCyon 1 month ago
And this BS is why I quit playing Magic years ago
nwstraith 2 months ago
4:50 - 5:50 Add Orochi Leafcaller for infinite mana of your choice.
LokNWykLeer 2 months ago
So long as you have kormus bell in play, you can use swamps instead of dryad arbors for the infinity green mana combo. It would be black mana.
ganeshelephantman 5 months ago
Turn one as much mana, mult 3 as you want? Black Lotus+Yawgmoth's will.
ganeshelephantman 5 months ago
Also in the combo inwhich you gain infinity life, tidewater minion would work just as well as seeker of skybreak.
ganeshelephantman 5 months ago
On the combo that let's you gain infinity life, you could also get an infinity/infinity with wake thrasher.
ganeshelephantman 6 months ago
And then pay the four mana to make the colossus a 32/32 holyshit, and if you had enough mana it could be a 64/64. If only it had trample.
NilReccuring 6 months ago
recycle, intruder alarm, ambush commander, timberwatch elf, wirewood channeler, wellwisher, voice of the woods and 5 forests in play: infinite life, infinite amount of 7/7 gree elemental creatures, infinite manna, infinite +X/+X to all creatures, and infinite draws from your library all at the same time! you can switch out wirewood channeler for any creature that taps for dammage for infinite dammage to any/all creatures and/or players on top of everything else. overkill much?
wienyhutjr 6 months ago
Rings of brighthearth does NOT allow you to copy Chameleon colossus's ability.
Chameleon Colossus's pump ability is a mana ability, and Rings states on the card, if it ISN'T a mana ability, it can be copied.
Besides this, add frozen Aether to the stasis combo. It is now viable
EnPassantGamer 7 months ago
@EnPassantGamer The Colossus ability isn't a mana ability. Mana abilities are things like Birds of Paradise, Llanowar Elves, etc. that create mana when the ability is activated. The Colossus just has an activated ability that happens to cost mana to activate. See the difference? You can copy Colossus' ability as many times as you can pay for with Rings.
Southernerstsax 6 months ago
@EnPassantGamer a mana ability is an ability that produces mana not an ability that costs mana. I'm fairly certain. The mana cost is it's activation cost, making it an activated ability (and able to be copied).
drizztman55 6 months ago
my frend playes da 1st combo
i hate stasis
expertghost10 8 months ago
wowza I love those combos ^_^
2011eatmyshorts 8 months ago
Kiki Jiki + Boggart mob + random Goblin + Brightstone ritualist= Infinite Mana. Put the Boggart Mob on The Random Goblin Then Tap Kiki Jiki to put a copy championing Kiki Jiki, Sacrifice the copy to the Ritualist for one red mana putting Kiki Jiki back into play, tap Kiki Jiki to put a copy on him again. Repeat ad nauseum! Then finish with a blast or a goblin offensive or something equally insane! A good DEH Combo!
Mastermime 8 months ago
Kiki Jiki + Boggart mob + random Goblin + Brightstone ritualist= Infinite Mana. Put the Boggart Mob on The Random Goblin Then Tap Kiki Jiki to put a copy championing Kiki Jiki, Sacrifice the copy to the Ritualist for one red mana putting Kiki Jiki back into play, tap Kiki Jiki to put a copy on him again. Repeat ad nauseum!
Mastermime 8 months ago
sorry
what is the name of the song ????
PrincipeSinCorazon 9 months ago
@PrincipeSinCorazon "Sounds of East Asia" by Aalborg World Soundtracks
dragonsword343 8 months ago
I like Quillspike + Devoted druid, or Wake Thrasher + Aphetto Alchemist.
Rhezzok 9 months ago
dirty combos. I like Junktroller and Tunnel Vision/Hinder
YouKnowThatYouDont 9 months ago
Not sure if anyone has said this but the Eternal Witness, Followed Footsteps combo works much better with Mnemonic Wall, since it's mono-blue. However, it means you eventually need to find a win condition, because you can't just swing with a ton of 2/1's like with Eternal Witness.
ThaDoctor17 10 months ago
the cavern harpy one wont work. it is not in play until its effect resolves so i wont be able to use its first ability on it self. if u had two cavern harpies u could use ones effect to send the other one back and repeat.
imaqtlolz 10 months ago
@imaqtlolz Actually since it is a triggered ability the harpy is already in play when the "bounce a creature" gos on the stack.
afairy 10 months ago
could someone explain the first combo to me? i'm a decent MTG player, but I can't figure out how exactly that's going to play out to your advantage. surely your opponent just keeps drawing, getting lands, laying them, then - when he has enough mana for a good spell, a beasty card with vigelence, a disenchant, or hey, even a hedron crab BAM! you've lost.
happydancerboy 11 months ago
@happydancerboy I'm new to this, but I think that the point is you can attack them with the 4/5 chronatog and since their mana is tapped, they won't be able to summon any more monsters or play in decent cards. It would take them a long time to draw a new set of mana cards.
xseb5x 10 months ago
@xseb5x "mills himself to a game loss" (no indication of winning it due to damage, the point was to use the ability every turn, on your opponents turn i believe. re-looking at it, i think it's just a badly thought through combo asking to get punched in the face. if someone gave me 50 free turns, no untap abilities, and a 4/5 on their side... i'd wonder if it was a trap, and be kinda confused when... nope, that was it.
happydancerboy 10 months ago
some dont work, but others are amazing.
armadda08 11 months ago
Squirrel Nest/Earthcraft doesn't work unless you have some way to give all of the tokens haste.
trentshipp 11 months ago 2
@trentshipp
212.3f A creature's activated ability with the tap symbol or the untap symbol in its activation cost can't be played unless the creature has been under its controller's control since the start of his or her most recent turn...
Earthcraft says "Tap an untapped creature you control:" the tap symbol is not present so you can tap creatures that have summoning sickness.
PyProg 11 months ago
You can add Orochi Leafcaller to that Dryad Arbor combo (4:50) to turn the infinite green mana into infinite mana of your choice.
LokNWykLeer 1 year ago
for the get as much green mana as you want, you could also add Omnath, Locust of Mana in there so it is as strong as you like
Dizdeez13 1 year ago
@Dizdeez13 my preference is just throw in fireball effects, get loads of green, then tap the last time for a red as the extra. no need for summoning sickness then.
LunchboxDrummer 1 year ago
@Dizdeez13 or you could add banefire and other x spells into your deck and make a ton of mana for a lethal fireball/banefire
torgyman 11 months ago
when the harpy comes into play, can you have it target itself? because you dont yet control it and it hasnt come onto the battlefield yet.
itwasamaazing 1 year ago
@itwasamaazing Her ability is a trigger effect and she is in play when the ability triggers. So yes she is in play and can target itself.
Grotesk 1 year ago
A big creature + Animate dead or something like that.
Booya.
MarSilF 1 year ago
@MarSilF
Good job, you've just decribed the reanimator legacy combo.
Turn one entomb something like iona or akroma then turn 2 exhume and lock opponent out of game.
dmgirl3000 1 year ago
@dmgirl3000 or, you could use a dark ritual and do it all turn 1.
TheEthanAndKyleShow 1 year ago
@TheEthanAndKyleShow
Yeah, that is the other way you could do it. Either way, it will be ready by turn 2 should you get the pieces early enough. Hypergenesis combo, Dredge combo, MUC, CounterTop, and a few others are more consistent though.
dmgirl3000 1 year ago
@dmgirl3000 yeah, i found turn 1 iona to always be too random to truly rely on
TheEthanAndKyleShow 1 year ago
@dmgirl3000
Though it doesn't beat vintage Trinosphere lockout or dredge beatdown.
But of course this is a format where ghost quarter can make a viable replacement for strip mine.
dmgirl3000 1 year ago
Epic Combo:
Goldenglow Moth and Heart of Light.
Total effect: When GGM blocks, gain four life and connot be destroyed by blocking
stickarena431 1 year ago
BU-BU-bububububububu-BU-BU-BU
eggertstwart 1 year ago
There is a bit of a flaw in your Stasis combo. You can skip turns, BUT your opponent may place new Lands, thus, gradually rebuilding his game...
MrWallow7 1 year ago
Your aluren combo is not that bueno, I have a u/g deck built around aluren that is unbeaten, channel and brainstorm make it fast.
reaperman1982 1 year ago
Cabal Patriarch is a card that I always liked. Is a combo possible with him?
SiulMaster 1 year ago
Here's another good combo.
Stifle + Phyrexian Dreadnought.
DaveDoggOwns 1 year ago
I don't know if I'd call a few of those true combos. The Squirrel Nest combo, for example, is legitimate - you get the two cards out, you get pseudo-infinite squirrels (you don't technically get infinite as Magic doesn't deal with infinite numbers).
However, the Changeling Colossus one really pushes the boundaries of what you'd call a combo. Do two cards with a little synergy constitute a combo? Then maybe it is. But I don't think so - it's just that; a little synergy.
jaxsonbateman 1 year ago
Here's a good combo win.
Scythe of the Wretched + Triskelion = infinite damage
DaveDoggOwns 1 year ago
the last 1 can't work: the ability can't be a mana ability
frootinator 1 year ago
@frootinator Chameleon Colossus's ability isn't a mana ability. A mana ability (like referenced on Rings of Brighthearth) is an activated ability that adds mana to your mana pool.
CursedWarrior1 1 year ago
@CursedWarrior1 oh, i always wondered about that, thanks for clearing that up
frootinator 1 year ago
@frootinator No prob.
CursedWarrior1 1 year ago
If you try to use Stasis and Chronotog together, you're going to lose. You're opponent can still play lands and draw cards, so he'll be able to draw a ton of cards then he'll just bolt your Tog and you'll be at a big card disadvantage.
The Doomsday one is kinda pointless. Storm decks can combo much more easily.
The only decent one here is Eathcraft/Squirrel's Nest, and everybody knows that one.
phillyphan32992 1 year ago 2
not that great...i know several combos that do the same things and are easier to pull off...
mortimus81 1 year ago
Good movie but I gotta admit the music is a bit repetitive. I've been a mtg player since stronghold.
THELAZYONE100 1 year ago
Someone has probably pointed it out, but Doomsday lets you stack the 5 cards you get however you want.
cruciald 1 year ago
the djinn illuminitus pact of titans and fervor would go great in my deck because of thunder cloud shaman which deals damage to each creature for each giant on my field
elretardo35 1 year ago
the Seeker of Skybreak, Judge of Currents and Runed Stalactite combo can be vastly improved.
Adding: Ajani Pridemate! If he is on the field when this is going down Ajani will be a 100/100 or as high as you want; Serra Ascendant will also be a 6/6 flying creature for 1 white; Ageless Entity will also be boosted like shit when the combo goes down. In the end you have a 1000/1000 Ajani Pridemate and Ageless Entity and 100000000000000000 life... not bad.
LemonRaider001 1 year ago
the mind's desire doesn't work cause mind's desire"'s storm starts before you hav eplayed the beacon. and once all th ecards are revealed and you play beacon it reshuuffles into the library but it isn't revealed by desire so you can only reveal it 3 times
AEthercraft 1 year ago
if you use omnath locus of mana with the unlimited green mana combo then omnath = chuck norris.... if you give him flying with the soratami cloud chariot then you win!!
phanatadashi 1 year ago
Is anyone else stoked about the new tcg coming out called MEGA tcg?
It is the sickest game ever! all the cards are song names like Stairway to heaven, Enter Sandman, etc. plus it is going to have major tournaments all across the US with $10,000 cash prizes for the winners.
They have some pre-release cards for sale already
go to google and type in:
enter sandman trading card
should be the 2nd search result
XSTRAIGHTEDGE4EVERX 1 year ago
The first combo is cool, but permanents won't come into play tapped. to ensure a cruel, grueling mill win, combo stasis and the chronatog with kismet or the timeshifted, frozen aether. now opponents permanents will come into play tapped as well. hahaha
keeyaaw 1 year ago
I know it is one more card but if you add Silver Drake to the Harpy Combo you wont lose any life either
Palanar 1 year ago
@Palanar you don't use the harpy's pay 1 life ability, you use the Comes into play effect targetting itself
TuckshopBandito 1 year ago
This has been flagged as spam show
@Palanar You don't use the pay 1 life ability, you use the come into play effect, targetting itself
TuckshopBandito 1 year ago
Comment removed
Palanar 1 year ago
seeker of skybreak can't target itself to untap itself because the ability works at the same time it's being tapped. It doesn't tap first and then ability. It's at the same time making it an illegal target.
wika1984 1 year ago
@wika1984 Actually, yes it can. It's activation cost happens before it's ability is activated, therefor it works. Don't believe me? Google or essentialmagic it.
TrunJun420 1 year ago
@wika1984 If that were the case, then Magus of the candelabra would not be able to untap the lands used for its ability. It can target itself to untap, so long as it's a legal target
TuckshopBandito 1 year ago
the new cartoon-like ilustrations SUCK ASS!!, the ilustrations used to be realistic, that's why it was so awesome, it totally ambiented you into the game, what happened to the old magic? :(
Razwithz 1 year ago
In the Beacon of Destrustion - Mind's Desire - Doomsday combo you dont need the doomsday... It would be better if you have a card like Diabolic Tutor so u can find Mind's Desire...
MultiOlli96 1 year ago
plol the combo at 3:50 ish, FEAR MEH SQUIRRELS!!
gardeeon 1 year ago
Third combo: To stay in one color to make mana not a problem, play Mnemonic Wall (4U) to return target instant or sorcery from your graveyard to your hand.
Djinn and Pact combo is pretty sick. You could also use Eon Hub to make players skip their upkeep steps.
For Kiki-Jiki, use Pestermite (2U) to untap Kiki-Jiki when it comes into play so you can infinitely do it.
kevinkenny3 1 year ago
First combo: It allows you to give the opponent unlimited turns until he/she decks out, but the flaw is that when he/she plays a land, it still comes into play untapped unless it says otherwise. Add Frozen Aether (3U) which makes lands, artifacts, and creatures your opponents play enter tapped.
Second combo: Use Essense Warden so you can gain life each time a creature comes into play under your control. Infinite draw power.
kevinkenny3 1 year ago
You can add "epic struggle" to your "earthcraft" and "squirrel nest" combo for instant win.
MFGBeefy 1 year ago
i know an easy combo to play. tideforce element and paralyzing grasp.
pokemonkiller20 1 year ago
Instead of Fever, use Mass hysteria. Less mana
Darklordbrink 1 year ago
All those combos kinda suck, there are flaws in a ton of them, especially the Judge of Currents one; you can't tap a creature and untap it with the ability you're tapping for like that, that's not the way the stack works. Not to mention the fact you were using banned cards in those combos too. There are so many better combos out there than the ones you just presented
ConqOfAntarctica 1 year ago
@ConqOfAntarctica actually thats exactly how the stack works. The action of tapping doesn't go on the stack. Tapping is considered a cost to the ability. The ability doesn't go on stack and you don't choose your target until AFTER it is tapped. So first you tap, then you choose a target...itself(seeker of skybreak)...then because of judge of currents, you gain 1 life.
SerrasWings 1 year ago
@SerrasWings So uh... you actually do chose the target at the same time it is tapped, there is just nothing wrong with targeting an untapped creature. The ability checks to see if the creature is tapped when it resollves, if it is it untaps it, if not it does nothing.
ed88455 1 year ago
@SerrasWings regardless, when the ability resolves, seeker of skybreak becomes untapped. The combo works.
SerrasWings 1 year ago
storm doesn't work like that unforutnately.
Ringadon 1 year ago
Wouldn't the Squirrel token have summoning sickness?
godlynessdog 1 year ago
@godlynessdog I don't think S.Sickness affects whether or not an ability from another card can tap it.
Fra66ed 1 year ago
@godlynessdog S. Sickness would only affect the token if the tap ability is specific to that creature (ex. llanowar elves). same reason you can play Brichlore rangers and another elf and immediately tap them for a mana of any color
Darklordbrink 1 year ago
@Darklordbrink So if a creature has the effect "tap: add one green mana to your mana pool" you can use its effect the turn it comes in? It's just a random example.
godlynessdog 1 year ago
@godlynessdog Its the other way around. If a creature has a tap ability, it CAN'T be used the first time you put it into play. On the other hand, if another card has a reference such as "tap 2 elves you control: add a mana to you mana pool", that CAN be used first time into play, even if you tap the creature you just played. Its a little confusing but i hope that helped
Darklordbrink 1 year ago
@Darklordbrink Yea I get it. Thanks. =)
godlynessdog 1 year ago
@godlynessdog glad i could help
Darklordbrink 1 year ago
@Darklordbrink so summoning sickness refers to attacking and tap abilities right?
MFGBeefy 1 year ago
@MFGBeefy Yeah, that's correct. Anything that turns into a creature is also affected.
Darklordbrink 1 year ago
@MFGBeefy Yes. It also Affects creatures that switch control for a turn.
iammonkey 1 year ago
@MFGBeefy Yes
parad0x87 1 year ago
on the dryad-fertile ground-freed from the real combo, use devoted druid and quillspike to get as many mana of any color and a creature as big as you like.
also, you could use Omnath, locus of mana (Worldwake) to get him as big as you want AND to have the mana in the pool as long as you want.
spaakoful 1 year ago
with a dawn's reflection the infinite mana combo becomes whatever color you want.
Luigi84289 1 year ago
So when you play it for free you get to cast it twice but what if you draw 2 beacons? The storm would run out and that would end your turn right? or does it increase it when you play the first one? Does the storm remain at what it was when you first cast mind's desire or does it go up every time you cast the beacon? If you didn't get another minds desire would that mean your turn would be over?
Luigi84289 1 year ago
Can you go into more detail regarding the beacon and mind's desire combo I'm not 100% on how storm works. Don't really get that many new cards. So if I and my opponent played a total of 4 spells I could play a mind's desire 4 (3 replicants) times right? Keep shuffling and removing the top card from the game? And playing all of them like they were in my hand? So when You play a minds desire on a minds desire that immediately gives you a double cast option correct?
Luigi84289 1 year ago
This would be a very effective small but good deck.
Luigi84289 1 year ago
With a cataclysm that last combo would be unbeatable since it only uses a creature an enchantment and an artifact. Wait for your opponent to get ready for the win then destroy everything but one creature, one enchantment one land and one arftifact and pwn him with a 16/16. You just need a nonbasic land that gives you two mana.
Luigi84289 1 year ago
I won a tourney with the Minds Desire+Beacon of Destruction combo.
mtgPirate 1 year ago
not veery viable combos. unrealistic and will never happen in real gameplay
InconCvAble 1 year ago
@InconCvAble depends on your decksize. You don't have to play with 60 cards. Just put 4 of each of what you need and a sufficient way to gain the mana quickly.
Luigi84289 1 year ago
the cavern harpy combo is wrong. it comes into play, then the ability is put onto the stack. so the ability needs to target something before the actual harpy comes into play. fail.
InconCvAble 1 year ago
you sir are the fail. Read your own sentence and you will understand, the harpie COMES INTO PLAY, then the ability trigger and it can target itself because IT IS IN PLAY
joe12321joe 1 year ago
@joe12321joe yup. Since you don't have to tap it summoning sickness or any other kind of hindrance doesn't apply.
Luigi84289 1 year ago
@InconCvAble not true you can target any creature. Including itself since it is both colors.
Luigi84289 1 year ago
This has been flagged as spam show
that ws funn to watch. I like magic.
If you like movies with magic, monsters and dragons check out You Tube.
movies by Shadowyn Films.
title: Soul Searching
Title: Wintertide
capndax 1 year ago
hers a combo savage beating + spellbinder + any creature card = infinite battels = dead oponent
darkf1are 2 years ago
Grindstone + Painter's Servant... total of three colorless mana = infinite mill combo. Epic Winz.
lorvincent 2 years ago
@lorvincent yep that's a good small but viable combo only problem is land. Since they can't be given a color as far as I know being mana sources.
Luigi84289 1 year ago
It makes lands get colors too. Everything. It wins. The way to stop is is easy though...
1) Anything that gets reshuffled
2) 2x Anything that gets reshuffled INSTEAD of hitting the graveyard, which ends the game in a draw
3) Kozilek, Butcher of Truths (Rise of Eldrazi)
My current fav. 2 card combo is Vampire Hexmage + Dark Depths
lorvincent 1 year ago
@lorvincent Yeah that last one was a cool combo. Too bad I didn't buy any of coldsnap because I was in a financially tight time during that period.
Luigi84289 1 year ago
the first one will work if u add a frozen aether
jiminyquick 2 years ago
This has been flagged as spam show
Nice video!
If you like playing Yu-Gi-Oh! or Magic the gathering check out the fun little game i made with normal playing cards.
See my video Ma Gi Oh No!
oakeydokeyy 2 years ago
that last combo of yours would also work faster if you have a couple heartstones on the feild.
jterryish 2 years ago
the last combo would be invincible if you add it an alfa status, so the creature will grow +2/+2 for each creature in play and then multiply it's power with the its ability and the rings
zanemcur 2 years ago
the minds desire combo doesnt work, because minds desire is restricted
assasinilu 2 years ago
Its only restricted in Vintage.
lorvincent 2 years ago
and banned in any other format.....
assasinilu 2 years ago
Yea I just checked the gatherer. My bad.
lorvincent 2 years ago
@assasinilu who cares I don't play tournaments anyway. If the card exists I'm going to use it.
Luigi84289 1 year ago
yes thats a good way to play magic
why not just build a flash hulk deck with 4 petal and 4 flash? not expensive and all ur friends loose
U can play 12 flashs, doesnt matter at this point. its illegal and restrictions dont exist to annoy you, they exist cuz they make sense
assasinilu 1 year ago
@assasinilu I still follow the 4 copy rule. I was talking about banned and restricted cards. It makes your friends in turn have to up their game. I wasn't trying to be an ass. Don't assume.
Luigi84289 1 year ago
yes that is what i mean, restrictions r good and they make sense
just think about a flash hulk deck with 4 flashs and 4 petals (how i said)...broken.
assasinilu 1 year ago
I was gonna buy 2 more DDs this weekend... decided to save money and spend it on dates... I think I made the right choice :D (maybe.. still unsure o.o)
lorvincent 1 year ago
I like the Beacon+ Mind's Desire + Doomsday combo, but the chance isn't 4/5 because you choose the order of those cards.
Freed from the Real is a great Johnny card, I have invented a similar combo with it.
njehlov 2 years ago
First line: Shuffle your library :)
Franksta15 2 years ago
Well, you can choose the order for those 5 cards with Doomsday (Put the chosen cards on top of your library in order you choose), so you will always draw a Mind's Desire, but after casting the first you shuffle your library.
njehlov 2 years ago
hmm instead of the eternal witness combo i like time vault and voltaic key but good idea.
enndroc 2 years ago
in the cavern harpie combo instead of wirewood savage just use glimpse of nature. this combo only really needs one turn and glimpse of nature only costs 1 green.
JeremyOrOmega 2 years ago
I didn't get one thing with the merfolk combo you can't just tap the seeker ?
emsattt 2 years ago
first combo isnt bad really, just play stasis after you have chronotog out and they have all tapped lands. Early Frost and twiddles could help that happen, seeing as it would be in a deck based on that.
go8smosh 2 years ago
the first combo is dumb!!! with all the card drawing the opponent is going to hit lands and play them!! you need "kismet" kismet reads :"Artifacts, creatures, and lands your opponents control enter the battlefield tapped" to make this work!.
Gorgoj 2 years ago
Or, for the more modern player - Loxodon Gatekeeper has the same effect :)
lightninjai 2 years ago
Or, for even a more modern player - Frozen Æther has the same effect and its more color efficient ... i did know, but im old school, so i prefer kismet to loxodon gatekeeper or Frozen Æther
Gorgoj 2 years ago
hah ya thats what i said.
enndroc 2 years ago
Some really Good Combos However even at the time of this Posting Type1>>all the way to Type2 Minds Desire is Limited to 1 Per Deck All The Rest though are kewl :D
PontyBoy69 2 years ago
Playing something like kismet ontop of that should fix it
enndroc 2 years ago
stasis and chronatog does not work because your opponent can play untapped land and just bounce stasis
enndroc 2 years ago
Fyndhorn/Nantuko Elder with a Freed From The Real on it + Mycosynth Lattice = infinite mana. Or throw the lattice down with a Darksteel Forge to make all of your permanents indestructable.
tendoking48 2 years ago
Triskelion and Mephidross Vampire is really good.
dirt657 2 years ago
3rd one was actually preety good!
miroku1020 2 years ago
not too impressed by a list of mainly janky combos, sorry :|
vigilantnapper 2 years ago
first combo is something terrible :|
DonhaMetalDuck 2 years ago
The first one won't work.
While everything happens as described, the player can slowly build up lands over time.
They can only use each land once, but if you keep skipping, they could build up say, 25 lands, then tap all of them to play Blaze.
It isn't a surefire way to win.
Haelstrome 2 years ago
The so called take as many turns as you want is not true. You still need to pay the time warp mana cost.
TheMastermindL 2 years ago
Well yes but, if you have enough mana you can cast it the same turn, then is your turn again, and you untap, the you re-cast it an so on...
ferazuvi 2 years ago
Squirrelnest + Earthcraft doesn't work unless you add a card giving creatures haste. The first squirrel will have summoning sickness, ending the combo.
RedwaterAlchemy 2 years ago
I run this combo in my squirrel deck and it works fine because the source tapping the squirrel is not the squirrel itself. It would be no different than using an Icy Manipulator or Choking Tethers on the squirrels to tap them.
DSoardfish 2 years ago
Nope, because you're using earthcraft's effect, not the squirrel tokens, thus summoning sickness isn't a factor.
ninjuhmunkey 2 years ago 2
But if you wait to the next turn, you can use the same squirrel over and over again.
But you're right, using for. example "In the Web of War", it works better, and also the squirrels get stronger! ;-)
LokNWykLeer 2 years ago
This is incorrect. The enchantment as the ability to untap lands and tapping the creatures is merely the activation cost. In other words, it doesn't matter if they have summoning sickness or not and the same is true with Opposition.
In order for summoning sickness to affect the combo, Earthcraft would have to read "Creatures you control have the ability 'tap this creature: untap target basic land." Under this wording the combo would also be affected by Cursed Totem (which it normally isn't).
anonymoar 2 years ago
Summoning sickness only makes it so the creature can't tap itself on its own.
It can still be tapped by other effects like Errant Doomsayers, or Earthcraft.
Haelstrome 2 years ago
idk about making it better but you could put an essence warden into that beast deck so every time the beast comes back into play you get the 1 life back you payed to return him to your hand.
Teh1337bbqSauce 2 years ago
You don't have to pay 1 life.
It says that when it comes into play, you may return a black or blue beast you control to your hand. You don't use the Pay 1 life ability.
mtgPirate 2 years ago
u just finished a 5 color deck about 51 percent of the cards green 33percent red 14 percent blue and 2percent of it is black i just have like 2 black kill spells and mana thats it
jaededify 2 years ago
i think you should add coat of arms to the squirrel nest/earthcraft combo
memnarch9 2 years ago
You don't need to. If you have unlimited number of squirrels, then what do you need coat of arms for?
mtgPirate 2 years ago
To be honest, this video was not only disappointing but frustrating to watch as the combos are suboptimal at best, deplorable at worst. The Mind's Desire/Doomsday combo is expensive, risky, and difficult to set up in addition to being illegal in all DCI sanctioned formats.
The Malaren/Aven/Shadow/Scepter combo is way too complicated. You're better off just sticking Orim's Chant on an Isochron Scepter and backing it up with counter magic.
GaeasBlessing 2 years ago
blue and white make a nice control deck
jaededify 2 years ago
A nice little combo I like to use is to put down an Avian changeling, sacrifice it, then put down a tarmogoyf. Pisses my friends off for sure!
OutOfTheOven 2 years ago
Changeling just means your creature is an Elf, Gobling, Rebel, Druid, ad infinitum. It does not however mean that Avian Changeling counts as anything other than a creature. In other words, Tarmogoyf only gets +1/+1 as a result of it being in the graveyard, the same bonus it would get from any other creature being there.
Tarmogoyf would get a bigger bonus from an Artifact Creature being sacrificed. Or a Lucid Liminid, the game's sole Enchantment Creature. Those would both give it +2/+2.
anonymoar 2 years ago
do you know if changelings count as traps? some new zendikar cards (well just one) specifically uses traps and crib swap could be a "trap"
l3ANEl3LADE 2 years ago
trap - is a card type, to be more precise - a spell type. Changelings are every Creature type, not spell types. So they R'nt traps. Untill Wizards will create some Creature Traps ;]
wicek3d 2 years ago
My friend plays a White-Black deck (Along with about 10 others) and it's a whore. It kills all your creatures, it makes you lose life and him gain life. It's a pain in the ass.
imaloony8 2 years ago
Your friend sounds like a dick. You should kill him IRL.
Zuul030 2 years ago
Wait, what? Why would I want to kill him?
imaloony8 2 years ago
you want to have one or two color deck. 3 color deck is a bit wrisky
jaededify 2 years ago
also I really want to try out the skybreak combo when I get a chance.
I'm curious about how my friends will react when i make my life total googolplex.
deathkitty23 2 years ago
my favorite combo in my casual artifact deck has gotta be
using Flash to play Arcum Dagsson during my opponents end phase then during my upkeep use his ability to bring out a scourglass pop the glass and mr.Dagsson becomes a suicide bomber.
I just find it funny that a wizard would search out an artifact just so he could blow himself (and everything else that isn't artifact or land) up.
Sharuum the Hegemon/Disciple of the Vault is second.
while stuffy doll/guilty conscience is a close third
deathkitty23 2 years ago
Can't i just make a combo with Maralen of the mornsong and shadow of doubt? Do i need the others?
HoshiHoshiKonata 2 years ago
my friends and I were trying a lot of different combos like that.
but there was one "BUT" : blue deck with counterspells brakes all of them
megaloopey 2 years ago
that's why good combo decks run some form of counterspells.
deathkitty23 2 years ago
Another combo I like is:
Cho-Manno, Revolutionary, enchanted with a Pariah
(If you don't have Cho-Manno, Revolutionary, you can enchant another creature with Heart of Light)
Apparently I learned that I have this combo in my card collection, after Tenth edition became T1 :(((((
SwordSkill2 2 years ago
2:53
Nice combo, Imagine what would happen if you had a Platinum Angel and a Spellbook in play!!!!
SwordSkill2 2 years ago
The first combo will be ruined it the opponent has a 5/5 creature with vigilance... but ofcourse there are small chances
I recommend plaing this combo with a library searcher deck, so that you can put these parts ASAP in the game
SwordSkill2 2 years ago
You should also use a Kismet for the first combo
peabriss 2 years ago