The springboard wasn't a trap; it was for reaching the lower door at the beginning, which leads to the room with the key, except you can't get it that way. The P-switch door was the secret door which allowed you to get the key; I guess I could have hid it better though.
By the way, the request was a grassy fortress with a puzzle feel, it's on the readme.
@aj6666 Oh, sorry. I place all the patches in a folder with the game and just extract them there, so I must have not noticed the readme! I'll update the description.
Thanks for making the level. It was fun. It would have been nice if the midpoint had been placed right next to the key, simply because the shell part with the kicking koopa can be a little tedious, but other than that the level was great.
The springboard wasn't a trap; it was for reaching the lower door at the beginning, which leads to the room with the key, except you can't get it that way. The P-switch door was the secret door which allowed you to get the key; I guess I could have hid it better though.
By the way, the request was a grassy fortress with a puzzle feel, it's on the readme.
Thanks for playing my level.
aj6666 1 month ago
@aj6666 Oh, sorry. I place all the patches in a folder with the game and just extract them there, so I must have not noticed the readme! I'll update the description.
Thanks for making the level. It was fun. It would have been nice if the midpoint had been placed right next to the key, simply because the shell part with the kicking koopa can be a little tedious, but other than that the level was great.
SolidSense 1 month ago