Im wondering why my clay brush isnt as powerful as yours! No matter which settings I put, it doesnt allow me to drag as much as yours... And 1 question: Are you using move brush in modelling the head and clay + standard for the rest???
u can model in houdini but it's easier to do it in zbrush or mudbox. But you can't compare houdini with maya . With houdini you aren't creating your animation , you are creating a way of obtaining that animation. This gives you a lot of control over your scene. It all depends on preferences . And i prefer Houdini with mudbox :P
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Shouldn't be modelling all those wrinkles. Much smarter let the mapping do the work for ya.... Very nice level of detail, gorgeous anatomy and workflow! Though in a professional feild they'd prob call ya dumb for not mapping...
Im using Softimage XSI think I'll get Z Brusg for modeling organic stuff and for modeling mountains. XSi with Z brush is the best combination but some need Mayas better particles.
os(stolen) is faster? lol. not really. never was, isn't presently at all. Do a render in both platforms, and do it with the same mhz(ghz) memory timings, and same amount of threads runnings, with the same processor count. Interface opinion, ok, lack of knowledge and babbling about OS speed. STFU.
i really want to get into 3d modelling(character design) but dont know where to begin. Do i use a pc or mac, do i use 3d Max or Maya? Someone please help as i have the main tool which is a very imaginative mind. Thankyou.
use pc, more options than mac, cheaper, but mac barely has any spyware, viruses compared to pc. maya more expansive (fluid fx, particles,etc) but 2* max price 4 full version.if u only want 2 model, try both n see which you like more,and use zbrush or mudbox
It depends steven...how long you may want to be modeling..also if your thinking about companies dont learn 3d software for that reason because chances are they have their own software for animation/modeling which they will teach you.
of course u should learn 3d software, cause if u've never tried modeling or animating there is of course 0 percent chance of getting a job, all 3d modelers/whatever must have some kind of bottom.
maya is the best 3d software for organics and its much powerfuller than max, dont let the interface scare u though, it looks more complicated than it rly is. I would recommend maya and zbrush, zb3 4 modeling.
Maya is nowadays almost as cheap as max so don't bother thinking about the price, just buy maya and zbrush(eventually mudbox) cause I believe that is the best combination... and well mac/PC is just a personal opinion, I prefer PCs though, more options but sadly enough more errors too, and windows doesn't look as stunning as macosX and it's slower too.
UM SORRY but mud mox may seem similar to Zbrush but trust me man Zbrush is the better buy it was the first of its kind and Mudbox has not been able to coppy it at all. Maya sorry has lost its touch sure I may use it but soon Im trying to use Max. I hope that Autodesk does not buy pixologic.
Maya hasnt lost it's touch, it's just a piece of software lol, they're developing it all the time and it (still) beats max at everything. Yeah ZB might be better than mudbox I don't doubt that.
That's not true, and 3ds max doesnt change alot neither, I dont think any software has like any big sudden changes, they gradually improve them. TBH I dont see what could be improved alot anymore :P
This is great, love everything Ryan does. There is such great separation of forms!
K1RKH4MM3T 1 week ago
Im wondering why my clay brush isnt as powerful as yours! No matter which settings I put, it doesnt allow me to drag as much as yours... And 1 question: Are you using move brush in modelling the head and clay + standard for the rest???
kurttunaama 1 year ago
@zanfankid yes, zbrush has a very complicated interface. 3d max its not so dificult
lukassstyyy 1 year ago
Big eyes
15Larsy 1 year ago
This has been flagged as spam show
Does anyone know where I can find a video of someone sculpting off a drawing/image like they did in the video on zbrush's pixologic website?
All I can find are speed sculpts of heads... like this...
Erilis666 1 year ago
that's so cool. I remember learning Maya and 3d s max back in the day.
hardtechnoboy 1 year ago
I love Ryan, he's such an amazing artist. And a really easy to listen to teacher!
Rawru 2 years ago
Just 2 words :
Learn Houdini :P
ravenmarius 2 years ago
houdini is more of a physic mathematicaal thing than a 3d modeling tool.(i know it do 3d) but take xsi/maya in combination with zbrush.
mat967 2 years ago
u can model in houdini but it's easier to do it in zbrush or mudbox. But you can't compare houdini with maya . With houdini you aren't creating your animation , you are creating a way of obtaining that animation. This gives you a lot of control over your scene. It all depends on preferences . And i prefer Houdini with mudbox :P
ravenmarius 2 years ago
dude...u look like dat
TylerQ117 3 years ago
This comment has received too many negative votes show
Shouldn't be modelling all those wrinkles. Much smarter let the mapping do the work for ya.... Very nice level of detail, gorgeous anatomy and workflow! Though in a professional feild they'd prob call ya dumb for not mapping...
mike8213 4 years ago
I think the general idea is when the model is exported, the shape is optimised and the detail is made into a map
making wrinkles and individual hairs is kinda the point of zbrush
CeloxCruor 3 years ago 2
This comment has received too many negative votes show
learn how to write
ballexman 3 years ago
Hahaha, are you serious?!
Please, think before you write.
Santisc4d 3 years ago
How long did it take to "draw" this head???
YourMentalDisorder 4 years ago
awsome!!!!!!!!!!
astropop2 4 years ago
This has been flagged as spam show
hay i nead help i have awesome character created with Z BRUSH 3 but i nead softwere make alive this character ANY SUGESCIONS ?
BIGLebowskiY 4 years ago
He or she knows her anatomy.
offthehook2 4 years ago
he looks like playdoh! =)
Freakyl0l 4 years ago
Im using Softimage XSI think I'll get Z Brusg for modeling organic stuff and for modeling mountains. XSi with Z brush is the best combination but some need Mayas better particles.
cgman2 4 years ago
I think maya's redering and animations is better too.
Garfler 4 years ago 3
but the "drawing" in 3d is limited and isnt as good as zbrush. I have Maya and Zbrush, and I say that you can't fit everything into one program.
T2024 3 years ago
os(stolen) is faster? lol. not really. never was, isn't presently at all. Do a render in both platforms, and do it with the same mhz(ghz) memory timings, and same amount of threads runnings, with the same processor count. Interface opinion, ok, lack of knowledge and babbling about OS speed. STFU.
darknkreepy 3 years ago
I declare his name murphy
scrunchymatic 4 years ago 11
i really want to get into 3d modelling(character design) but dont know where to begin. Do i use a pc or mac, do i use 3d Max or Maya? Someone please help as i have the main tool which is a very imaginative mind. Thankyou.
stevenaball333 4 years ago
PC..
MidnightMarrow 4 years ago
use pc, more options than mac, cheaper, but mac barely has any spyware, viruses compared to pc. maya more expansive (fluid fx, particles,etc) but 2* max price 4 full version.if u only want 2 model, try both n see which you like more,and use zbrush or mudbox
1000000smiles 4 years ago
PC and ZBRUSH 3
xbon1 4 years ago
I use Blender on PC. However, to me it looks like Zbrush is the best-quality software, and, oddly enough, it is the cheapest too.
b59125 4 years ago
intel based macs are the best for ZBrush, but they're not neccesairly the best if your used to having thousands of windows open...
scrunchymatic 4 years ago
platform - makes little difference these days
modern pc and mac architectures are the same. performance is the same. PC's are cheaper and ubgradability is least expensive.
I think one app is too limiting. use one for modeling and another for animation -
rsalnave 4 years ago
It depends steven...how long you may want to be modeling..also if your thinking about companies dont learn 3d software for that reason because chances are they have their own software for animation/modeling which they will teach you.
sixpackdragon 4 years ago
of course u should learn 3d software, cause if u've never tried modeling or animating there is of course 0 percent chance of getting a job, all 3d modelers/whatever must have some kind of bottom.
Garfler 4 years ago
maya is the best 3d software for organics and its much powerfuller than max, dont let the interface scare u though, it looks more complicated than it rly is. I would recommend maya and zbrush, zb3 4 modeling.
Garfler 4 years ago 3
i love maya its so nice and well organized, i dont understand max and zbrush just frustrates me so i gotta get my zbrush skills up...
zanfankid 4 years ago 5
Maya is nowadays almost as cheap as max so don't bother thinking about the price, just buy maya and zbrush(eventually mudbox) cause I believe that is the best combination... and well mac/PC is just a personal opinion, I prefer PCs though, more options but sadly enough more errors too, and windows doesn't look as stunning as macosX and it's slower too.
Garfler 3 years ago
UM SORRY but mud mox may seem similar to Zbrush but trust me man Zbrush is the better buy it was the first of its kind and Mudbox has not been able to coppy it at all. Maya sorry has lost its touch sure I may use it but soon Im trying to use Max. I hope that Autodesk does not buy pixologic.
WillSmithy2567 2 years ago
Maya hasnt lost it's touch, it's just a piece of software lol, they're developing it all the time and it (still) beats max at everything. Yeah ZB might be better than mudbox I don't doubt that.
Garfler 2 years ago
I do love maya its the first program of 3D modeling I learned but man autodesk is cheap every year Maya only has a few new features.
WillSmithy2567 2 years ago
That's not true, and 3ds max doesnt change alot neither, I dont think any software has like any big sudden changes, they gradually improve them. TBH I dont see what could be improved alot anymore :P
Garfler 2 years ago
still waiting for my update to arrive...this looks amazing though!
cresshead 4 years ago
great no snd to go with no work... :(
YUPchannel 4 years ago
amazing.u started by a normal and simple head. And now only the texture is missing for a real head.
tipotos 4 years ago
aaaaaaaaaaaah I love this new Version of Zbrush
KurtCourtneyFrances 4 years ago