Added: 7 months ago
From: david2draw
Views: 1,737
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  • Is This A Boss Character? Becuz His Damage....

  • This has just perked my interest in mugen again.

  •  krang is a baby sleeper.

  • Awesome! i just can't wait for your final release! :D

  • Hah! Nice homage to the TMNT Super-Mutant OVA at the end.

  • Why not give him a shocking move for up close feature when the opponet is close to you. and Maybe when he's defeated, he falls down and himself falls out of the body. Also maybe a few taunts like he does in the toon.

    in TMNT 2 his legs came off and he kicked, in Turtles in Time, he hovered and spitted exploding orbs, so this is a vast improvement showing what an android body can do!

  • And your not doing commission type Mugen characters are you?

  • Comment removed

  • Krang is a fuggin BEAST!

  • Really looking forward to this char :D

  • my hat off to you sir on those saucey sprite edited moves man. i was waiting for this. ill definitely download him when hes ready. The last cut of the video with his win pose had me laughin. cool shit. I hope you decide to do TMNT in time's bad turtle "Slash"

    TMNT for life!!

  • at any rate, what are you capturing video with?

  • @SGTHartsock2  I was recording with Snag IT but my trial period has expired since this video so I'm looking for a new user-friendly video capture program. I'd gladly hear any recommendations if you know of any.

  • @david2draw

    ill hit your in box on that snagit situation

  • @SGTHartsock2 I minimize the mugen window by altering the ratio in the MUGEN config file then use a region select video capture with sound enabled in SnagIt. Individual clips are cropped using virtual dub. Discernible clip order, ratio re-adjustment, and stage BGM is done later in Windows Moviemaker.

  • ah, like I throw music into videos, nice. if you ever find a codec for Windows Movie Maker that makes video into 16:9 ratio, PLEASE let me know! I used to have a codec on my old system, but I upgraded and it lost it, so now I can't do 16:9 like I used to, hence why I haven't done any new fight videos in the longest time

  • oh wait, didn't catch your video description, ha ha

  • hey where did the stage come from? is that available somewhere? also, any idea (just a ballpark guess) of when you will release a beta of krang?

  • @SGTHartsock2 I've already released a private beta, I'm in the process of addressing the issues my testers brought to my attention with their feedback. I don't like to release public betas since warehouses tend to keep outdated versions circulating on the web, once the character's completed. I get a bit ticked that people insist on using the buggy iterations & I try to diminish this inevitability as much as I can with private testing.

  • makes sense

  • @SGTHartsock2 I don't like to box myself in with release dates but I'll say December at the latest given that there aren't any hiccups that interfere with my completion of the remaining spritework, bugfixes, adding overall polish and recruiting an AI coder

  • ok good deal. best of luck on hitting the ballpark estimate release

  • @SGTHartsock2

    I think thats from Tournament Fighters NES

  • @gaaronpresley

    it is

  • Freakin flawless Krang man *applause*. you went in on the details or his moves

  • Great character. It's mondo cool, i can't wait for it's release, but his voice is kinda quiet...

  • Thats some really nice characters you have made, I'm very impressed with you skills and i hope you plan on making beebop and rocksteady in the future if not already :)

  • this character just keeps getting better! I love all the little continuity nods you've incorporated in, like his bubble-walker, his actual "Krangazoid" body, and even a reference to the anime! Can't wait for this baby to come out!

  • This character will be awesome!

    Hope you'll keep the hilarious japanese Krang voice for the Powerstone win pose. XD

  • man, keeps getting better & better

  • As I was watching the current updates for Krang, I started to get concerned that a limiter/damage dampener wasn't placed for Krang. I say this because Krang's supers have immense damage outputs and could give an opposing player migranes. Then again, Krang looks fun to play, so who am I to judge?

  • Every time you upload a video, Krang just keeps getting better and better, more wow.

  • That what Krang looks like femaled Krang stay with the whole pink brain lookin thing u look better

  • @YamiSonicX2007 No that's how male Krang looks in his original body. It's a Krangazoid from the original cartoons.

  • @david2draw WAIT Doesnt Vamp boy specail attack turn his opponets to female version before sucking their blood

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