Added: 1 year ago
From: nusaik
Views: 1,378
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  • good .......

    every thing is good

    you are good man

  • @nvbism Why thank you :)

  • very good video, learn how create a game, thanks

  • make more game maker tutorials please

  • how to make a door that opens when you have the key

  • hi how do you make a 3d shooting games please answer..

  • @kharel123 That's really difficult to explain. I'd check YoYoGames[dot]com for a tutorial.

  • @nusaik how do you make a load screen like a menu how to play and start game etc please reply..

  • @kharel123 Better check YoYoGames or Google for those kind of things. You can find a lot of tutorials there.

  • thx

  • what about the background music.. please

  • @kharel123 Oh right, I didn't see that comment (thanks for subscribing btw).

    For background music you should import a sound file with the music (just like you would with other sounds), and name it for example snd_music.

    Then type the following code in the Game Start event of any object that is present at the start of the game (for example obj_control): sound_loop(snd_music);

  • @nusaik thanks a lot it helped :) :)

  • i really dont get it when i finish the game the error message appear again and again?

  • how to make enemy move up and down??

  • @kharel123 The same way as the ones that move horizontally (in the first part of this tutorial), but replace "hspeed" with "vspeed".

  • @nusaik thanks a lot o and what's the code to set score to zero if hit by a ghost like you have to restart the room but the score wont be 0?

  • @kharel123 If you want the score to be 0, the code is: score=0;

    If you want the score to be the same as at the beginning of the room, it's a bit more complicated but I could send you an example if you want.

  • @nusaik sorry sorry i have asked you lot questions please dont be angry:

    when you finish the game the error code appear how to make it say" game over " and how to add background song please ans

  • @kharel123 No problem :P

    Use this code (in collision event for obj_finish with obj_player):

    if (room==rom_last)

    { show_message("game over"); room_goto(rom_menu);

    }

    else

    { room_goto_next();

    }

    In this example rom_last is the name of your last room, and rom_menu is the name of the main menu room.

  • @kharel123 (YouTube messed up the code a bit but it should still work.)

  • @nusaik thanks but how do you add background music? plus i subscribe ..

  • @nusaik how do you add music please reply PS i subscribed your channel

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